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chapter 3 revisions #43

Merged
merged 2 commits into from
Jul 9, 2018
Merged

chapter 3 revisions #43

merged 2 commits into from
Jul 9, 2018

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Darrman
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@Darrman Darrman commented Jul 9, 2018

just fixing up a few bits and pieces
(LOAD2 instead of LOAD1, proper bases for recruit, tilespam more traditional)

now recruiting an actual dude instead of a vanilla guy
in addition: traditional tilespam instead of fe1 peaks on the mountains
Events/Ch3.event Outdated
@@ -60,24 +60,24 @@ ALIGN 4
BeginningScene:
LOAD1 0x01 Bad
ENUN
LOAD1 0x01 Units //Should be LOAD2, but is LOAD1 for testing purposes.
LOAD2 0x01 Units //Should be LOAD2, but is LOAD1 for testing purposes.
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Remove comment please

MNCH 4
ENDA

// Events
UnitGet:
//MUSC 0x30 //recruitment
MUSC 0x30 //recruitment
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Is the music ever changed back or does ENDA do that automatically?

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music lasts until end of action if canto is active, otherwise ends automatically

Events/Ch3.event Outdated
@@ -101,7 +101,7 @@ UNIT 0x86 Archer Breguet Level(3, Enemy, 1) [9,0] 0x00 0x00 0x00 0x00 [IronBow]
UNIT

NewGuy:
UNIT Neimi Knight Eirika Level(4, Ally, 1) [8,3] 0x00 0x00 0x0 0x00 [IronLance] NoAI
UNIT Boo Knight Eirika Level(3, Ally, 0) [8,3] 0x00 0x00 0x0 0x00 [SteelLance] NoAI
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Player already has a steel last and only one iron amongst 3 lance users... Maybe give them both? Up to you.

Maps/Ch3.tmx Outdated
@@ -22,10 +23,10 @@
100,100,100,790,132,100,132,100,597,630,100,783,100,132,100,100,100,
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Could you save the tile layers as bas64 zlib encoded?

comment removed, iron lance given, tmx file compressed
@Crazycolorz5 Crazycolorz5 merged commit 904fe68 into develop Jul 9, 2018
@Darrman Darrman deleted the ch3-revisions branch July 9, 2018 23:48
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2 participants