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FernRPExample

This project is some cases of FernRP.

FernRP:A high-quality and stylized URP-based rendering pipeline extension.


Setup

You need to clone with Submodules:

git clone --recurse-submodules <url>

Example

More showcase in Wiki, please visit More Example on the Wiki


SD Graph

SD Graph is a Graph tool integrated in Unity, which can obtain the scene information of Unity and generate images using Stable Diffusion.

More Example

Note

SD Graph has been moved to this repository: https://github.com/FernRender/FernSDGraph


Tool

There are some useful tool.

SmoothNormal And Texture Baker

This tool was developed by DumoeDss.

Smooth Normals is used to solve the problem of stroke breakage due to unsmooth model normals in runtime or editor. For more information, you can check here.

Texture Baker can bake textures onto a mesh.

Requirements

  1. Open Window -> Package Manager
  2. Click + Button
  3. Add package by name
  4. Add: com.unity.jobs
  5. Add: com.unity.nuget.newtonsoft-json

Related links