From 3b7c5de401fcb7b978bce0f0b373fcc8f3359b74 Mon Sep 17 00:00:00 2001 From: "Collin (code_gs)" Date: Tue, 12 May 2020 16:22:00 -0500 Subject: [PATCH] Remove PreDrawViewModel IsValid check To merge when the next update comes out. PreDrawViewModel will now only be called with valid viewmodels: https://github.com/Facepunch/garrysmod-issues/issues/3024 --- entities/weapons/stick_base/shared.lua | 1 - 1 file changed, 1 deletion(-) diff --git a/entities/weapons/stick_base/shared.lua b/entities/weapons/stick_base/shared.lua index 493e702cb..44576829b 100644 --- a/entities/weapons/stick_base/shared.lua +++ b/entities/weapons/stick_base/shared.lua @@ -90,7 +90,6 @@ function SWEP:Deploy() end function SWEP:PreDrawViewModel(vm) - if not IsValid(vm) then return end for i = 9, 15 do vm:SetSubMaterial(i, "!darkrp/" .. self:GetClass()) end