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Making a 2D multiplayer sandbox game with HTML5 Canvas + Node.js + WebSockets + JQuery
JavaScript
branch: master

README.md

Wander

Making an HTML5 Canvas + Node.js + WebSockets + JQuery 2D multiplayer sandbox game.

Requirements

Modules:

Installation

  1. Clone the repository with git clone git://github.com/Fabryz/wander.git wander
  2. Install dependencies with npm install -d
  3. Start the server with node server.js or nodemon server.js if you have it
  4. Point your browser to YOUR_SERVER_IP:8080
  5. Wander around

Features

  • Use the arrow keys to wander around the map, tab to see the player list
  • Lag like hell, chat and interact with other players
  • Give a look to the TODO file for current WIP stuff and future implementations
  • Suggest me how to improve it!

Play it!

On each new version I (try to) test deploy the game on my public game repo:

Give it a look and remember that it's all work in progress.

Donations

I'm developing this game after work, during the evening/night. Want to support me and donate something? Everything will go on dev books, future hosting/analytics services and barley coffee =)

PayPal — The safer, easier way to pay online.

Flattr this git repo

License

Copyright (C) 2011 Fabrizio Codello

This program is free software: you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, either version 3 of the License, or (at your option) any later version.

This program is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details.

You should have received a copy of the GNU General Public License along with this program. If not, see http://www.gnu.org/licenses/.

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