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Change names of lair and hive so that upgrading wont be so dumb

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ForbodingAngel committed Sep 9, 2019
1 parent 1406328 commit 40d762240b38ac091f16bb3a6bc7570dfaa4278b
@@ -1241,7 +1241,7 @@ Evolution]],

zhatch = {
{
into = 'zlair',
into = 'zhatch_up1',
time = timeToBuild_zlair,
cmdname = [[Lair
Evolution]],
@@ -1252,7 +1252,7 @@ Evolution]],
},
zlair = {
{
into = 'zhive',
into = 'zhatch_up2',
time = timeToBuild_zhive,
cmdname = [[Hive
Evolution]],
@@ -1027,7 +1027,7 @@ end
------------------------------------------------- ZAAAAAAAAAAAAAALS
function GetZaalSpawners(tqb,ai,unit)
local list = {
UDN.zhatch.id, UDN.zlair.id, UDN.zhive.id
UDN.zhatch.id, UDN.zhatch_up1.id, UDN.zhatch_up2.id
}
local units = Spring.GetTeamUnitsByDefs(ai.id, list)
return #units
@@ -1163,9 +1163,9 @@ taskqueues = {
ebasefactory_up2 = HoverFactoryQueueUP2,
ebasefactory_up3 = HoverFactoryQueueUP3,
zarm = ZaalArm,
zhive = ZaalHive3,
zhatch_up1 = ZaalHive3,
zhatch = ZaalHive1,
zlair = ZaalHive2,
zhatch_up2 = ZaalHive2,
zespire1 = ZaalEspire,
zespire4 = ZaalEspire,
}
@@ -1,7 +1,7 @@
-- UNITDEF -- ZLAIR --
--------------------------------------------------------------------------------

unitName = [[zlair]]
unitName = [[zhatch_up1]]

--------------------------------------------------------------------------------

@@ -1,7 +1,7 @@
-- UNITDEF -- ZHIVE --
--------------------------------------------------------------------------------

unitName = [[zhive]]
unitName = [[zhatch_up2]]

--------------------------------------------------------------------------------

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