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v0.5.4.2
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Regalis committed Dec 14, 2016
1 parent 5db3315 commit 3797233
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4 changes: 2 additions & 2 deletions Subsurface/Properties/AssemblyInfo.cs
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// You can specify all the values or you can default the Build and Revision Numbers
// by using the '*' as shown below:
// [assembly: AssemblyVersion("1.0.*")]
[assembly: AssemblyVersion("0.5.4.1")]
[assembly: AssemblyFileVersion("0.5.4.1")]
[assembly: AssemblyVersion("0.5.4.2")]
[assembly: AssemblyFileVersion("0.5.4.2")]
27 changes: 27 additions & 0 deletions Subsurface/changelog.txt
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v0.5.4.2
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- fixed crashes when removing nodes from a wire (i.e. right clicking with a wire equipped)
- fixed inventory not being drawn in the correct position if switching to a character who's been
dragged/grabbed by some other character
- fixed wires becoming disconnected when copypasting them
- wire nodes can't be moved when connecting wires to a connection panel
- fixed repeating crash messageboxes if the game fails to resolve a SharpDX exception on startup
- fixed crashing when switching to wiring mode while editing some value of an item
- fixed keyboard focus staying in textboxes after the textbox has been hidden (for example,
the input fields in the submarine saving prompt)
- fixed error message spam if a docking port is linked to another port in the same sub
- submarine lists in the editor, main menu and server menu are updated when new subs are saved/received
- fixed item editing menu staying on the screen when loading another sub in the editor
- ruins cant span above the top of the level anymore
- the size of the docked subs is taken into account when generating the level
- fixed autorestart timer not resetting at the clients' end if the server fails to start a shift and
resets the timer
- docked subs are forced to correct positions during loading (subs won't get stuck inside each other
even if the submarines are slightly overlapping in the editor)

- all sounds are paused when switching to submarine editor
- replaced the solid black color inside ice walls with a proper texture
- the background ice texture loops better

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v0.5.4.1
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