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@EmilyBjoerk EmilyBjoerk released this Jan 24, 2019 · 2 commits to develop since this release

Please do consider supporting LSML through Patreon

I rarely play MWO any more and I keep LSML updated mostly because I'd hate to see it die. But it takes away a lot of my free time to do so. If you find LSML useful, please do consider becoming a Patreon to support the continued development of LSML.

Requirements

Please report any bugs here

Please report any issues you find to the issue tracker here: https://github.com/EmilyBjoerk/lsml/wiki/Reporting-Issues. I do not monitor the MWO forums, issues posted there will not be fixed.

Changes since 2.0.10

  • Fixed the broken version check on Java 8.

Changes since 2.0.9

  • Armour distribution now snaps to quarter tons instead of half tons.
  • Engine rating and type drop downs are updated to work with light engines and have various bug fixes.
  • Stealth armour can now not be equipped without ECM.
  • Fixed issue with update checker when using preview/development builds.
  • Windows can now be dragged by clicking anywhere in the title bar (previously only upper part).
  • All gauss rifle variants now take charge time into account in DPS numbers.
  • Fixed minimum sizing issues on loadout windows.
  • New default upgrade settings possible to take into account new armour types.
  • New quirks shown and taken into account.
  • Much improved search behaviour for the search bar.
  • Fixed an issue where new or deleted loadouts wouldn't show up in the search results until LSML was restarted.
  • It is now possible to rename and delete loadouts from search results.
  • DPS computation of RAC now assumes "hold button down" expected DPS taking jams into account. Previously RAC DPS was off the walls wrong.
  • Rocket launcher now has no DPS, only alpha as they are single use.
  • Improvements for running LSML under linux with a MWO install on a Windows drive.
  • Game install browse now works again.
  • Startup errors are now better reported.
  • Fixed heat calculations after heat rebalance patch.
  • Fixed issue where the graph axes would look weird if no heat sinks were added to the loadout.
  • Fixes naming issues to make item names more consistent.
  • Fixed an issue where chassis quirks were not taken into account when calculating metrics.

Known Issues

  • Auto detect game install doesn't show progress #724
  • Error reporting on batch import is bad and needs to be improved #721
Assets 4
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