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Instance/IcecrownCitadel: Enable teleporter to Sindragosa after gaunt…

…let event
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commit c9e0f5ad100bd23927b2899645be2213fbe27ae8 1 parent d12742a
@Elron103 authored
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6 src/server/scripts/Northrend/IcecrownCitadel/icecrown_citadel_teleport.cpp
@@ -41,10 +41,8 @@ class icecrown_citadel_teleport : public GameObjectScript
player->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, "Teleport to the Deathbringer's Rise.", GOSSIP_SENDER_ICC_PORT, DEATHBRINGER_S_RISE_TELEPORT);
if (instance->GetData(DATA_COLDFLAME_JETS) == DONE)
player->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, "Teleport to the Upper Spire.", GOSSIP_SENDER_ICC_PORT, UPPER_SPIRE_TELEPORT);
- // TODO: Gauntlet event before Sindragosa
- /* TEMP DISABLE SINDRAGOSA
- if (instance->GetBossState(DATA_VALITHRIA_DREAMWALKER) == DONE)
- player->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, "Teleport to Sindragosa's Lair", GOSSIP_SENDER_ICC_PORT, SINDRAGOSA_S_LAIR_TELEPORT);*/
+ if (instance->GetBossState(DATA_SINDRAGOSA_GAUNTLET) == DONE)
+ player->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, "Teleport to Sindragosa's Lair", GOSSIP_SENDER_ICC_PORT, SINDRAGOSA_S_LAIR_TELEPORT);
}
player->SEND_GOSSIP_MENU(player->GetGossipTextId(go), go->GetGUID());
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