A Roguelike made in 42 hours (originally) for Chelmsford Makerspace's CMJam. See: gamejam.cmspace.org. I'm now updating it regularly to make it into a fully-fledged Roguelike.
- Fork the repo
- Clone the repo to your computer
- Open "deps.zip" and extract it to the root directory of the repo
- Open each folder (CMJamGame, CMJamGame-android, CMJamGame-desktop) as a new project in any Java IDE. I'd recommend Eclipse.
- When you compile and run, make sure you run CMJamGame-desktop, or else it won't run at all. Don't blame me, blame LibGDX.