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Allow easier configuration of skins for different proportions #642

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misaki-eymard opened this issue Mar 31, 2022 · 0 comments
Open

Allow easier configuration of skins for different proportions #642

misaki-eymard opened this issue Mar 31, 2022 · 0 comments

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@misaki-eymard
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misaki-eymard commented Mar 31, 2022

Currently, the workflow described in this blog post allows one skeleton to have different proportions, but since one transform constraint must be added per bone you want to change the transform, trying to do this in a real project would require creating a significant number of transform constraints, and their positioning is not easily done with the current features. We need to be able to achieve different proportions more easily.

Related posts on the forum:
http://esotericsoftware.com/forum/duplicate-constraint-14489
http://esotericsoftware.com/forum/Draw-Order-for-Skins-17288

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