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A little space exploration game I made for Ludum Dare 16
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Scavenger by Fiona

This is my entry for Ludum Dare 16 it was created in whole in 48 hours. It got 2nd place overall.

It's a simple space exploration game set in a large debris field.

I have put it on Github for posterity, it's under MIT. I'm unlikely to ever touch the game in future, it's here for prosterity and because someone asked for it.


It is written in Python with pygame and a little completely defunct library/framework I wrote called pygame-fenix which is included in this repository.

The graphics were drawn in graphics gale.

The music and sound effects were done in Propellerhead's Record.

I wrote a little post-mortem of the game here:

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