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Add ScaleAndTranslateTransform class
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/*
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* WorldEdit, a Minecraft world manipulation toolkit
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* Copyright (C) sk89q <http://www.sk89q.com>
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* Copyright (C) WorldEdit team and contributors
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*
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* This program is free software: you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation, either version 3 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program. If not, see <https://www.gnu.org/licenses/>.
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*/
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package com.sk89q.worldedit.math.transform;
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import com.sk89q.worldedit.math.Vector3;
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/**
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* A more light-weight {@link Transform} than {@link AffineTransform}, supporting only translation and scaling.
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*/
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public record ScaleAndTranslateTransform(Vector3 offset, Vector3 scale) implements Transform {
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@Override
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public boolean isIdentity() {
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return offset.equals(Vector3.ZERO) && scale.equals(Vector3.ONE);
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}
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@Override
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public Vector3 apply(Vector3 input) {
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return input.multiply(scale).add(offset);
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}
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@Override
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public Transform inverse() {
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return new Transform() {
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@Override
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public boolean isIdentity() {
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return ScaleAndTranslateTransform.this.isIdentity();
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}
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@Override
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public Vector3 apply(Vector3 input) {
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return input.subtract(offset).divide(scale);
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}
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@Override
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public Transform inverse() {
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return ScaleAndTranslateTransform.this;
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}
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@Override
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public Transform combine(Transform other) {
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return new CombinedTransform(this, other);
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}
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};
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}
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@Override
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public Transform combine(Transform other) {
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return new CombinedTransform(this, other);
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}
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}

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