diff --git a/changelog/snippets/balance.6130.md b/changelog/snippets/balance.6130.md new file mode 100644 index 0000000000..1aafd8342c --- /dev/null +++ b/changelog/snippets/balance.6130.md @@ -0,0 +1,8 @@ +- (#5874) Reduce Cost of UEF Bubble Shield Upgrade. + - Energy Cost: 70000 --> 45000 + - Mass Cost: 2000 --> 1400 + - Build Time: 1700 --> 1500 + - Sheild + - HP: 7000 --> 5000 + - Recharge Time: 60 --> 45 + - Regen Rate: 67 --> 60 diff --git a/units/UEL0001/UEL0001_unit.bp b/units/UEL0001/UEL0001_unit.bp index 85c27d7ebb..dfc909af51 100644 --- a/units/UEL0001/UEL0001_unit.bp +++ b/units/UEL0001/UEL0001_unit.bp @@ -448,9 +448,9 @@ UnitBlueprint { UpgradeUnitAmbientBones = { "UEL0001" }, }, ShieldGeneratorField = { - BuildCostEnergy = 70000, - BuildCostMass = 2000, - BuildTime = 1700, + BuildCostEnergy = 45000, + BuildCostMass = 1400, + BuildTime = 1500, Icon = "sgf", ImpactEffects = "UEFShieldHit01", ImpactMesh = "/effects/entities/ShieldSection01/ShieldSection01_mesh", @@ -460,9 +460,9 @@ UnitBlueprint { Name = "Shield Generator Field", ShieldEnergyDrainRechargeTime = 5, ShieldEnhancementNumber = 5, - ShieldMaxHealth = 7000, - ShieldRechargeTime = 60, - ShieldRegenRate = 67, + ShieldMaxHealth = 5000, + ShieldRechargeTime = 45, + ShieldRegenRate = 60, ShieldRegenStartTime = 1, ShieldSize = 20, ShieldSpillOverDamageMod = 0,