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Releases: ExtendRealityLtd/Tilia.Interactions.SnapZone.Unity

v2.4.9

17 Mar 13:33
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2.4.9 (2025-03-17)

Bug Fixes

  • Facade: toggle isVisible correctly (158f7d1)

    The IsVisible property was not actually toggling correctly as if =false was passed twice, then the second time it would actually show the snap zone rather than simply continue to hide it.

v2.4.8

28 Sep 16:03
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2.4.8 (2024-09-28)

Miscellaneous Chores

v2.4.7

28 Sep 14:35
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2.4.7 (2024-09-28)

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v2.4.6

28 Sep 14:30
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2.4.6 (2024-09-28)

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v2.4.5

28 Sep 13:33
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2.4.5 (2024-09-28)

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v2.4.4

15 Jun 16:58
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2.4.4 (2024-06-15)

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v2.4.3

11 May 15:03
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2.4.3 (2024-05-11)

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v2.4.2

11 May 14:59
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2.4.2 (2024-05-11)

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v2.4.1

11 May 14:11
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2.4.1 (2024-05-11)

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v2.4.0

11 May 13:39
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2.4.0 (2024-05-11)

Features

  • Facade: add IsVisible property for setting/getting visibility (5368d1d)

    The IsVisible property on the SnapZone facade can be used to retrieve the visibility status of the snap zone or set the visibility of the snap zone. Any snapped Interactable will also be hidden via setting the InteractableFacade.IsVisible property.