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Implement MetalDevice (#252)

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TheSpydog authored and flibitijibibo committed Jan 12, 2020
1 parent c4a7329 commit a0a9b64144a415d597c0d068db67ed52642db723
@@ -129,6 +129,8 @@
<Compile Include="src\FNAPlatform\FNAPlatform.cs" />
<Compile Include="src\FNAPlatform\FNAWindow.cs" />
<Compile Include="src\FNAPlatform\IGLDevice.cs" />
<Compile Include="src\FNAPlatform\MetalDevice.cs" />
<Compile Include="src\FNAPlatform\MetalDevice_MTL.cs" />
<Compile Include="src\FNAPlatform\ModernGLDevice.cs" />
<Compile Include="src\FNAPlatform\ModernGLDevice_GL.cs" />
<Compile Include="src\FNAPlatform\OpenGLDevice.cs" />
@@ -197,6 +197,8 @@
<Compile Include="src\FNAPlatform\FNAPlatform.cs" />
<Compile Include="src\FNAPlatform\FNAWindow.cs" />
<Compile Include="src\FNAPlatform\IGLDevice.cs" />
<Compile Include="src\FNAPlatform\MetalDevice.cs" />
<Compile Include="src\FNAPlatform\MetalDevice_MTL.cs" />
<Compile Include="src\FNAPlatform\ModernGLDevice.cs" />
<Compile Include="src\FNAPlatform\ModernGLDevice_GL.cs" />
<Compile Include="src\FNAPlatform\OpenGLDevice.cs" />
@@ -121,6 +121,8 @@ SRC = \
src/FNAPlatform/FNAPlatform.cs \
src/FNAPlatform/FNAWindow.cs \
src/FNAPlatform/IGLDevice.cs \
src/FNAPlatform/MetalDevice.cs \
src/FNAPlatform/MetalDevice_MTL.cs \
src/FNAPlatform/ModernGLDevice.cs \
src/FNAPlatform/ModernGLDevice_GL.cs \
src/FNAPlatform/OpenGLDevice.cs \
@@ -74,6 +74,7 @@ IGLBackbuffer Backbuffer
PresentationParameters presentationParameters,
GraphicsAdapter adapter
);
void BeginFrame();
void SwapBuffers(
Rectangle? sourceRectangle,
Rectangle? destinationRectangle,

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