Skip to content

Fishnet 4.5.X and 4.6.x versions causing Object was initialized twice without being reset error #873

@bahaokten

Description

@bahaokten

General
Unity version: 2022.3.26
Fish-Networking version: tested versions: 4.5.7, 4.6.4, 4.6.5
Discord link: https://discord.com/channels/424284635074134018/1352538645684424796/1352538645684424796

Description
For some nested object structures, object initialization throws Object was initialized twice without being reset. error

Replication
Steps to reproduce the behavior:

  1. Make a nested object in the structure of ROOT NOB -> SOME NOB or NON NOB -> PARENT NOB -> LEAF NOB
  2. Start as Host
  3. Switch to a scene with the problematic object structure to initialize as Host

Steps to reproduce with provided unity proj Download Link

  1. Add EntryScene and NestedNobsScene to the build
  2. Start EntryScene
  3. Observe the error for Leaf nob initialization

Expected behavior
All objects initialize as expected

Image

Screenshots
If applicable, add screenshots to help explain your problem.

Metadata

Metadata

Assignees

No one assigned

    Labels

    BugSomething isn't workingResolved Pending ReleaseIssue is resolved and will be available on the noted version.

    Projects

    No projects

    Milestone

    No milestone

    Relationships

    None yet

    Development

    No branches or pull requests

    Issue actions