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Game crash #3466

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dwhitlark opened this issue Oct 3, 2021 · 1 comment
Closed

Game crash #3466

dwhitlark opened this issue Oct 3, 2021 · 1 comment

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@dwhitlark
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Game just crashed (10:25PM CST), first time ever seeing this issue...

Here is the exception log message:


EXCEPTION_ACCESS_VIOLATION (0xc0000005) at address 0x0050dfd8
    attempted to read memory at 0x0000005c

Program : C:\ProgramData\FAForever\bin\ForgedAlliance.exe
Cmd line arguments : /init init.lua /nobugreport /log C:\ProgramData\FAForever\logs\game_15440326.log /gpgnet 127.0.0.1:51729 /mean 904.94904 /deviation 104.07997 /savereplay gpgnet://127.0.0.1:53497/15440326/dwhitty.SCFAreplay /country US /numgames 205

Callstack:
	Unknown symbol (address 0x0050dfd8)
	Unknown symbol (address 0x0068af40)
	Unknown symbol (address 0x1b9ca5fb)

Last 100 lines of log...

warning: ACU kill detected. Rating for ranked games is now enforced.
debug: Loading module '\000/effects/entities/sifinainostrategicmissileeffect02/sifinainostrategicmissileeffect02_script.lua\000'
info: CWldSession::DoBeat() unknown entity id (0x2ff0058a) supplied in a pose update.
info: CWldSession::DoBeat() unknown entity id (0x2ff006a0) supplied in a pose update.
info: CWldSession::DoBeat() unknown entity id (0x2ff006a4) supplied in a pose update.
info: Sending game result: 8 score 1
debug: Loading module '\000/lua/ui/game/gameresult.lua\000'
info: GAMERESULT : \000score 1
info: Sending game result: 2 defeat -10
info: GAMERESULT : \000defeat -10
debug: Loading module '\000/lua/ui/dialogs/score.lua\000'
debug: Loading module '\000/lua/ui/dialogs/hotstats.lua\000'
debug: Loading module '\000/lua/ui/dialogs/myeffecthelpers.lua\000'
debug: Loading module '\000/effects/entities/sifinainostrategicmissileeffect01/sifinainostrategicmissileeffect01_script.lua\000'
debug: Loading module '\000/effects/entities/sifinainostrategicmissileeffect04/sifinainostrategicmissileeffect04_script.lua\000'
debug: Loading module '\000/effects/entities/sifinainostrategicmissileeffect03/sifinainostrategicmissileeffect03_script.lua\000'
info: CWldSession::DoBeat() unknown entity id (0x2ff00064) supplied in a pose update.
info: CWldSession::DoBeat() unknown entity id (0x2ff00077) supplied in a pose update.
info: CWldSession::DoBeat() unknown entity id (0x2ff0007f) supplied in a pose update.
info: CWldSession::DoBeat() unknown entity id (0x2ff00081) supplied in a pose update.
info: CWldSession::DoBeat() unknown entity id (0x2ff0008a) supplied in a pose update.
info: CWldSession::DoBeat() unknown entity id (0x2ff0008f) supplied in a pose update.
info: CWldSession::DoBeat() unknown entity id (0x2ff00108) supplied in a pose update.
info: CWldSession::DoBeat() unknown entity id (0x2ff00126) supplied in a pose update.
info: CWldSession::DoBeat() unknown entity id (0x2ff0012a) supplied in a pose update.
info: CWldSession::DoBeat() unknown entity id (0x2ff00130) supplied in a pose update.
debug: Loading module '\000/projectiles/caamissilenanite03/caamissilenanite03_script.lua\000'
debug: Loading module '\000/units/uab1303/uab1303_script.lua\000'
info: send Ptr: 45DB0002 
info: send Ptr: 45DB0002 
info: send Ptr: 45DB0002 
info: send Ptr: 45DB0002 
info: send Ptr: 45DB0002 
info: send Ptr: 45DB0002 
info: send Ptr: 45DB0002 
info: send Ptr: 45DB0002 
info: send Ptr: 45DB0002 
info: send Ptr: 45DB0002 
info: send Ptr: 45DB0002 
info: send Ptr: 45DB0002 
info: send Ptr: 45DB0002 
info: send Ptr: 45DB0002 
warning: Connection dialogue opening due to disconnection by players:
info: send Ptr: 45DB0002 
debug: Current gametime: 00:26:00
info: send Ptr: 45DB0002 
info: terminated 
debug: Loading module '\000/units/xaa0305/xaa0305_script.lua\000'
debug: Loading module '\000/units/xes0102/xes0102_script.lua\000'
debug: Current gametime: 00:26:30
debug: Loading module '\000/units/uab2301/uab2301_script.lua\000'
debug: Loading module '\000/units/ues0302/ues0302_script.lua\000'
debug: Current gametime: 00:27:00
debug: Loading module '\000/projectiles/aifsonanceshell02/aifsonanceshell02_script.lua\000'
debug: Current gametime: 00:27:30
debug: Loading module '\000/units/xra0305/xra0305_script.lua\000'
debug: Loading module '\000/units/xrb3301/xrb3301_script.lua\000'
debug: Loading module '\000/units/xeb2306/xeb2306_script.lua\000'
debug: Loading module '\000/projectiles/taarailgun02/taarailgun02_script.lua\000'
debug: Loading module '\000/projectiles/aaazealotmissile02/aaazealotmissile02_script.lua\000'
debug: Loading module '\000/projectiles/cifempfluxwarhead02/cifempfluxwarhead02_script.lua\000'
warning: ACU kill detected. Rating for ranked games is now enforced.
debug: Loading module '\000/effects/empfluxwarhead/empfluxwarheadeffect01_script.lua\000'
debug: Loading module '\000/effects/empfluxwarhead/empfluxwarheadeffect02_script.lua\000'
debug: Loading module '\000/effects/empfluxwarhead/empfluxwarheadeffect03_script.lua\000'
debug: Loading module '\000/projectiles/cifempfluxwarhead03/cifempfluxwarhead03_script.lua\000'
info: Sending game result: 8 score 2
info: GAMERESULT : \000score 2
debug: Loading module '\000/projectiles/cifmissiletacticalsplit01/cifmissiletacticalsplit01_script.lua\000'
info: Sending game result: 5 defeat -10
info: GAMERESULT : \000defeat -10
debug: Loading module '\000/units/uab1104/uab1104_script.lua\000'
debug: Current gametime: 00:28:00
info: CWldSession::DoBeat() unknown entity id (0x2ff00cd5) supplied in a pose update.
debug: Loading module '\000/projectiles/tdfgauss03/tdfgauss03_script.lua\000'
info: CWldSession::DoBeat() unknown entity id (0x2ff00144) supplied in a pose update.
info: CWldSession::DoBeat() unknown entity id (0x2ff001be) supplied in a pose update.
info: CWldSession::DoBeat() unknown entity id (0x2ff0023f) supplied in a pose update.
info: CWldSession::DoBeat() unknown entity id (0x2ff00252) supplied in a pose update.
info: CWldSession::DoBeat() unknown entity id (0x2ff002dd) supplied in a pose update.
info: CWldSession::DoBeat() unknown entity id (0x2ff002f8) supplied in a pose update.
debug: Loading module '\000/units/uaa0304/uaa0304_script.lua\000'
debug: Current gametime: 00:28:30
debug: Current gametime: 00:29:00
debug: Loading module '\000/units/xeb2402/xeb2402_script.lua\000'
debug: Current gametime: 00:29:30
debug: Loading module '\000/units/ueb2401/ueb2401_script.lua\000'
debug: Loading module '\000/units/ues0305/ues0305_script.lua\000'
debug: Current gametime: 00:30:00
debug: Loading module '\000/units/xab3301/xab3301_script.lua\000'
debug: Loading module '\000/lua/remoteviewing.lua\000'
debug: Loading module '\000/units/zeb9601/zeb9601_script.lua\000'
debug: Current gametime: 00:30:30
debug: Loading module '\000/units/xea0306/xea0306_script.lua\000'
debug: Current gametime: 00:31:00
debug: Loading module '\000/units/xea0002/xea0002_script.lua\000'
debug: Current gametime: 00:31:30
debug: Current gametime: 00:32:00
debug: Loading module '\000/units/xrl0305/xrl0305_script.lua\000'
debug: Current gametime: 00:32:30

@Garanas
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Garanas commented Oct 3, 2021

This error is fixed by #3449 , it is available in FAF Develop. Tomorrow (Monday 4th October) it will be part of the patch.

@Garanas Garanas closed this as completed Oct 3, 2021
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