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Commits on Feb 8, 2016
  1. @ForbodingAngel

    VERSION{v9.06}

    ForbodingAngel committed
    Increase nuke damage to 1300
Commits on Feb 1, 2016
  1. @ForbodingAngel

    VERSION{v9.05}

    ForbodingAngel committed
    Big CHanges!
    Cruise Missile Removed
    Nuke Aoe reduced to 500
    Nuke Damage Reduced to 1250
    Nuke Stockpile removed. Now it takes 60 seconds to recharge.
    Nuke Cost reduced to 450
    Nuke Edgeeffectiveness set to 10% (only does 10% of total damage at edges of aoe)
    All Shields can now block a nuke (shields do not block aoe though)
    Nuke HP reduced to 4000
    Protector antinuke weapon removed
    Protector HP reduced to 1800
    Protector cost reduced to 200
    Anvil HP Reduced to 400
    Anvil Range increased to 1500
    Anvil Reloadtime increased to 10
    Anvil Projectile Speed increased to 2000
    ALL ENERGY COSTS DOUBLED (Except All Terrain Cloak and Cloaking Field)
    T3 Supply costs lowered
    T3 Appropriate weapons can now attack appropriate targets
Commits on Jan 10, 2016
  1. @ForbodingAngel

    VERSION{v9.04}

    ForbodingAngel committed
    Experimental factory is no more. All experimentals have been repurposed to their corresponding factories, resized and rebalanced as T3 units
Commits on Jan 5, 2016
  1. @ForbodingAngel

    VERSION{v9.03}

    ForbodingAngel committed
    Increase power needed to unlock heavier units
Commits on Jan 1, 2016
  1. @ForbodingAngel

    VERSION{v9.02}

    ForbodingAngel committed
  2. @ForbodingAngel

    Double needed power to unlock ground units.

    ForbodingAngel committed
    Generators no longer grant supply
Commits on Dec 30, 2015
  1. @ForbodingAngel

    VERSION{v9.01}

    ForbodingAngel committed
  2. @ForbodingAngel
Commits on Dec 28, 2015
  1. @ForbodingAngel

    VERSION{v9.00}

    ForbodingAngel committed
Commits on Dec 8, 2015
  1. @ForbodingAngel
Commits on Aug 18, 2015
  1. @ForbodingAngel
Commits on Jul 29, 2015
  1. @ForbodingAngel

    VERSION{v8.99}

    ForbodingAngel committed
    Add mex gadget
  2. @ForbodingAngel

    VERSION{v8.98}

    ForbodingAngel committed
    Add support for Xelnotga Watchtowers
Commits on Jul 7, 2015
  1. @ForbodingAngel

    VERSION{v8.97}

    ForbodingAngel committed
    Fix for watchtowers
Commits on Jun 26, 2015
  1. @ForbodingAngel

    VERSION{v8.96}

    ForbodingAngel committed
    Another bump
  2. @ForbodingAngel

    VERSION{v8.95}

    ForbodingAngel committed
    Version bump testing pr downloader
Commits on Jun 25, 2015
  1. @ForbodingAngel

    VERSION{v8.94}

    ForbodingAngel committed
    Version bump testing pr downloader on windows 10
  2. @ForbodingAngel

    VERSION{v8.93}

    ForbodingAngel committed
    Increase kmar cost to 30
    Change shield link color, increase shield link visibility
Commits on Jun 24, 2015
  1. @ForbodingAngel

    VERSION{v8.92}

    ForbodingAngel committed
    Reduce cost of kmar to 20
Commits on Jun 20, 2015
  1. @ForbodingAngel

    change name back

    ForbodingAngel committed
  2. @ForbodingAngel
Commits on Jun 18, 2015
  1. @ForbodingAngel

    VERSION{v8.91}

    ForbodingAngel committed
    Drop cost of fabricator back to 150
  2. @ForbodingAngel

    VERSION{v8.90}

    ForbodingAngel committed
    Remove unfinished widget
  3. @ForbodingAngel

    VERSION{v8.89}

    ForbodingAngel committed
    Metal Fabricators no longer cost any supply, cost increased to 250
    Costs for l2 tanks increased
    Supply costs for aircraft halved
  4. @ForbodingAngel

    Fix this

    ForbodingAngel committed
  5. @ForbodingAngel

    Fix merge conflict

    ForbodingAngel committed
Commits on Jun 14, 2015
  1. @ForbodingAngel

    VERSION{v8.88}

    ForbodingAngel committed
    Make air transports more affordable
Commits on Jun 9, 2015
  1. @ForbodingAngel

    VERSION{v8.87}

    ForbodingAngel committed
    Remove QTPFS, was causing lockups
Commits on Jun 7, 2015
  1. @ForbodingAngel

    VERSION{v8.86}

    ForbodingAngel committed
    Enable QTPFS pathfinder
  2. @ForbodingAngel

    VERSION{v8.85}

    ForbodingAngel committed
    Make snake do it's full damage to both light and armored
    Reintroduce Ikinz medium amphibious tank:
    High dps to light units, Low dps to armored/building
    Requires 37 metal to build and 3 power
Commits on Jun 6, 2015
  1. @ForbodingAngel

    VERSION{v8.84}

    ForbodingAngel committed
    Add transport model file (derp)
  2. @ForbodingAngel

    VERSION{v8.83}

    ForbodingAngel committed
    Increase costs of l2 tanks again
    Resize transport model to 3x3, limit capacity to one unit, drop cost to 20, drop hp to 200
Commits on May 31, 2015
  1. @ForbodingAngel

    VERSION{v8.82}

    ForbodingAngel committed
    Add some tags for instant load (if it ever decides to work)
    Increase cost of T2 tanks a bit
Commits on Mar 28, 2015
  1. @ForbodingAngel

    VERSION{v8.81}

    ForbodingAngel committed
  2. @ForbodingAngel
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