This started out as a 680x engine for playing Scott Adams and related games on the Tandy MC-10 and eventually hopefully FLEX and other 6800 systems. It now knows how to generate compact linked together game and data for both 6800/1 on the MC10, and for low memory C targets such as FUZIX. The C target will probably port easily to PIC and other microcontrollers. Very little writable memory is needed.
6800/6801: Complete as far as I am aware
C: Plays the tested games. Choice of ncurses or plain text display. Needs a termcap based version adding to keep size down on tiny boxes.
Z80: Most of the code generation and engine put together for a ZX81 target but nothing yet assembled and tested.
Things To Do
Complete the Z80 support
Add text compression to get the biggest few games to fit the MC-10 and ZX81