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Make scouts a little more useful Perhaps

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ForbodingAngel committed Aug 12, 2019
1 parent b144692 commit c5fd9d79075df04a98b0280759fffa1d14eefac9
@@ -35,7 +35,7 @@ unitDef = {
idleTime = 2200,
maxDamage = 220,
maxSlope = 90,
maxVelocity = 12,
maxVelocity = 15,
--verticalSpeed = 15,
maxWaterDepth = 0,
metalStorage = 0,
@@ -47,8 +47,8 @@ unitDef = {
repairable = false,
selfDestructAs = "smallExplosionGenericPurple",
side = "CORE",
sightDistance = 800,
SonarDistance = 800,
sightDistance = 1000,
SonarDistance = 1000,
smoothAnim = true,
stealth = true,
turnRate = 5000,
@@ -43,8 +43,8 @@ unitDef = {
repairable = false,
selfDestructAs = "BUG_DEATH_SMALL",
side = "CORE",
sightDistance = 500,
SonarDistance = 500,
sightDistance = 1500,
SonarDistance = 1500,
smoothAnim = true,
stealth = true,
turnRate = 5000,
@@ -18,7 +18,7 @@ unitDef = {
floater = false,
footprintX = 8,
footprintZ = 8,
--iconType = "engineer",
icontype = "generator",
idleAutoHeal = 5,
idleTime = 300,
levelground = true,
@@ -18,7 +18,7 @@ unitDef = {
floater = false,
footprintX = 8,
footprintZ = 8,
--iconType = "engineer",
icontype = "generator",
idleAutoHeal = 5,
idleTime = 300,
levelground = true,
@@ -18,7 +18,7 @@ unitDef = {
floater = false,
footprintX = 8,
footprintZ = 8,
--iconType = "engineer",
icontype = "generator",
idleAutoHeal = 5,
idleTime = 300,
levelground = true,

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