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An in-game voxel map editor for Minecraft
Java Other
  1. Java 98.3%
  2. Other 1.7%
Branch: master
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me4502 feature(cli): Added a CLI version of WorldEdit, and allowed most comm…
…ands to be run from console (#508)

* Re-do commits to avoid awful rebase

* You can load and save a schematic file now. Still gotta setup ability to use commands as a console actor.

* Add a world override concept to LocalSession, and allow a lot more commands to be performed by actors.

* Fixed commands, and set the loaded schematic as the world override in CLI

* Properly load tags

* Added 1.14.4 data values

* Allow a majority of commands to be performed by the console.

* Fixed a lot of PR requested changes

* Added a Locatable interface and use that for getting the location of the player in commands.

* Added script support. Currently requires a newline at the end of the script.

* Shade everything to allow this to run locally - should probably minimize this to an extent later.

* Actually hook up the version

* Added a //world command to set the override

* Fixed a missed checkstyle issue

* Added CommandBlock support to Bukkit

* Make command block support configurable

* Minor cleanup and implementing a few of the final functions

* Fixed most issues from PR

* Improve UX, saving is now automatic and unknown command messages show

* Better save docs and support any clipboard format

* Include the entire formats list

* Arrays.copyOf

* Clear the world override if the selector is called on another world.

* Update logging extent to allow basic logging with non-player actors
Latest commit 0620478 Aug 25, 2019
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contrib/craftscripts Update/remove more dead links. Aug 7, 2019
gradle/wrapper Improve logging, update to 5.5.1 Jul 14, 2019
worldedit-bukkit feature(cli): Added a CLI version of WorldEdit, and allowed most comm… Aug 25, 2019
worldedit-cli feature(cli): Added a CLI version of WorldEdit, and allowed most comm… Aug 25, 2019
worldedit-core feature(cli): Added a CLI version of WorldEdit, and allowed most comm… Aug 25, 2019
worldedit-fabric feature(cli): Added a CLI version of WorldEdit, and allowed most comm… Aug 25, 2019
worldedit-forge feature(cli): Added a CLI version of WorldEdit, and allowed most comm… Aug 25, 2019
worldedit-libs feature(cli): Added a CLI version of WorldEdit, and allowed most comm… Aug 25, 2019
worldedit-sponge feature(cli): Added a CLI version of WorldEdit, and allowed most comm… Aug 25, 2019
.gitattributes Remove auto-LF conversion from .gitattributes because it doesn't seem… Oct 28, 2012
.gitignore Updated changelog, contributing info, gradle, etc Oct 4, 2018
.travis.yml Fix travis. Aug 2, 2019
CHANGELOG.txt Bump to 7.0.1 Aug 12, 2019
COMPILING.md Remove mentions of setupDecompWorkspace in COMPILING.md. May 5, 2019
CONTRIBUTING.md Updated changelog, contributing info, gradle, etc Oct 4, 2018
HEADER.txt Switch to a license plugin for headers Oct 4, 2018
LICENSE.txt Modernized pom, readmes. Oct 20, 2012
README.md Update docs links to point to enginehub. Aug 7, 2019
build.gradle.kts Improve logging, update to 5.5.1 Jul 14, 2019
gradle.properties Bump to 7.1.0-SNAPSHOT for continued development Aug 12, 2019
gradlew Update to Gradle 5.5 Jul 10, 2019
gradlew.bat Update to Gradle 5.5 Jul 10, 2019
settings.gradle.kts feature(cli): Added a CLI version of WorldEdit, and allowed most comm… Aug 25, 2019
worldedit-logo.png Add logo to source. Apr 26, 2019

README.md

WorldEdit

WorldEdit is Minecraft mod that turns Minecraft into an in-game map editor (sorta, kinda).

  • Make awesome stuff with half the time OR make quadruply awesome creations with the same time
  • Get lost in hundreds of options and functions that even we've forgotten existed
  • Utilize Photoshop-like tools like "selection areas" and "brushes"
  • Making fjords and other natural wonders with weird names
  • Also: fix grief, broken water, missing snow, raging fires, and other 💩

WorldEdit is open source!, so if you've just learned how to make a button blink, I probably recommend picking up a book on CS algorithms. The project is licensed using the GNU Lesser General Public License license, v3.

Compiling

See COMPILING.md for a guide on compiling WorldEdit.

Contributing

We happily accept contributions, especially through pull requests on GitHub. Submissions must be licensed under the GNU Lesser General Public License v3.

Please read CONTRIBUTING.md for important guidelines to follow.

Links

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