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Fix I/O priority and niceness optimisations to apply to the whole process rather than just the thread that requests GameMode (#142).
gamemoded will now automatically reload the configuration file when it is changed and update optimisations on current clients (#144).
Add support for using the client library inside Flatpak by communicating with the daemon via a portal (#146).
Client library now uses libdbus rather than sd-bus (#147).
Fix gamemoderun to use the correct library path depending on whether the app is 32-bit or 64-bit.
Support the GAMEMODERUNEXEC environment variable to specify an extra wrapper command for games launched with gamemoderun (e.g. a hybrid GPU wrapper such as optirun) (#159).