VeniceEXT Example Plugin
Hello, this is a very incomplete note's dump for creating a VeniceEXT plugin for those who are able to at this time. This will eventually be updated with official documentation at a later date.
Inside of your Battlefield 3 Instance directory you will create a folder called "Mods" and create a new folder of your mod name, also a json file with the template format inside. It is uncertain at this point if spaces are allowed, and if different file names are allowed, so for now just make them the same.
- You will have a Client, Shared, and Server folder within your mod's folder
- The default script file that gets launched must be named __init__.lua