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Branch: master
Commits on Mar 14, 2019
  1. Really remove deprecated flags.

    wizjany committed Mar 14, 2019
  2. Remove deprecated flags. Make sure we register our flags first.

    wizjany committed Mar 14, 2019
    Also make enderpearl + chorus fruit flags respect entry/exit deny message flags.
Commits on Mar 12, 2019
  1. Only check for flag changes when regions change.

    wizjany committed Mar 12, 2019
    This functionally reverts e5b76a5, though individual classes can change
    this behavior on an individual basis by overriding the method.
    
    Also, make time-lock and weather-lock restore only initial values,
    which should be more intuitive behavior when multiple regions overlap
    with different flag values.
Commits on Mar 10, 2019
  1. Remove ender-chest protection.

    wizjany committed Mar 10, 2019
    Enderchests are not modified on use. In fact, they don't even
    have inventories, so they are not modified at all. To deny usage,
    the interact flag must be denied, since they most closely fit in
    a category with other interact-covered blocks (and not use-covered
    blocks, since using them does not change the region in any way).
    
    This commit reverts f7d36b and ea4f4c0.
Commits on Mar 7, 2019
  1. Actually report game rule values.

    wizjany committed Mar 7, 2019
    Was just "<Recursive>" before, which is pretty useless.
  2. Bukkit does this apparently.

    wizjany committed Mar 7, 2019
  3. Add item-frame-rotation flag.

    wizjany committed Mar 7, 2019
    When set to allow, allows players to rotate item in item frames even if
    they wouldn't normally have permissions to modify the item frame.
    
    Fixes WORLDGUARD-3588.
Commits on Mar 4, 2019
  1. Make chat + command flag handing more sane.

    wizjany committed Mar 4, 2019
    * Send/receive chat and allowed/blocked cmd flags now respect deny-message flag.
    * Added `regions.cancel-chat-without-recipients` option to disable the default behavior.
Commits on Mar 2, 2019
  1. Update links in readme.

    wizjany committed Mar 2, 2019
  2. Apparently some people see red flag and think those are broken.

    wizjany committed Mar 2, 2019
    This has unfortunately happened more than 2 times.
  3. Minor typo.

    wizjany committed Mar 2, 2019
  4. Fix region equality across multiple region managers. (#395)

    wizjany committed Mar 2, 2019
    It is possible, for example when teleporting between two worlds, that
    regions in two different managers are compared. If the regions in each
    world have the same name, they would return equal. Removing the equals
    override will prevent two different regions from seeming equal even if
    they are not.
Commits on Feb 26, 2019
  1. Bye Java 6.

    wizjany committed Feb 26, 2019
  2. Fire UseItemEvent when fishing rod is cast.

    wizjany committed Feb 26, 2019
    This apparently no longer throws an interact.
    
    Fixes WORLDGUARD-4018.
Commits on Feb 15, 2019
  1. Sponge simulation now also clears waterlogged blocks.

    wizjany committed Feb 15, 2019
    Fixes WORLDGUARD-4011.
Commits on Feb 14, 2019
  1. CSV support was removed 8 years ago.

    wizjany committed Feb 14, 2019
    Even the migrator is long gone.
    
    056f8a5
Commits on Feb 12, 2019
  1. Cleanup session loading.

    wizjany committed Feb 12, 2019
    Apparently the spigot server stores time-lock between logout and login,
    but not weather-lock. This should work around any such issues by
    re-applying handlers on login.
  2. Fix newline parsing in StringFlag.

    wizjany committed Feb 12, 2019
    This was committed broken 7 years ago and no one told us til today.
Commits on Feb 11, 2019
  1. Add debug listener for DamageEntityEvent.

    wizjany committed Feb 11, 2019
Commits on Feb 9, 2019
  1. Use fake player build override for NPCs in SessionManager too.

    wizjany committed Feb 9, 2019
Commits on Feb 4, 2019
  1. Allow NPCs to bypass region protections. (#393)

    wizjany authored and me4502 committed Feb 4, 2019
  2. Prevent exception with legacy materials.

    wizjany committed Feb 4, 2019
    Not sure what this legacy material layer is doing here, but it can
    potentially throw exceptions when we add one to our material flags.
Commits on Jan 28, 2019
  1. Moved SquirrelID relocation to core project. (#394)

    wizjany committed Jan 28, 2019
    This allows projects depending on core to properly use the ProfileService and ProfileResolver without themselves relocating the package.
Commits on Jan 27, 2019
  1. Re-enabled checkstyle, do some cleanup.

    wizjany committed Jan 27, 2019
  2. Move MapFlag to core. (#392)

    wizjany committed Jan 27, 2019
    Original PR was made before API stuff was moved to core, so when the PR was pulled it ended up back in legacy.
Commits on Jan 23, 2019
  1. Change CI link to enginehub

    wizjany committed Jan 23, 2019
Commits on Feb 24, 2018
  1. Make send- and receive- chat flags respect group flags.

    wizjany committed Feb 24, 2018
Commits on Jan 21, 2018
  1. Fix off-by-one in area calculation.

    wizjany committed Jan 21, 2018
    Even the volume calculation had it correct.
    Also fix code style in contains.
Commits on Oct 14, 2017
  1. Added config option to ignore hoppers moving items.

    wizjany committed Oct 14, 2017
    Defaults to old behavior (false).
Commits on Sep 16, 2017
  1. Make the full jump to 1.12.

    wizjany committed Sep 16, 2017
    Warning: this really really really does not work with previous MC versions.
Commits on Jun 21, 2017
  1. Add missing disabled region support check.

    wizjany committed Jun 21, 2017
    Fixes WORLDGUARD-3839.
Commits on Jun 8, 2017
  1. Push 6.2.1 and bump.

    wizjany committed Jun 8, 2017
  2. Backport guava's concurrent package to remain compatible between <= M…

    wizjany committed May 23, 2017
    …C 1.11 and >= MC 1.12.
    
    Fixes WORLDGUARD-3820.
Commits on May 22, 2017
  1. Fix error spamming when hoppers are attached to invalid multichests (…

    wizjany committed May 22, 2017
    …triple+).
    
    The extra chests might be unprotected, but this shouldn't be possible in vanilla.
Commits on Jan 26, 2017
  1. Protect armor stands from all non-Player entities, not just living ones.

    wizjany committed Jan 26, 2017
    Fixes WORLDGUARD-3796.
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