We read every piece of feedback, and take your input very seriously.
To see all available qualifiers, see our documentation.
Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community.
By clicking “Sign up for GitHub”, you agree to our terms of service and privacy statement. We’ll occasionally send you account related emails.
Already on GitHub? Sign in to your account
Game just crashed (10:25PM CST), first time ever seeing this issue...
Here is the exception log message:
EXCEPTION_ACCESS_VIOLATION (0xc0000005) at address 0x0050dfd8 attempted to read memory at 0x0000005c Program : C:\ProgramData\FAForever\bin\ForgedAlliance.exe Cmd line arguments : /init init.lua /nobugreport /log C:\ProgramData\FAForever\logs\game_15440326.log /gpgnet 127.0.0.1:51729 /mean 904.94904 /deviation 104.07997 /savereplay gpgnet://127.0.0.1:53497/15440326/dwhitty.SCFAreplay /country US /numgames 205 Callstack: Unknown symbol (address 0x0050dfd8) Unknown symbol (address 0x0068af40) Unknown symbol (address 0x1b9ca5fb) Last 100 lines of log... warning: ACU kill detected. Rating for ranked games is now enforced. debug: Loading module '\000/effects/entities/sifinainostrategicmissileeffect02/sifinainostrategicmissileeffect02_script.lua\000' info: CWldSession::DoBeat() unknown entity id (0x2ff0058a) supplied in a pose update. info: CWldSession::DoBeat() unknown entity id (0x2ff006a0) supplied in a pose update. info: CWldSession::DoBeat() unknown entity id (0x2ff006a4) supplied in a pose update. info: Sending game result: 8 score 1 debug: Loading module '\000/lua/ui/game/gameresult.lua\000' info: GAMERESULT : \000score 1 info: Sending game result: 2 defeat -10 info: GAMERESULT : \000defeat -10 debug: Loading module '\000/lua/ui/dialogs/score.lua\000' debug: Loading module '\000/lua/ui/dialogs/hotstats.lua\000' debug: Loading module '\000/lua/ui/dialogs/myeffecthelpers.lua\000' debug: Loading module '\000/effects/entities/sifinainostrategicmissileeffect01/sifinainostrategicmissileeffect01_script.lua\000' debug: Loading module '\000/effects/entities/sifinainostrategicmissileeffect04/sifinainostrategicmissileeffect04_script.lua\000' debug: Loading module '\000/effects/entities/sifinainostrategicmissileeffect03/sifinainostrategicmissileeffect03_script.lua\000' info: CWldSession::DoBeat() unknown entity id (0x2ff00064) supplied in a pose update. info: CWldSession::DoBeat() unknown entity id (0x2ff00077) supplied in a pose update. info: CWldSession::DoBeat() unknown entity id (0x2ff0007f) supplied in a pose update. info: CWldSession::DoBeat() unknown entity id (0x2ff00081) supplied in a pose update. info: CWldSession::DoBeat() unknown entity id (0x2ff0008a) supplied in a pose update. info: CWldSession::DoBeat() unknown entity id (0x2ff0008f) supplied in a pose update. info: CWldSession::DoBeat() unknown entity id (0x2ff00108) supplied in a pose update. info: CWldSession::DoBeat() unknown entity id (0x2ff00126) supplied in a pose update. info: CWldSession::DoBeat() unknown entity id (0x2ff0012a) supplied in a pose update. info: CWldSession::DoBeat() unknown entity id (0x2ff00130) supplied in a pose update. debug: Loading module '\000/projectiles/caamissilenanite03/caamissilenanite03_script.lua\000' debug: Loading module '\000/units/uab1303/uab1303_script.lua\000' info: send Ptr: 45DB0002 info: send Ptr: 45DB0002 info: send Ptr: 45DB0002 info: send Ptr: 45DB0002 info: send Ptr: 45DB0002 info: send Ptr: 45DB0002 info: send Ptr: 45DB0002 info: send Ptr: 45DB0002 info: send Ptr: 45DB0002 info: send Ptr: 45DB0002 info: send Ptr: 45DB0002 info: send Ptr: 45DB0002 info: send Ptr: 45DB0002 info: send Ptr: 45DB0002 warning: Connection dialogue opening due to disconnection by players: info: send Ptr: 45DB0002 debug: Current gametime: 00:26:00 info: send Ptr: 45DB0002 info: terminated debug: Loading module '\000/units/xaa0305/xaa0305_script.lua\000' debug: Loading module '\000/units/xes0102/xes0102_script.lua\000' debug: Current gametime: 00:26:30 debug: Loading module '\000/units/uab2301/uab2301_script.lua\000' debug: Loading module '\000/units/ues0302/ues0302_script.lua\000' debug: Current gametime: 00:27:00 debug: Loading module '\000/projectiles/aifsonanceshell02/aifsonanceshell02_script.lua\000' debug: Current gametime: 00:27:30 debug: Loading module '\000/units/xra0305/xra0305_script.lua\000' debug: Loading module '\000/units/xrb3301/xrb3301_script.lua\000' debug: Loading module '\000/units/xeb2306/xeb2306_script.lua\000' debug: Loading module '\000/projectiles/taarailgun02/taarailgun02_script.lua\000' debug: Loading module '\000/projectiles/aaazealotmissile02/aaazealotmissile02_script.lua\000' debug: Loading module '\000/projectiles/cifempfluxwarhead02/cifempfluxwarhead02_script.lua\000' warning: ACU kill detected. Rating for ranked games is now enforced. debug: Loading module '\000/effects/empfluxwarhead/empfluxwarheadeffect01_script.lua\000' debug: Loading module '\000/effects/empfluxwarhead/empfluxwarheadeffect02_script.lua\000' debug: Loading module '\000/effects/empfluxwarhead/empfluxwarheadeffect03_script.lua\000' debug: Loading module '\000/projectiles/cifempfluxwarhead03/cifempfluxwarhead03_script.lua\000' info: Sending game result: 8 score 2 info: GAMERESULT : \000score 2 debug: Loading module '\000/projectiles/cifmissiletacticalsplit01/cifmissiletacticalsplit01_script.lua\000' info: Sending game result: 5 defeat -10 info: GAMERESULT : \000defeat -10 debug: Loading module '\000/units/uab1104/uab1104_script.lua\000' debug: Current gametime: 00:28:00 info: CWldSession::DoBeat() unknown entity id (0x2ff00cd5) supplied in a pose update. debug: Loading module '\000/projectiles/tdfgauss03/tdfgauss03_script.lua\000' info: CWldSession::DoBeat() unknown entity id (0x2ff00144) supplied in a pose update. info: CWldSession::DoBeat() unknown entity id (0x2ff001be) supplied in a pose update. info: CWldSession::DoBeat() unknown entity id (0x2ff0023f) supplied in a pose update. info: CWldSession::DoBeat() unknown entity id (0x2ff00252) supplied in a pose update. info: CWldSession::DoBeat() unknown entity id (0x2ff002dd) supplied in a pose update. info: CWldSession::DoBeat() unknown entity id (0x2ff002f8) supplied in a pose update. debug: Loading module '\000/units/uaa0304/uaa0304_script.lua\000' debug: Current gametime: 00:28:30 debug: Current gametime: 00:29:00 debug: Loading module '\000/units/xeb2402/xeb2402_script.lua\000' debug: Current gametime: 00:29:30 debug: Loading module '\000/units/ueb2401/ueb2401_script.lua\000' debug: Loading module '\000/units/ues0305/ues0305_script.lua\000' debug: Current gametime: 00:30:00 debug: Loading module '\000/units/xab3301/xab3301_script.lua\000' debug: Loading module '\000/lua/remoteviewing.lua\000' debug: Loading module '\000/units/zeb9601/zeb9601_script.lua\000' debug: Current gametime: 00:30:30 debug: Loading module '\000/units/xea0306/xea0306_script.lua\000' debug: Current gametime: 00:31:00 debug: Loading module '\000/units/xea0002/xea0002_script.lua\000' debug: Current gametime: 00:31:30 debug: Current gametime: 00:32:00 debug: Loading module '\000/units/xrl0305/xrl0305_script.lua\000' debug: Current gametime: 00:32:30
The text was updated successfully, but these errors were encountered:
This error is fixed by #3449 , it is available in FAF Develop. Tomorrow (Monday 4th October) it will be part of the patch.
Sorry, something went wrong.
No branches or pull requests
Game just crashed (10:25PM CST), first time ever seeing this issue...
Here is the exception log message:
The text was updated successfully, but these errors were encountered: