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ChangeLog

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Ignatz-HeMan committed Sep 20, 2019
1 parent ca8733f commit 8f66a4990f8365f1b1aa2e86795afb02b5501d5a
Showing with 10 additions and 2 deletions.
  1. +10 −2 changelog.md
@@ -20,12 +20,17 @@ All changes for [Arma 3](https://arma3.com/) [Epoch Mod](https://epochmod.com) a
- Deaths by Player / Deaths by AI / Suicides
- K/D PvP / K/D PvE
- https://plays.tv/video/5d5d716b0b171855fe
- Hint in Inventory for Heal / Revive / Repair to be used as MultiGun Attachment
- Item description to Trader items
- https://cdn.discordapp.com/attachments/474595539107971072/622554669830373399/unknown.png
- UAV Backpacks - Assemble and then use via DynaMenu (SpaceMenu)

### Fixed
- Players could instant get killed on contact with new placed BaseBuilding Parts
- Unfortunately this will bring back some delayed accurate position on swap building
- Players Glasses (Goggles) were not correctly added on login / revive
- Some Building Parts where falling down on build (also when snapped correctly)
- Texture for Solar Generator / Charger was broken

### Changed
- Weapon attachments are no longer dismounted within containers on restarts
@@ -38,8 +43,9 @@ All changes for [Arma 3](https://arma3.com/) [Epoch Mod](https://epochmod.com) a
- Outside your PlotPole-Range: 30 minutes
- https://plays.tv/video/5d5d71d2137413ba08
- Increased UAV sounds
- Added item description to Trader items
- https://cdn.discordapp.com/attachments/474595539107971072/622554669830373399/unknown.png
- Changed Taru / Huron / Mohawk Door Sounds (more decent sound)
- changed unarmed jump animation
- UAV-Support (AI's) will now spawn a bit more away from your Position

### Server Owners
- Added Compatibility to Lythium and Livonia Map
@@ -66,6 +72,8 @@ All changes for [Arma 3](https://arma3.com/) [Epoch Mod](https://epochmod.com) a
- https://cdn.discordapp.com/attachments/474595539107971072/613059969943601208/unknown.png
- Added a function to jump up for Admins in Adminmenu
- Added an option "EnablePhysicsOnBuild" to cfgEpochClient.hpp to disable physics while Building
- Changed syntax in cfgServicePoints to allow inherits from other Vehicle Classes
- Some more infos can be found here: https://epochmod.com/forum/topic/34454-repair-rearming-script/?do=findComment&comment=307310
## [1.3.1.0] - 2019-03-28
### Added

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