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Fusee aims at becoming a multiplatform 3D realtime engine with a strong emphasis on content transformation and manipulation. Fusee is written mainly in C# and can be programmed in C#. Fusee builds bridges to make your code run in environments that don't support C#, like Content-Creation-Software, C++, Plug-In-APIs and native HTML5/WebGL Javascri…
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.config Added dotnet-format as tool May 23, 2020
.github/workflows Added automatic linting workflow May 23, 2020
Examples Fixed formatting of csproj file May 26, 2020
art FuseeExporter: Sort mesh faces by material & create sub-meshes Mar 23, 2020
dis Linting May 23, 2020
ext Cleaned up protbuf-python v3.11.3 May 26, 2020
packages Updated gitignore with an exception for WebAssembly required nupkgs Aug 2, 2019
src Bumped Google.Protobuf.Tools to 3.11.4 May 26, 2020
.editorconfig Added default .editorconfig May 23, 2020
.gitattributes Merged develop to feature/netcore, removed LASReader example Aug 18, 2019
.gitignore Ignoring temporary Blender files Apr 3, 2020
BuildDistribution.cmd Updated build scripts Nov 22, 2019
BuildNuget.cmd Pre-'dotnet publish' F.E.Player.Desktop so we can include it in F.Too… Nov 28, 2019
Directory.Build.props Cleaned up project files May 23, 2020
Directory.Build.targets Removed obsolete build targets Dec 7, 2019
Fusee.Engine.slnf Updated solution Nov 28, 2019
Fusee.NuGet.slnf Updated solution Nov 28, 2019
Fusee.Player.Android.slnf Added solution filters Nov 22, 2019
Fusee.Player.Desktop.slnf Added solution filters Nov 22, 2019
Fusee.sln Fixed build configuration May 23, 2020
LICENSE.txt Merged fork/master into origin/master Nov 11, 2017
NuGet.config Config & csproj cleanup. Moved webasm graphics.imp to the right desti… Jul 16, 2019
README.md Updated build and readme badge May 19, 2020
VS2019.vsconfig Create VS2019.vsconfig Mar 27, 2019
WebAsmDesc.md Merged WebAsm example to one file and added a small description Jul 16, 2019
global.json Moved global.json to root folder / deleted "Samples" folder in WASM e… Aug 8, 2019

README.md

Fusee

Fusee aims at becoming a multiplatform 3D realtime engine with a strong emphasis on content transformation and manipulation.

Fusee is written mainly in C# and can be programmed in C#.

Fusee builds bridges to make your code run in environments that don't support C#, like Content-Creation-Software C++ Plug-In-APIs and native HTML5/WebGL Javascript code.

develop master
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