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XSB1102_unit.bp
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XSB1102_unit.bp
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UnitBlueprint{
Description = "<LOC xsb1102_desc>Hydrocarbon Power Plant",
Adjacency = "HydrocarbonAdjacencyBuffs",
Audio = {
ActiveLoop = Sound { Bank = 'XSB', Cue = 'XSB1102_Active', LodCutoff = 'UnitMove_LodCutoff' },
Destroyed = Sound { Bank = 'XSL_Destroy', Cue = 'XSB_Destroy_Huge', LodCutoff = 'UnitMove_LodCutoff' },
DoneBeingBuilt = Sound { Bank = 'XSB', Cue = 'XSB1102_Activate', LodCutoff = 'UnitMove_LodCutoff' },
Killed = Sound { Bank = 'XSL_Destroy', Cue = 'XSB_Destroy_Lrg_PreDestroy', LodCutoff = 'UnitMove_LodCutoff' },
UISelection = Sound { Bank = 'SeraphimSelect', Cue = 'Seraphim_Select_Resource', LodCutoff = 'UnitMove_LodCutoff' },
},
AverageDensity = 1700,
BuildIconSortPriority = 80,
Categories = {
"BUILTBYTIER1ENGINEER",
"BUILTBYTIER2COMMANDER",
"BUILTBYTIER2ENGINEER",
"BUILTBYTIER3COMMANDER",
"BUILTBYTIER3ENGINEER",
"ECONOMIC",
"ENERGYPRODUCTION",
"HYDROCARBON",
"PRODUCTFA",
"RECLAIMABLE",
"SELECTABLE",
"SERAPHIM",
"SIZE12",
"SORTECONOMY",
"STRUCTURE",
"TECH1",
"VISIBLETORECON",
},
Defense = {
ArmorType = "Structure",
EconomyThreatLevel = 27,
Health = 1700,
MaxHealth = 1700,
},
Display = {
Abilities = { "<LOC ability_amphibious>Amphibious" },
LoopingAnimation = "/units/XSB1102/XSB1102_aloop.sca",
Mesh = {
IconFadeInZoom = 130,
LODs = {
{
LODCutoff = 200,
LookupName = "/textures/environment/Falloff_seraphim_lookup.dds",
Scrolling = true,
ShaderName = "Seraphim",
},
{
LODCutoff = 300,
LookupName = "/textures/environment/Falloff_seraphim_lookup.dds",
ShaderName = "Seraphim",
AlbedoName = "xsb1102_lod1_albedo.dds",
SpecularName = "xsb1102_lod1_specteam.dds",
},
},
},
Tarmacs = {
{
Albedo = "Tarmacs/Tar8x_seraphim_01_albedo",
DeathLifetime = 300,
FadeOut = 150,
Length = 12.8,
Normal = "Tarmacs/Tar8x_seraphim_01_normals",
Orientations = { 0, 90, 180, 270 },
RemoveWhenDead = false,
Width = 12.8,
},
},
UniformScale = 0.05,
},
Economy = {
AdjacentStructureEnergyMod = -4,
BuildCostEnergy = 800,
BuildCostMass = 160,
BuildTime = 400,
ProductionPerSecondEnergy = 100,
RebuildBonusIds = { "xsb1102" },
},
Footprint = {
SizeX = 3,
SizeZ = 3,
},
General = {
FactionName = "Seraphim",
Icon = "amph",
SelectionPriority = 5,
UnitName = "<LOC xsb1102_name>Uya-atoh",
},
LifeBarHeight = 0.075,
LifeBarOffset = 1.2,
LifeBarSize = 3,
Physics = {
BuildOnLayerCaps = {
LAYER_Land = true,
LAYER_Seabed = true,
},
BuildRestriction = "RULEUBR_OnHydrocarbonDeposit",
DragCoefficient = 0.2,
FlattenSkirt = false,
MaxGroundVariation = 512,
MeshExtentsX = 3,
MeshExtentsY = 2.65,
MeshExtentsZ = 3,
MotionType = "RULEUMT_None",
SkirtOffsetX = -1.5,
SkirtOffsetZ = -1.5,
SkirtSizeX = 6,
SkirtSizeZ = 6,
},
SelectionSizeX = 1.75,
SelectionSizeZ = 1.5,
SelectionThickness = 0.3,
SizeX = 2.5,
SizeY = 0.5,
SizeZ = 1.75,
StrategicIconName = "icon_structure1_energy",
StrategicIconSortPriority = 250,
Wreckage = {
Blueprint = "/props/DefaultWreckage/DefaultWreckage_prop.bp",
EnergyMult = 0,
HealthMult = 0.9,
MassMult = 0.9,
ReclaimTimeMultiplier = 1,
WreckageLayers = {
Land = true,
Seabed = true,
},
},
}