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v0.8.1.8
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Regalis11 committed Jul 22, 2018
1 parent ca364af commit 7b5ab2f
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4 changes: 2 additions & 2 deletions Barotrauma/BarotraumaClient/Properties/AssemblyInfo.cs
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// You can specify all the values or you can default the Build and Revision Numbers
// by using the '*' as shown below:
// [assembly: AssemblyVersion("1.0.*")]
[assembly: AssemblyVersion("0.8.1.7")]
[assembly: AssemblyFileVersion("0.8.1.7")]
[assembly: AssemblyVersion("0.8.1.8")]
[assembly: AssemblyFileVersion("0.8.1.8")]
4 changes: 2 additions & 2 deletions Barotrauma/BarotraumaServer/Properties/AssemblyInfo.cs
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Expand Up @@ -31,5 +31,5 @@
// You can specify all the values or you can default the Build and Revision Numbers
// by using the '*' as shown below:
// [assembly: AssemblyVersion("1.0.*")]
[assembly: AssemblyVersion("0.8.1.7")]
[assembly: AssemblyFileVersion("0.8.1.7")]
[assembly: AssemblyVersion("0.8.1.8")]
[assembly: AssemblyFileVersion("0.8.1.8")]
16 changes: 16 additions & 0 deletions Barotrauma/BarotraumaShared/changelog.txt
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@@ -1,3 +1,19 @@
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v0.8.1.8
---------------------------------------------------------------------------------------------------------

- Fixed "invalid cursor position" errors when a client attempts to use console commands in the server lobby.
- Fixed crashing if a character takes damage during the first frame of a round.
- Fixed crashing if suitable prop items are not found when generating alien ruins.
- Some ragdoll and physics optimization.
- More automatic error logging to help with debugging.
- Fixed errors when attempting to change the output type of an oscillator in multiplayer.
- Campaign store menu includes a quantity field which lets the player select how many items to buy instead
of showing each item individually.
- Fixed clients not seeing vote counts on submarines that the client doesn't have.
- Fixed crashing if a player attempts to use an item on themselves and the item has a status effect that
causes the item to be removed.

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v0.8.1.7
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