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Sign upRelease 0.3.8 #502
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Release 0.3.8 #502
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fixed typo
more fixes for server compiler
also reworked build script for more options
This should correctly prevent spawning these units nearby jammer or protection zones
by using selectRandom instead of slower sqf logic
changelog update tba
fixed error in getIDC
revert to BIS_fnc_param as params threw errors
loot balance suppress error in spawnloot make near object check based on building size
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vbawol commentedApr 8, 2016
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