emulator.js:1118 Array(3) emulator.js:1092 Built for EmulatorJS Version 4.0.11 emulator.js:1092 Download a copy from https://github.com/EmulatorJS/EmulatorJS emulator.js:1092 View the licence here: https://github.com/EmulatorJS/EmulatorJS/blob/main/LICENSE emulator.js:1097 [INFO] RetroArch 1.17.0 (Git 4c8c612abf) emulator.js:1097 [INFO] === Build ======================================= emulator.js:1097 [INFO] Capabilities: emulator.js:1097 [INFO] Version: 1.17.0 emulator.js:1097 [INFO] Git: 4c8c612abf emulator.js:1097 [INFO] Built: Mar 26 2024 emulator.js:1097 [INFO] ================================================= emulator.js:1097 [INFO] [Input]: Found input driver: "emulatorjs". emulator.js:1097 [INFO] [Overrides]: Redirecting save file to "/data/saves/melonDS/ultimatespiderman.srm". emulator.js:1097 [INFO] [Overrides]: Redirecting save state to "/home/web_user/retroarch/userdata/states/melonDS/ultimatespiderman.state". emulator.js:1097 [INFO] [Environ]: GET_CORE_OPTIONS_VERSION. emulator.js:1097 [INFO] [Environ]: RETRO_ENVIRONMENT_SET_CORE_OPTIONS_V2_INTL. emulator.js:1097 [INFO] [Environ]: RETRO_ENVIRONMENT_SET_CONTENT_INFO_OVERRIDE. emulator.js:1097 [INFO] [Content Override]: File Extension: 'nds' - need_fullpath: FALSE, persistent_data: TRUE emulator.js:1097 [INFO] [Content Override]: File Extension: 'dsi' - need_fullpath: FALSE, persistent_data: TRUE emulator.js:1097 [INFO] [Content Override]: File Extension: 'gba' - need_fullpath: FALSE, persistent_data: TRUE emulator.js:1097 [INFO] [Environ]: GET_LOG_INTERFACE. emulator.js:1097 [INFO] [Environ]: SET_CONTROLLER_INFO. emulator.js:1097 [INFO] [Environ]: GET_VFS_INTERFACE. Core requested version >= V2, providing V3. emulator.js:1097 [WARN] [Environ]: SYSTEM DIR is empty, assume CONTENT DIR /ultimatespiderman.nds emulator.js:1097 [INFO] [Environ]: SYSTEM_DIRECTORY: "/". emulator.js:1097 [INFO] [Environ]: SAVE_DIRECTORY: "/data/saves/melonDS". emulator.js:1097 [INFO] [Content]: Loading content file: "/ultimatespiderman.nds". emulator.js:1097 [libretro ERROR] Missing bios/firmware in system directory. Using FreeBIOS.bios7.bin, bios9.bin, firmware.bin emulator.js:1097 [INFO] [Environ]: GET_USERNAME: "". emulator.js:1097 [INFO] [Environ]: SET_INPUT_DESCRIPTORS: emulator.js:1097 [INFO] [Environ]: SET_PIXEL_FORMAT: XRGB8888. emulator.js:1092 Bios ARM9 not found. Proceeding with FreeBIOS.Bios ARM7 not found. Proceeding with FreeBIOS.ARM9 BIOS not found. Loading FreeBIOS. emulator.js:1092 ARM7 BIOS not found. Loading FreeBIOS. emulator.js:1092 Firmware not found generating default one. emulator.js:1092 MAC: FF:FF:FF:FF:FF:FF emulator.js:1092 FW: WIFI CRC16 = BAD emulator.js:1092 FW: AP1 CRC16 = BAD emulator.js:1092 FW: AP2 CRC16 = BAD emulator.js:1092 FW: AP3 CRC16 = BAD emulator.js:1092 FW: USER0 CRC16 = GOOD emulator.js:1092 FW: USER1 CRC16 = BAD emulator.js:1092 Game code: AUSE emulator.js:1092 ROM entry: 04000000 00000001 emulator.js:1092 Cart ID: 00003FC2 emulator.js:1092 Re-encrypting cart secure area emulator.js:1092 Secure area decryption OK emulator.js:1092 Game is now booting emulator.js:1092 Save file: /data/saves/melonDS/ultimatespiderman.sav emulator.js:1097 [INFO] [Replay]: Found last replay slot: #0 emulator.js:1097 [INFO] [SRAM]: Skipping SRAM load. emulator.js:1097 [INFO] [Core]: Version of libretro API: 1, Compiled against API: 1 emulator.js:1097 [INFO] [Core]: Geometry: 256x384, Aspect: 0.667, FPS: 59.90, Sample rate: 32768.00 Hz. emulator.js:1097 [INFO] [Audio]: Set audio input rate to: 32823.63 Hz. emulator.js:1097 [INFO] [Video]: Set video size to: 720x1080. emulator.js:1097 [INFO] [EGL] Falling back to eglGetDisplay emulator.js:1097 [INFO] [EGL]: EGL version: 1.4 emulator.js:1097 [INFO] [EGL]: Current context: 0xf234. emulator.js:1097 [INFO] [EMSCRIPTEN/EGL]: Dimensions: 300x150 emulator.js:1097 [INFO] [GL]: Found GL context: "egl_emscripten". emulator.js:1097 [INFO] [GL]: Detecting screen resolution: 300x150. emulator.js:1097 [INFO] [GL]: Vendor: WebKit, Renderer: WebKit WebGL. emulator.js:1097 [INFO] [GL]: Version: OpenGL ES 3.0 (WebGL 2.0 (OpenGL ES 3.0 Chromium)). emulator.js:1097 [WARN] [GL]: GLES implementation does not have BGRA8888 extension. emulator.js:1097 [GL]: 32-bit path will require conversion. emulator.js:1097 [INFO] [GL]: Using resolution 300x150. emulator.js:1097 [INFO] [GL]: Default shader backend found: glsl. emulator.js:1097 [INFO] [Shader driver]: Using GLSL shader backend. emulator.js:1097 [WARN] [GL]: Stock GLSL shaders will be used. emulator.js:1097 [INFO] [GLSL]: Found GLSL vertex shader. emulator.js:1097 [INFO] Shader log: WARNING: 0:3: 'GL_OES_standard_derivatives' : extension is not supported emulator.js:1097 emulator.js:1097 [INFO] [GLSL]: Found GLSL fragment shader. emulator.js:1097 [INFO] Shader log: WARNING: 0:3: 'GL_OES_standard_derivatives' : extension is not supported emulator.js:1097 emulator.js:1097 [INFO] [GLSL]: Linking GLSL program. emulator.js:1097 [INFO] [GLSL]: Found GLSL vertex shader. emulator.js:1097 [INFO] Shader log: WARNING: 0:3: 'GL_OES_standard_derivatives' : extension is not supported emulator.js:1097 emulator.js:1097 [INFO] [GLSL]: Found GLSL fragment shader. emulator.js:1097 [INFO] Shader log: WARNING: 0:3: 'GL_OES_standard_derivatives' : extension is not supported emulator.js:1097 emulator.js:1097 [INFO] [GLSL]: Linking GLSL program. emulator.js:1097 [INFO] [GLSL]: Found GLSL vertex shader. emulator.js:1097 [INFO] Shader log: WARNING: 0:3: 'GL_OES_standard_derivatives' : extension is not supported emulator.js:1097 emulator.js:1097 [INFO] [GLSL]: Found GLSL fragment shader. emulator.js:1097 [INFO] Shader log: WARNING: 0:3: 'GL_OES_standard_derivatives' : extension is not supported emulator.js:1097 emulator.js:1097 [INFO] [GLSL]: Linking GLSL program. emulator.js:1097 [INFO] [GL]: Using 4 textures. emulator.js:1097 [INFO] [GL]: Loaded 1 program(s). emulator.js:1097 [INFO] [Video]: Found display server: "null". emulator.js:1097 [INFO] [OpenAL]: Using 10 buffers of 1024 bytes. emulator.js:1097 [INFO] [Audio]: Started synchronous audio driver. emulator.js:1097 [INFO] [Display]: Found display driver: "gl". emulator.js:1097 [INFO] [Environ]: SET_SUBSYSTEM_INFO. emulator.js:1097 [INFO] [Config]: Saved new config to "/home/web_user/retroarch/userdata/retroarch.cfg". emulator.js:1097 Plugging device 1 into port 0. emulator.js:1097 [INFO] [Playlist]: Loading history file: "/home/web_user/retroarch/userdata/content_history.lpl". emulator.js:1097 [INFO] [Playlist]: Loading history file: "/home/web_user/retroarch/userdata/content_music_history.lpl". emulator.js:1097 [INFO] [Playlist]: Loading favorites file: "/home/web_user/retroarch/userdata/content_favorites.lpl". emulator.js:1097 [ERROR] Cannot push NULL or empty core path into the playlist. emulator.js:4109 Available core options Object emulator.js:3880 shader disabled emulator.js:1097 [ERROR] [GL]: none shader not supported, falling back to stock GLSL emulator.js:1097 [INFO] [Shader driver]: Using GLSL shader backend. emulator.js:1097 [WARN] [GL]: Stock GLSL shaders will be used. emulator.js:1097 [INFO] [GLSL]: Found GLSL vertex shader. emulator.js:1097 [INFO] Shader log: WARNING: 0:3: 'GL_OES_standard_derivatives' : extension is not supported emulator.js:1097 emulator.js:1097 [INFO] [GLSL]: Found GLSL fragment shader. emulator.js:1097 [INFO] Shader log: WARNING: 0:3: 'GL_OES_standard_derivatives' : extension is not supported emulator.js:1097 emulator.js:1097 [INFO] [GLSL]: Linking GLSL program. emulator.js:1097 [INFO] [GLSL]: Found GLSL vertex shader. emulator.js:1097 [INFO] Shader log: WARNING: 0:3: 'GL_OES_standard_derivatives' : extension is not supported emulator.js:1097 emulator.js:1097 [INFO] [GLSL]: Found GLSL fragment shader. emulator.js:1097 [INFO] Shader log: WARNING: 0:3: 'GL_OES_standard_derivatives' : extension is not supported emulator.js:1097 emulator.js:1097 [INFO] [GLSL]: Linking GLSL program. emulator.js:1097 [INFO] [GLSL]: Found GLSL vertex shader. emulator.js:1097 [INFO] Shader log: WARNING: 0:3: 'GL_OES_standard_derivatives' : extension is not supported emulator.js:1097 emulator.js:1097 [INFO] [GLSL]: Found GLSL fragment shader. emulator.js:1097 [INFO] Shader log: WARNING: 0:3: 'GL_OES_standard_derivatives' : extension is not supported emulator.js:1097 emulator.js:1097 [INFO] [GLSL]: Linking GLSL program. emulator.js:1097 [INFO] [Shaders]: Applying shader: "". emulator.js:3880 fps hide emulator.js:3880 vsync enabled emulator.js:1092 invalid core option vsync. This is not an error. emulator.js:3880 ff-ratio 3.0 emulator.js:1092 invalid core option ff-ratio. This is not an error. emulator.js:3880 sm-ratio 3.0 emulator.js:1092 invalid core option sm-ratio. This is not an error. emulator.js:3880 fastForward disabled emulator.js:1092 invalid core option fastForward. This is not an error. emulator.js:3880 slowMotion disabled emulator.js:1092 invalid core option slowMotion. This is not an error. emulator.js:3880 rewindEnabled disabled emulator.js:1092 invalid core option rewindEnabled. This is not an error. emulator.js:3880 rewind-granularity 6 emulator.js:1092 invalid core option rewind-granularity. This is not an error. emulator.js:3880 save-state-slot 1 emulator.js:1092 invalid core option save-state-slot. This is not an error. emulator.js:3880 save-state-location download emulator.js:1092 invalid core option save-state-location. This is not an error. emulator.js:3880 melonds_console_mode DS emulator.js:3880 melonds_language English emulator.js:3880 melonds_mic_input Blow Noise emulator.js:3880 melonds_audio_bitrate Automatic emulator.js:3880 melonds_audio_interpolation None emulator.js:3880 melonds_touch_mode Mouse emulator.js:3880 melonds_swapscreen_mode Toggle emulator.js:3880 melonds_screen_layout Top/Bottom emulator.js:3880 melonds_screen_gap 0 emulator.js:3880 melonds_hybrid_small_screen Bottom emulator.js:4384 Available core options Object emulator.js:3880 shader 2xScaleHQ.glslp emulator.js:1097 [INFO] [Shader driver]: Using GLSL shader backend. emulator.js:1097 [INFO] [GLSL]: Found GLSL vertex shader. emulator.js:1097 [INFO] Shader log: WARNING: 0:3: 'GL_OES_standard_derivatives' : extension is not supported emulator.js:1097 emulator.js:1097 [INFO] [GLSL]: Found GLSL fragment shader. emulator.js:1097 [INFO] Shader log: WARNING: 0:3: 'GL_OES_standard_derivatives' : extension is not supported emulator.js:1097 emulator.js:1097 [INFO] [GLSL]: Linking GLSL program. emulator.js:1097 [INFO] [GLSL]: Found GLSL vertex shader. emulator.js:1097 [INFO] [GLSL]: Found GLSL fragment shader. emulator.js:1097 [INFO] [GLSL]: Linking GLSL program. emulator.js:1097 [INFO] [GLSL]: Found GLSL vertex shader. emulator.js:1097 [INFO] Shader log: WARNING: 0:3: 'GL_OES_standard_derivatives' : extension is not supported emulator.js:1097 emulator.js:1097 [INFO] [GLSL]: Found GLSL fragment shader. emulator.js:1097 [INFO] Shader log: WARNING: 0:3: 'GL_OES_standard_derivatives' : extension is not supported emulator.js:1097 emulator.js:1097 [INFO] [GLSL]: Linking GLSL program. emulator.js:1097 [INFO] [GL]: Creating FBO 0 @ 1024x1024. e8e545db-6e9a-4f7f-9358-121e1d36130e:1 WebGL: INVALID_VALUE: texImage2D: invalid internalformat _glTexImage2D @ e8e545db-6e9a-4f7f-9358-121e1d36130e:1 emulator.js:1097 [ERROR] [GL]: Failed to set up frame buffer objects. Multi-pass shading will not work. emulator.js:1097 [ERROR] [GL]: Failed to create FBO targets. Will continue without FBO. emulator.js:1097 [INFO] [Shaders]: Menu shader set to: "/shader/shader.glslp". emulator.js:1097 [INFO] [Shaders]: Applying shader: "/shader/shader.glslp". emulator.js:3880 save-state-slot 1 emulator.js:1092 invalid core option save-state-slot. This is not an error. emulator.js:3880 save-state-location browser emulator.js:1092 invalid core option save-state-location. This is not an error. emulator.js:3880 melonds_screen_layout Hybrid Top emulator.js:3880 melonds_hybrid_small_screen Bottom emulator.js:3880 melonds_touch_mode Mouse emulator.js:3880 shader 2xScaleHQ.glslp emulator.js:1097 [INFO] [Shader driver]: Using GLSL shader backend. emulator.js:1097 [INFO] [GLSL]: Found GLSL vertex shader. emulator.js:1097 [INFO] Shader log: WARNING: 0:3: 'GL_OES_standard_derivatives' : extension is not supported emulator.js:1097 emulator.js:1097 [INFO] [GLSL]: Found GLSL fragment shader. emulator.js:1097 [INFO] Shader log: WARNING: 0:3: 'GL_OES_standard_derivatives' : extension is not supported emulator.js:1097 emulator.js:1097 [INFO] [GLSL]: Linking GLSL program. emulator.js:1097 [INFO] [GLSL]: Found GLSL vertex shader. emulator.js:1097 [INFO] [GLSL]: Found GLSL fragment shader. emulator.js:1097 [INFO] [GLSL]: Linking GLSL program. emulator.js:1097 [INFO] [GLSL]: Found GLSL vertex shader. emulator.js:1097 [INFO] Shader log: WARNING: 0:3: 'GL_OES_standard_derivatives' : extension is not supported emulator.js:1097 emulator.js:1097 [INFO] [GLSL]: Found GLSL fragment shader. emulator.js:1097 [INFO] Shader log: WARNING: 0:3: 'GL_OES_standard_derivatives' : extension is not supported emulator.js:1097 emulator.js:1097 [INFO] [GLSL]: Linking GLSL program. emulator.js:1097 [INFO] [GL]: Creating FBO 0 @ 1024x1024. e8e545db-6e9a-4f7f-9358-121e1d36130e:1 WebGL: INVALID_VALUE: texImage2D: invalid internalformat _glTexImage2D @ e8e545db-6e9a-4f7f-9358-121e1d36130e:1 emulator.js:1097 [ERROR] [GL]: Failed to set up frame buffer objects. Multi-pass shading will not work. emulator.js:1097 [ERROR] [GL]: Failed to create FBO targets. Will continue without FBO. emulator.js:1097 [INFO] [Shaders]: Menu shader set to: "/shader/shader.glslp". emulator.js:1097 [INFO] [Shaders]: Applying shader: "/shader/shader.glslp". emulator.js:1097 [INFO] [Environ]: SET_SYSTEM_AV_INFO: 772x384, Aspect: 2.010, FPS: 59.90, Sample rate: 32768.00 Hz. emulator.js:1097 [INFO] [Video]: Does not have enough samples for monitor refresh rate estimation. Requires to run for at least 4096 frames. emulator.js:1097 [INFO] [Audio]: Set audio input rate to: 32823.63 Hz. emulator.js:1097 [INFO] [Video]: Set video size to: 1920x955. emulator.js:1097 [INFO] [EGL] Falling back to eglGetDisplay emulator.js:1097 [INFO] [EGL]: EGL version: 1.4 emulator.js:1097 [INFO] [EGL]: Current context: 0xf234. emulator.js:1097 [INFO] [EMSCRIPTEN/EGL]: Dimensions: 720x539 emulator.js:1097 [INFO] [GL]: Found GL context: "egl_emscripten". emulator.js:1097 [INFO] [GL]: Detecting screen resolution: 720x539. emulator.js:1097 [INFO] [GL]: Vendor: WebKit, Renderer: WebKit WebGL. emulator.js:1097 [INFO] [GL]: Version: OpenGL ES 3.0 (WebGL 2.0 (OpenGL ES 3.0 Chromium)). emulator.js:1097 [WARN] [GL]: GLES implementation does not have BGRA8888 extension. emulator.js:1097 [GL]: 32-bit path will require conversion. emulator.js:1097 [INFO] [GL]: Using resolution 720x539. emulator.js:1097 [INFO] [GL]: Default shader backend found: glsl. emulator.js:1097 [INFO] [Shader driver]: Using GLSL shader backend. emulator.js:1097 [INFO] [GLSL]: Found GLSL vertex shader. emulator.js:1097 [INFO] Shader log: WARNING: 0:3: 'GL_OES_standard_derivatives' : extension is not supported emulator.js:1097 emulator.js:1097 [INFO] [GLSL]: Found GLSL fragment shader. emulator.js:1097 [INFO] Shader log: WARNING: 0:3: 'GL_OES_standard_derivatives' : extension is not supported emulator.js:1097 emulator.js:1097 [INFO] [GLSL]: Linking GLSL program. emulator.js:1097 [INFO] [GLSL]: Found GLSL vertex shader. emulator.js:1097 [INFO] [GLSL]: Found GLSL fragment shader. emulator.js:1097 [INFO] [GLSL]: Linking GLSL program. emulator.js:1097 [INFO] [GLSL]: Found GLSL vertex shader. emulator.js:1097 [INFO] Shader log: WARNING: 0:3: 'GL_OES_standard_derivatives' : extension is not supported emulator.js:1097 emulator.js:1097 [INFO] [GLSL]: Found GLSL fragment shader. emulator.js:1097 [INFO] Shader log: WARNING: 0:3: 'GL_OES_standard_derivatives' : extension is not supported emulator.js:1097 emulator.js:1097 [INFO] [GLSL]: Linking GLSL program. emulator.js:1097 [INFO] [GL]: Using 4 textures. emulator.js:1097 [INFO] [GL]: Loaded 1 program(s). emulator.js:1097 [INFO] [GL]: Creating FBO 0 @ 2048x2048. e8e545db-6e9a-4f7f-9358-121e1d36130e:1 WebGL: INVALID_VALUE: texImage2D: invalid internalformat _glTexImage2D @ e8e545db-6e9a-4f7f-9358-121e1d36130e:1 emulator.js:1097 [ERROR] [GL]: Failed to set up frame buffer objects. Multi-pass shading will not work. emulator.js:1097 [ERROR] [GL]: Failed to create FBO targets. Will continue without FBO. emulator.js:1097 [ERROR] [GL]: GL: Invalid value. emulator.js:1097 [ERROR] [Video]: Cannot open video driver.. Exiting.. e8e545db-6e9a-4f7f-9358-121e1d36130e:1 Uncaught Infinity