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Commits on Nov 15, 2018
  1. [unity] Fix submesh count regression.

    pharan committed Nov 15, 2018
    This also fixes tangents not being fully calculated when a skeleton uses no clipping and multiple submeshes.
Commits on Nov 5, 2018
Commits on Oct 18, 2018
Commits on Oct 17, 2018
Commits on Oct 8, 2018
  1. [xna] Fix example code.

    pharan committed Oct 8, 2018
  2. [monogame] Fix example code.

    pharan committed Oct 8, 2018
Commits on Oct 1, 2018
Commits on Sep 24, 2018
  1. [unity] Minor cleanup.

    pharan committed Sep 24, 2018
Commits on Aug 24, 2018
Commits on Jul 19, 2018
Commits on Jul 2, 2018
Commits on Jun 24, 2018
Commits on Jun 7, 2018
Commits on Jun 1, 2018
Commits on May 25, 2018
Commits on May 24, 2018
  1. [unity] Skeleton preview in 2018.1 and 2017.4.

    pharan committed May 24, 2018
    Special thanks to @GarlicDipping
    Fixes #1110
Commits on May 16, 2018
Commits on May 13, 2018
Commits on May 12, 2018
Commits on May 10, 2018
  1. [unity] Remove old code.

    pharan committed May 10, 2018
  2. [unity] Some code cleanup.

    pharan committed May 10, 2018
  3. [unity] Remove Unity 5.4 code.

    pharan committed May 10, 2018
Commits on Apr 25, 2018