diff --git a/menus/Main.cpp b/menus/Main.cpp index 3075b6a6..a8d6195f 100644 --- a/menus/Main.cpp +++ b/menus/Main.cpp @@ -348,7 +348,7 @@ void CMenuMain::VidInit( bool connected ) if( connected ) { resumeGame.Show(); - if( !EngFuncs::GetCvarFloat( "host_gameloaded" ) && !isSingle ) + if( CL_IsActive() && !isSingle ) { disconnect.Show(); console.pos.y = 130;