Making an HTML5 Canvas + Node.js + WebSockets + JQuery 2D multiplayer sandbox game.
- Clone the repository with
git clone git://github.com/Fabryz/wander.git wander
- Install dependencies with
npm install -d
- Start the server with
nodemon server.jsif you have it
- Point your browser to
- Wander around
- Use the arrow keys to wander around the map, tab to see the player list
- Lag like hell, chat and interact with other players
- Give a look to the TODO file for current WIP stuff and future implementations
- Suggest me how to improve it!
On each new version I (try to) test deploy the game on my public game repo:
Give it a look and remember that it's all work in progress.
I'm developing this game after work, during the evening/night. Want to support me and donate something? Everything will go on dev books, future hosting/analytics services and barley coffee =)
Copyright (C) 2011 Fabrizio Codello
This program is free software: you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, either version 3 of the License, or (at your option) any later version.
This program is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details.
You should have received a copy of the GNU General Public License along with this program. If not, see http://www.gnu.org/licenses/.