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Commits on Apr 9, 2014
Commits on Jan 31, 2014
  1. [shutup.py] New Python script for WeeChat: allows for muting IRC PRIV…

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    …MSGs from users matching certain hostmasks and optionally channels.
Commits on May 14, 2013
  1. [battlearena.py] 0.4: includes some bugfixes

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    Overview of changes since 0.3:
    - Red and Black Orbs are now tracked in:
      * !orbs response
      * 'Boss defeated' messages
      * 'End of battle' messages
      * 'Unlocked treasure chest' messages
    - Bunch of bar items added:
      * battlearena_orbs
      * battlearena_current_weapon
      * battlearena_battle_mode
      * battlearena_player_turn
      * battlearena_health_status
      * battlearena_status_effects
      * battlearena_active_skills
    - Added 'Tracking' AutoBattle mode
    - Renamed default AutoBattle mode to 'AutoAttack'
    - Improved stealing and taunting logic.
    - Added support for curse and melee-only
    - Taking various status effects into account at your turn
    - DEBUG log() support added.
Commits on May 13, 2013
  1. [battlearena.py] Added checks for cursed and various turn-skipping st…

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    …atus effects.
    
    If intimidated, paralyzed, frozen in time, bored or stunned is in the status effects, the attack turn should be skipped.
    If you are cursed, or if it is a melee-only battle, then only taunting, stealing or regular attacks should be performed.
  2. [battlearena.py] Reworked taunting and stealing code as well as fixed…

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    … the cb_turn_hook regex.
    
    Also added a DEBUG log method.
    Refactored the steal and taunt checking from cb_turn_hook to their own methods check_steal and check_taunt.
  3. [battlearena.py] Added orbs from chests and black orbs from bosses co…

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    …unting.
    
    Also added bold control codes to bar item prefixes.
  4. Added another autobattle mode, 'tracking', as well as bar items.

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    Bar items added:
     - battlearena_player_turn
     - battlearena_health_status
     - battlearena_status_effects
     - battlearena_active_skills
    
    I think there might still be some auto-battle bugs, but I'll fix those later.
  5. [battlearena.py] Bugfix: now orbtrains are properly stopped too.

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    Also updated the TODO list a bit.
  6. [battlearena.py] Orb tracking + bar items

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    First steps taken to keep track of your orb count. So far it parses the !orb response as well as the end-of-battle red orb reward.
    Also updated the known battlers list.
    Added helper methods for sending messages to the bot.
    Finally, added the first two bar items: battlearena_orbs and battlearena_current_weapon.
Commits on May 12, 2013
  1. [battlearena.py] Taunting and stealing support and more.

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    - Added support for 'gets another turn'.
    - Also fixed new battle enemy mapping.
    - Added 'steal_first' setting.
    - Added 'taunt_first' setting.
    - Removed cb_attack in favour of cb_battlecommand.
    - Added a couple more TODOs
Commits on May 11, 2013
  1. Keep track of entering enemies.

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    And make educated guesses about their names, storing them in known_battlers_mapped.txt (configurable).
    Also increased a couple of timers to reduce the chance of the bot complaining I have to wait for my turn.
Commits on May 10, 2013
  1. Don't !enter multiple times.

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Commits on May 9, 2013
  1. Improved weapon choice possibilities for the autobattle system.

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    - If you run out of TP, Tech attacks are temporarily disabled.
    - More fine-tuned tech selection criteria. You can now specify for which weapon you want to pick techs, and whether it should be a random tech, the one with the highest, or the one with the lowest level.
    - Auto-switching to the appropriate weapon based on a tech. Note: you need to have !equip'ed and done !techs for that/those weapon(s) at least once since loading the script.
    
    TODO: store a list of your weapons and techs in a more permanent database so we don't need to issue !techs all the time...
  2. Added more auto battle support

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    The auto battle can now use techs and attacks based on simple parameters such as best or weakest tech level.
Commits on May 8, 2013
  1. Added battlearena.py

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    Work in progress script to make playing Battle Arena on IRC simpler.
Commits on Apr 8, 2013
  1. [clone_scanner.py] Version 1.3: Added acknowledgement for killerrabbi…

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    …t's patches and bumped version.
Commits on Mar 19, 2013
  1. Version 0.8

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  2. Current sort order and whether or not it has to be inverted is now st…

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    …ored in the settings. Sort order is now also indicated in the list buffer title. Thanks to mave_ for the idea.
  3. Merge pull request #2 from killerrabbit/Channels

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    Channels can have just # as a name (didn't know this was even possible!)
Commits on Feb 14, 2013
  1. Merge pull request #1 from killerrabbit/master

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    Take into account &(local) channels.
Something went wrong with that request. Please try again.