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🗺️ Minecraft map editor and mod
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.github/ISSUE_TEMPLATE Add default-pending label to issue templates Apr 7, 2020
buildSrc Allow craftscripts to exit early + cleanly (#1308) Apr 21, 2020
config/checkstyle Replace fast mode with a side effect system, with fine-grained control ( Mar 8, 2020
contrib/craftscripts Update draw.js Jan 31, 2020
gradle/wrapper Update ForgeGradle + Gradle Sep 22, 2019
worldedit-bukkit feat(i18n): use a translation loader to allow CB/WG to use WorldEdit'… May 14, 2020
worldedit-cli feat(i18n): use a translation loader to allow CB/WG to use WorldEdit'… May 14, 2020
worldedit-core Add transform for vertical flip of stair half. (#1341) May 30, 2020
worldedit-fabric Fix Biome math on Forge and Fabric May 18, 2020
worldedit-forge Fix Biome math on Forge and Fabric May 18, 2020
worldedit-libs Fix misalignment of libs dependencies Mar 25, 2020
worldedit-sponge Names via Translation (#1268) Mar 23, 2020
.gitattributes Remove auto-LF conversion from .gitattributes because it doesn't seem… Oct 28, 2012
.gitignore feat(i18n): add support for translatable text replacement (#478) Dec 9, 2019
.travis.yml Fix travis. Aug 2, 2019
CHANGELOG.txt Bump bStats version and update 7.1.0 changelog Jan 24, 2020
COMPILING.md Add fabric to the compiling.md (#1353) May 31, 2020
CONTRIBUTING.md Updated changelog, contributing info, gradle, etc Oct 4, 2018
HEADER.txt Switch to a license plugin for headers Oct 4, 2018
LICENSE.txt Change HTTP to HTTPS in License (#1335) May 6, 2020
README.md Update docs links to point to enginehub. Aug 7, 2019
build.gradle.kts Add codecov / jacoco hooks (#554) Feb 22, 2020
gradle.properties Use custom radix sort for ordering blocks (#1277) Apr 1, 2020
gradlew Update ForgeGradle + Gradle Sep 22, 2019
gradlew.bat Update to Gradle 5.5 Jul 10, 2019
settings.gradle.kts feature(cli): Added a CLI version of WorldEdit, and allowed most comm… Aug 25, 2019
worldedit-logo.png Add logo to source. Apr 26, 2019

README.md

WorldEdit

WorldEdit is Minecraft mod that turns Minecraft into an in-game map editor (sorta, kinda).

  • Make awesome stuff with half the time OR make quadruply awesome creations with the same time
  • Get lost in hundreds of options and functions that even we've forgotten existed
  • Utilize Photoshop-like tools like "selection areas" and "brushes"
  • Making fjords and other natural wonders with weird names
  • Also: fix grief, broken water, missing snow, raging fires, and other 💩

WorldEdit is open source!, so if you've just learned how to make a button blink, I probably recommend picking up a book on CS algorithms. The project is licensed using the GNU Lesser General Public License license, v3.

Compiling

See COMPILING.md for a guide on compiling WorldEdit.

Contributing

We happily accept contributions, especially through pull requests on GitHub. Submissions must be licensed under the GNU Lesser General Public License v3.

Please read CONTRIBUTING.md for important guidelines to follow.

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