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Improve doxygen (PetrosKataras/stardust#2)

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Stefan Eilemann Stefan Eilemann
Stefan Eilemann authored and Stefan Eilemann committed Jul 28, 2015
1 parent f5f8725 commit bbede4bd65dfa6ae8561f77c1ddc8a0e72d156a1
Showing with 4 additions and 25 deletions.
  1. +1 −3 CHANGES.md
  2. +0 −17 eq/fabric/event.h
  3. +0 −4 eq/util/types.h
  4. +3 −1 eq/window.h
@@ -166,7 +166,6 @@ To port, replace:

7/Jan/2011
Rename EVENT_POINTER_* to differantiate channel and window pointer events.
Old values can be used when EQ_USE_DEPRECATED is defined.

CHANNEL_POINTER_MOTION // = POINTER_MOTION
CHANNEL_POINTER_BUTTON_PRESS // = POINTER_BUTTON_PRESS
@@ -183,8 +182,7 @@ To port, replace:

20/Dec/2010
Renamed the eq::net namespace to co(llage). Change all prefixes from
eq::net to co or use EQ_USE_DEPRECATED to declare an 'eq::net'
namespace alias.
eq::net to co.

14/Dec/2010
Removed net::Session. Use net::LocalNode or eq::Config of object
@@ -116,22 +116,6 @@ struct Event
WINDOW_HIDE, //!< A window is hidden
WINDOW_SHOW, //!< A window is shown
WINDOW_SCREENSAVER, //!< A window screensaver request (Win32 only)
#ifdef EQ_USE_DEPRECATED
POINTER_MOTION, //!< Pointer movement data in pointerMotion
/** Pointer button press data in pointerButtonPress */
POINTER_BUTTON_PRESS,
/** Pointer button release data in pointerButtonRelease */
POINTER_BUTTON_RELEASE,
POINTER_WHEEL, //!< Mouse wheel data in wheel
//!< Channel pointer movement data in pointerMotion
CHANNEL_POINTER_MOTION = POINTER_MOTION,
/** Channel pointer button press data in pointerButtonPress */
CHANNEL_POINTER_BUTTON_PRESS = POINTER_BUTTON_PRESS,
/** Channel pointer button release data in pointerButtonRelease */
CHANNEL_POINTER_BUTTON_RELEASE = POINTER_BUTTON_RELEASE,
//!< Window pointer Mouse wheel data in wheel
WINDOW_POINTER_WHEEL = POINTER_WHEEL,
#else
//!< Channel pointer movement data in pointerMotion
CHANNEL_POINTER_MOTION,
/** Channel pointer button press data in pointerButtonPress */
@@ -142,7 +126,6 @@ struct Event
CHANNEL_POINTER_WHEEL,
//!< Window pointer Mouse wheel data in wheel
WINDOW_POINTER_WHEEL,
#endif
//!< Window pointer movement data in pointerMotion
WINDOW_POINTER_MOTION,
/** Window pointer button press data in pointerButtonPress */
@@ -39,10 +39,6 @@ namespace shader {}

/** A vector of pointers to eq::util::Texture */
typedef std::vector< Texture* > Textures;

#ifdef EQ_USE_DEPRECATED
typedef Textures TextureVector;
#endif
}
}
#endif // EQUTIL_TYPES_H
@@ -298,7 +298,9 @@ class Window : public fabric::Window< Pipe, Window, Channel, WindowSettings >,
*
* The task of this method is to update the window as necessary, and
* transform the event into an config event to be send to the
* application using Config::sendEvent().
* application using Config::sendEvent(). Events which can be related to a
* channel (eg pointer events) are transformed into their corresponding
* channel event and forwarded to Channel::processEvent().
*
* @param event the received window system event.
* @return true when the event was handled, false if not.

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