From fb8c640481f9d58d7376266b3401bc30e83e2c75 Mon Sep 17 00:00:00 2001 From: He-Man Date: Wed, 14 Aug 2019 20:11:53 +0200 Subject: [PATCH] Some more CUP Loot --- .../Configs/CfgBuildingLootPos.hpp | 33 +++++++++++++++++-- .../saveLootPositions_v2_Codes.sqf | 22 ++++++++++++- 2 files changed, 52 insertions(+), 3 deletions(-) diff --git a/Sources/epoch_config/Configs/CfgBuildingLootPos.hpp b/Sources/epoch_config/Configs/CfgBuildingLootPos.hpp index 5452f101c..611285d9f 100644 --- a/Sources/epoch_config/Configs/CfgBuildingLootPos.hpp +++ b/Sources/epoch_config/Configs/CfgBuildingLootPos.hpp @@ -5478,8 +5478,37 @@ class CfgBuildingLootPos class bunker_epoch_14_p3d : bunker_epoch_14 {}; class bunker_epoch_15_p3d : bunker_epoch_15 {}; - - + class Land_d_HouseV_3I3 : Default + { + shelfPos[] = {{{-4.81348,0.700195,-1.52695},0.296967}}; + couchPos[] = {{{-0.298828,-2.36719,-1.52693},90.0049}}; + fridgePos[] = {{{-3.82813,0.592773,-1.52695},0.29689}}; + chairPos[] = {{{-3.66211,-2.86328,-1.52695},185.797}}; + }; + class Land_SZ_Mil_Barracks_L : Default + { + kitchenSinkPos[] = {{{-5.2334,6.62598,-1.96698},0.02771}}; + fridgePos[] = {{{-5.72266,1.19824,-1.96698},-179.973}}; + cabinetPos[] = {{{-2.0166,-4.04932,-0.667297},-177.973}}; + lockerPos[] = {{{-1.33887,5.82373,-1.96814},-89.9719}}; + tablePos[] = {{{4.17188,4.5874,-1.96921},90.0277}}; + pelicanPos[] = {{{6.02441,3.68262,-1.97244},-35.4722}}; + couchPos[] = {{{-0.398438,-1.81543,-1.96698},-268.472}}; + }; + class Land_Shed_sz_W4 : Default + { + toolRackPos[] = {{{-2.70313,0.858398,-1.63881},269.83}}; + lockerPos[] = {{{1.5752,4.73633,-1.27228},-0.442887}}; + tablePos[] = {{{2.68164,3.15527,-1.27229},91.3292}}; + palletPos[] = {{{-0.487305,0.932617,-1.27228},-6.1706}}; + }; + class Land_cm_HouseV_1I3 : Default + { + tablePos[] = {{{-2.76855,7.29004,-2.10747},-89.934}}; + fridgePos[] = {{{1.14063,0.15918,-2.10748},90.0472}}; + filingPos[] = {{{1.16699,6.16602,-2.10747},89.9739}}; + chairPos[] = {{{-2.47754,1.34863,-2.10748},-61.9694}}; + }; diff --git a/Tools/SQF/saveLootPositions_v2/saveLootPositions_v2_Codes.sqf b/Tools/SQF/saveLootPositions_v2/saveLootPositions_v2_Codes.sqf index cbc35c6f5..e27c4c424 100644 --- a/Tools/SQF/saveLootPositions_v2/saveLootPositions_v2_Codes.sqf +++ b/Tools/SQF/saveLootPositions_v2/saveLootPositions_v2_Codes.sqf @@ -71,7 +71,27 @@ if (isnil "LootMarkersPositions" && isnil "LootMarkers") then { "Land_MobileRadar_01_generator_F", "Land_HouseRuin_Big_02_half_F", "Land_CoalPlant_01_LoadingHouse_F", - "Land_DeerStand_01_F" + "Land_DeerStand_01_F", + "Land_ruin_01", + "Land_Church_02a", + "Land_Loudspeakers_F", + "Land_A_FuelStation_Shed", + "Land_fortified_nest_small", + "Land_CncBlock_D", + "clone_empty_static_F", + "Land_Psi_bouda", + "Land_Slums01_8m", + "Land_Razorwire_F", + "Land_Ind_Shed_01_end", + "Land_TentA_F", + "Land_Wall_CGry_5_D", + "Land_ruin_wall", + "Land_ruin_rubble", + "Land_PaperBox_closed_F", + "Land_Tyres_F", + "Land_Ind_BoardsPack2", + "Land_JunkPile_F", + "Land_CratesShabby_F" ]; _skipstrings = [ "land_powerwire",