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"Size too big: Data ends at 0x1e51e0, which is larger than the specified range." #155

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vanillaDSi opened this issue Oct 6, 2022 · 1 comment

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@vanillaDSi
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So, I was trying to remove all of the Toad model's polygons so that it wouldn't appear in-game. I wanted the ROM to be compatible with other Super Mario 64 tools, so I set the Import/Export options to Binary. I was able to successfully import and edit the model, but once I go to export it, it gives me this error:
"Size too big: Data ends at 0x1e51e0, which is larger than the specified range."
What does this mean, and how do I fix it?

@Dragorn421
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Same as #99 , #163

Binary mode is vaguely unsupported, like a legacy feature, not really maintained

It'll probably never be fixed, it's more likely to be removed

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