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v0.6.0.1
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Regalis committed Jun 4, 2017
1 parent 466c7cb commit a0c23f8
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4 changes: 2 additions & 2 deletions Subsurface/Properties/AssemblyInfo.cs
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// You can specify all the values or you can default the Build and Revision Numbers
// by using the '*' as shown below:
// [assembly: AssemblyVersion("1.0.*")]
[assembly: AssemblyVersion("0.6.0.0")]
[assembly: AssemblyFileVersion("0.6.0.0")]
[assembly: AssemblyVersion("0.6.0.1")]
[assembly: AssemblyFileVersion("0.6.0.1")]
18 changes: 17 additions & 1 deletion Subsurface/changelog.txt
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@@ -1,3 +1,20 @@
---------------------------------------------------------------------------------------------------------
v0.6.0.1
---------------------------------------------------------------------------------------------------------

- Readded spam filter.
- Servers log the automatic temperature control setting of nuclear reactors.
- If a client fails to start a round (due to a missing sub file or an error, for example), their character
is automatically killed. This prevents situations where a team can't win a combat mission due to a
disabled, invisible character in the opposing team.
- Fixed clients occasionally displaying the "crew has been defeated" message immediately after a combat
mission starts.
- Fixed a bunch of bugs in the job assignment logic.
- Fixed errors if attempting to send radio messages without a radio in the inventory.
- Fixed "component doesn't have a GUIFrame component" errors when selecting an artifact holder.
- Disabled unnecessary server-side message ID logging.
- Option to enable additional network debug logging by enabling verbose logging in config.xml.

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v0.6.0.0
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Expand Down Expand Up @@ -52,7 +69,6 @@ Misc:
- swimming animation fix: characters don't swim with their legs extended up over their shoulders
after a sharp turn


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v0.5.4.5
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