From 5f9dedefe74e20efacfea9c0f0aa5dcb3c5eebd8 Mon Sep 17 00:00:00 2001 From: JonnyOThan Date: Tue, 16 Apr 2024 00:21:10 -0400 Subject: [PATCH] reformat changelog for yaclog, add kerbalchangelog support --- CHANGELOG.md | 254 ++-- GameData/FreeIva/FreeIvaChangelog.cfg | 1601 +++++++++++++++++++++++++ 2 files changed, 1719 insertions(+), 136 deletions(-) create mode 100644 GameData/FreeIva/FreeIvaChangelog.cfg diff --git a/CHANGELOG.md b/CHANGELOG.md index ad5246a..b3c8ff0 100644 --- a/CHANGELOG.md +++ b/CHANGELOG.md @@ -1,13 +1,30 @@ -# [0.2.18.4] - 2024-03-03 +# Changelog -## Notable Changes +| modName | FreeIva | +| ------- | ------------------------------------ | +| license | GPL-2 | +| author | pizzaoverhead, JonnyOThan, Icecovery | + +### Known Issues + +* Centrifuge internals are always visible when JSI Advanced Transparent Pods is installed + +### Tools used for maintaining this file: + +* https://pypi.org/project/yaclog-ksp/ +* https://yaclog.readthedocs.io +* https://keepachangelog.com + +## 0.2.18.4 - 2024-03-03 + +### Notable Changes * Habtech CBM hatches now have a blocked variant * Stock mk3 crew cabin now has ventral and dorsal hatches and attachnodes * Open animation limit can now be configured per hatch * B9PSConditionalProp can now specify multiple subtypes -## Bug Fixes +### Bug Fixes * Fixed some missing texture errors * Fixed a bug where using the seats in the inline docking ports could cause the IVA kerbal to stop spawning @@ -32,39 +49,35 @@ * ACK: Fixed blocked bottom hatch in HLS * ACK: Fixed wrong cutout target in HLS ---- -# [0.2.18.3] - 2023-11-14 +## 0.2.18.3 - 2023-11-14 -## Bug Fixes +### Bug Fixes * Fixed a new bug related to SSPX centrifuges * Fix camera glitch when boarding a part from EVA when QuickIVA is installed * Fix a bug that would break IVA mode when switching vessels while unbuckled * Fix exception spew when the internal camera was destroyed ---- -# [0.2.18.2] - 2023-11-09 +## 0.2.18.2 - 2023-11-09 -## Bug Fixes +### Bug Fixes * Removed ALCOR and ASET hatch configs (these are now in their respective mods) * Fixed some issues with Artemis Construction Kit ---- -# [0.2.18.1] - 2023-11-06 +## 0.2.18.1 - 2023-11-06 -## Notable Changes +### Notable Changes * Turkish localization (thanks @Ferristik!) ---- -# [0.2.18.0] - 2023-11-05 - PRERELEASE +## 0.2.18.0 - 2023-11-05 [PRERELEASE] -## Notable Changes +### Notable Changes * Added support for Lonesome Robots Collection * Added support for Tiktaalik Dreaming Props @@ -75,7 +88,7 @@ * Centrifugal acceleration from rotating parts is now simulated * Boarding a part from EVA now starts you unbuckled just inside the hatch. You can press C to immediately return to your seat, or disable this behavior in the settings.cfg file. -## Bug Fixes +### Bug Fixes * Fix JSI EVA hatches in certain cockpits * Fixed several issues in OPT @@ -84,30 +97,29 @@ * Stock 0.625m decoupler and separator are now passable to be consistent with Connected Living Space * Fixed several issues in Tantares * Hatches that are set to auto-hide when connected no longer hide their paired hatch if it has an animation -* Hatches in jr docking port and benjee’s docking ports are now set to hide when connected +* Hatches in jr docking port and benjee�s docking ports are now set to hide when connected * Fixed texture on the back of Near Future Props EVA hatch * Fixed cutout and depth mask in SSPX 3.75m greenhouse * Added ladder support to Habtech Props bunkbed ---- -# [0.2.17.1] - 2023-09-20 +## 0.2.17.1 - 2023-09-20 -## Bug Fixes +### Bug Fixes * Fix fuel tank masses when NFLV is installed without CyroTanks or Near Future Construction ---- -# [0.2.17.0] - 2023-09-19 -## Notable Changes +## 0.2.17.0 - 2023-09-19 + +### Notable Changes * Added support for Heisenberg Airships * Added support for Wildblue physical props * Added support for DeepFreeze * Added support for Near Future Launch Vehicles -## Bug Fixes +### Bug Fixes * Fix some issues with Mk2Expansion * Added missing parameters to settings.cfg (jump key, jumpforce, walkable slope) @@ -120,19 +132,17 @@ * Fixed some issues with Exploration Rover Systems * Smoothed out roll inputs in zero-g ---- -# [0.2.16.1] - 2023-07-02 +## 0.2.16.1 - 2023-07-02 -## Bug Fixes +### Bug Fixes * Fixed hatch positions and narrow colliders in KPBS central hub ---- -# [0.2.16.0] - 2023-06-29 - PRERELEASE +## 0.2.16.0 - 2023-06-29 [PRERELEASE] -## Notable Changes +### Notable Changes * Added support for Exploration Rover System * Added support for Keridian Dynamics @@ -143,8 +153,7 @@ * Squad fire extinguisher is now a prop (placed in mk1 and mk2 lander cans) * Cargo bags in mk2Inline are now interactable -## Bug Fixes - +### Bug Fixes * Fixed hatch interactions for hatches without handles * Fixed hatch interactions for non-prop hatches @@ -160,11 +169,10 @@ * Fixed BDB Dona pod hatch * Fixed conflicts with RealismOverhaul ---- -# [0.2.15.2] - 2023-05-15 +## 0.2.15.2 - 2023-05-15 -## Bug Fixes +### Bug Fixes * Fixed MM syntax error in b9aerospace passthrough patches * Fixed shell collider in Planetside MMSEV @@ -178,15 +186,14 @@ * Fixed chair configuration in mk3expansion's mk3inline cockpit * Split BDB content into a separate download ---- -# [0.2.15.1] - 2023-05-03 +## 0.2.15.1 - 2023-05-03 -## Notable Changes +### Notable Changes * Animated hatch support. All stock and near future props hatches are now animated. Remember you can click the handle to open it! -## Bug Fixes +### Bug Fixes * Fix some passthrough issues in Near Future Construction and KNES * Coffee mug in ProbeControlRoom is now interactable @@ -196,41 +203,38 @@ * Fixed NRE spew when going EVA when ThroughTheEyes isn't installed * Fixed softlock when going EVA from inline docking ports ---- -# [0.2.14.0] - 2023-04-24 +## 0.2.14.0 - 2023-04-24 -## Notable Changes +### Notable Changes * Added Near Future Construction support * Added Cold War Aerospace support * Added Tundra Exploration support -## Bug Fixes +### Bug Fixes * Fix hatch cutouts on scaled hatches (introduced in 0.2.13.0) * Fix missing FreeIva modules on FelineUtilityRover, and the collider on the docking bay * Fix Kerbal Planetary Base System hatches when RPM is installed ---- -# [0.2.13.0] - 2023-04-19 +## 0.2.13.0 - 2023-04-19 -## Notable Changes +### Notable Changes * New physical prop system: alt-left-click to grab or throw a prop. Left-click to use the prop (if appropriate). The ALCOR pod is a great testbed for this. Near Future Spacecraft, Stockalike Station Parts Expanded, Habtech2, and Planetside are also good spaces to explore. * Added OPT support -## Bug Fixes +### Bug Fixes * Fixed a fatal bug when a camera collider transform is not found (B9 + RPM) * Added passthrough variant to 1.8m and 2.5m monoprop tanks (requires B9PartSwitch) ---- -# [0.2.12.0] - 2023-04-08 +## 0.2.12.0 - 2023-04-08 -## Notable Changes +### Notable Changes * Added support for NeistAir * Added support for AirplanePlus @@ -238,24 +242,22 @@ * Added support for Kerbonov * Added support for Warbirds Cockpits -## Bug Fixes +### Bug Fixes * Disable autopassthrough system when SimpleFuelSwitch is installed * Fixed several textures in BDB internals ---- -# [0.2.11.1] - 2023-04-01 +## 0.2.11.1 - 2023-04-01 -## Bug Fixes +### Bug Fixes * Fixed SOCK middeck ceiling collider ---- -# [0.2.11.0] - 2023-03-29 - PRERELEASE +## 0.2.11.0 - 2023-03-29 [PRERELEASE] -## Notable Changes +### Notable Changes * Added support for KNES * Added preliminary support for Bluedog Design Bureau. Note this must be installed manually on top of your BDB install, replacing any files as necessary. Eventually this will be included in BDB itself. @@ -266,7 +268,7 @@ * Added localization support (thanks to @tinygrox !) And thanks to all the translators! If you'd like to translate FreeIva into your language, please get in touch on discord. * Added passthrough support to Near Future Spacecraft's orbital engine -## Bug Fixes +### Bug Fixes * Fixed m2x Angler seat config * Added a bunch of missing textures @@ -280,53 +282,49 @@ * Prevent double-clicking on camera colliders when unbuckled * Increased the acceleration threshold for orienting to the horizon when not landed -## New Known Issues +### New Known Issues * Centrifuge internals are always visible when JSI Advanced Transparent Pods is installed ---- -# [0.2.10.3] - 2023-03-10 +## 0.2.10.3 - 2023-03-10 -## Notable Changes +### Notable Changes * The KV2Pod and KV3Pod from Making History now have their external hatch moved to match where the internal hatch is located. This may break certain craft designs if that location is occupied. You can delete GameData/FreeIva/SquadExpansion/PartCfgs/KVPod_Airlocks.cfg to restore the default airlock location. * Unbuckling in non-supported parts is no longer allowed (underlying code changes made this more difficult). As always, if you'd like to see FreeIva support for your favorite IVA mods, let me know on the forum or discord. -## Bug Fixes +### Bug Fixes * Fixed dockingPortSr showing up in external view * Fixed more issues with kerbal portraits in conjunction with ProbeControlRoom * Fixed broken centrifuge movement * Fixed a bunch of issues with Tantares ---- -# [0.2.10.2] - 2023-03-05 +## 0.2.10.2 - 2023-03-05 -## Notable Changes +### Notable Changes * All 3rd-party mod patches are now marked as `:FOR[FreeIva]` so that if another mod wishes to assume ownership of their FreeIva configs, they should use `:BEFORE[FreeIva]` -## Bug Fixes +### Bug Fixes * Fixed a function signature change that broke KerbalVR in 0.2.10.1 * Fixed flags becoming transparent in ProbeControlRoom ---- -# [0.2.10.1] - 2023-03-05 +## 0.2.10.1 - 2023-03-05 -## Bug Fixes +### Bug Fixes * KOSPropMonitor now locks out keys properly * Pressing M while unbuckled no longer breaks the cameras ---- -# [0.2.10.0] - 2023-03-02 - PRERELEASE +## 0.2.10.0 - 2023-03-02 [PRERELEASE] -## Notable Changes +### Notable Changes * Added support for Feline Utility Rover * Added support for Tantares @@ -334,52 +332,49 @@ * Added ASET wall labels to the stock station hub. Now you can label your hatches! * HabTechProps and NearFutureProps hatches are now compatible with KerbalVR -## Bug Fixes +### Bug Fixes * Fixed shadow casters in HabTech2 parts * Fixed depth mask on Planetside MMSEV * Fix border mesh on FLA10 adapter part rendering in the wrong location ---- -# [0.2.9.2] - 2023-02-18 +## 0.2.9.2 - 2023-02-18 -## New Dependencies +### New Dependencies * CommunityCategoryKit is recommended to see all FreeIVA-supported parts at once. You can also type "freeiva" into the stock search box, but may get some false positives. -## Notable Changes +### Notable Changes * Added "freeiva" tag to all traversable parts so they can be found via stock search box * Added support for CommunityCategoryKit, which will display all FreeIva-supported parts * Added support for late additions to HabTech2/benjee10's sharedAssets: The ORB and hybrid docking ports -## Bug Fixes +### Bug Fixes * Fixed a bug where the gravity direction in ProbeControlRoom would be incorrect if the probe core was rotated relative to the root part ---- -# [0.2.9.1] - 2023-02-13 +## 0.2.9.1 - 2023-02-13 -## Notable Changes +### Notable Changes * Added support for the upcoming HabTech2 IVA release * Allow free movement and orientation in 0.05 m/s/s or less (e.g. Gilly's surface), but still apply subjective gravity * Add sounds for buckling/unbuckling * Added a system to auto-detect hatch configurations ---- -# [0.2.8.0] - 2023-02-10 +## 0.2.8.0 - 2023-02-10 -## Notable Changes +### Notable Changes * Added support for ProbeControlRoom * You can now switch to a kerbal by pressing V when aiming at them * Acceleration forces from flight are fully modeled -## Bug Fixes +### Bug Fixes * Fixed ExtraDockingPorts support * Fixed a bunch of (harmless) errors and warnings @@ -387,34 +382,31 @@ * Fixed ALCOR top hatch * Prepping for better KerbalVR support ---- -# [0.2.7.0] - 2023-02-01 +## 0.2.7.0 - 2023-02-01 -## Notable Changes +### Notable Changes * Added support for Universal Storage II * Added support for the ALCOR pod (yes it still works in 1.12!) -## Bug Fixes +### Bug Fixes * Fixed mk2Expansion and mk3Expansion passthrough when CryoTanks is installed * Better integration with RasterPropMonitor (requires 0.31.10.2 or later) so that you can interact with props after moving to another part ---- -# [0.2.6.1] - 2023-01-30 +## 0.2.6.1 - 2023-01-30 -## Notable Changes +### Notable Changes * Disallow unbuclking in mk2Expansion Tuna/fishhead cockpit * Add lights to SSPX centrifuges ---- -# [0.2.6.0] - 2023-01-28 - PRERELEASE +## 0.2.6.0 - 2023-01-28 [PRERELEASE] -## Notable Changes +### Notable Changes * Added support for Artemis Construction Kit * Added support for Shuttle Orbiter Construction Kit. Includes brand-new (very bad) IVAs for the spacelab parts. @@ -422,7 +414,7 @@ * Added support for B9 Aerospace * Passthrough system is more intelligent: disabling is done on a per-part basis and the part's info box will have details about volume penalties, structural variants, or incompatibilities. -## Bug Fixes +### Bug Fixes * Fixed shadowing inside hatch tubes * Fixed some config issues in Mk2Expansion @@ -432,17 +424,16 @@ * Fixed tube lengths on docking ports and when parts are offset * Fixed a bug in shell collider bounds that could break interactions after passing through a docking port ---- -# [0.2.5.2] - 2023-01-24 +## 0.2.5.2 - 2023-01-24 -## Notable Changes +### Notable Changes * Added support for the ASET mk1-2 IVA (Use Reviva to use this IVA in the mk1-3 pod). * Revamped models in all stock multi-adapter parts (Thanks @Icecovery ) * Added passthrough support to 1.875m tanks from Making History -## Bug Fixes +### Bug Fixes * Disabled fuel tank passthrough configs when ModularFuelTanks or ConfigurableContainers is installed * Fixed hatch issue in mk1-4 pod from NearFutureSpacecraft @@ -452,24 +443,22 @@ * Fixed hatch tubes not using the proper size when the attachnodes were changed by b9ps (e.g. planetside endcaps) * Changed shadow and lighting configuration in the internal space ---- -# [0.2.5.1] - 2023-01-19 +## 0.2.5.1 - 2023-01-19 -## Bug Fixes +### Bug Fixes * Improved performance when unbuckled or in VR ---- -# [0.2.5.0] - 2023-01-17 - PRERELEASE +## 0.2.5.0 - 2023-01-17 [PRERELEASE] -## New Dependencies +### New Dependencies * B9PartSwitch is recommended for passable variants of some of the stock parts. * RasterPropMonitor and ASET props are recommended for the stock inline docking ports. -## Notable Changes +### Notable Changes * Added Mk2 Expansion support, including all of its structural pieces. Reviva is recommended. * Added Mk3 Expansion support, including all of its structural pieces. Reviva is recommended. @@ -479,7 +468,7 @@ * Inline docking ports now have a dedicated control console with RPM support for docking * Added an options to disable collisions and the tutorial window (see settings.cfg) -## Bug Fixes +### Bug Fixes * Habtech door prop gets a window plug when it's blocked * Fixed some issues in planetside crew tubes @@ -490,11 +479,10 @@ * Fixed a bug where hatches would not be connected after docking * Fixed an issue that could block mouse clicks ---- -# [0.2.4] - 2023-01-03 +## 0.2.4 - 2023-01-03 -## Notable Changes +### Notable Changes * Support for Kerbalism's GravityRing and Greenhouse parts * SSPX centrifuges no longer break when Kerbalism is installed @@ -504,7 +492,7 @@ * All stock part EVA hatches now have an attachment node so you can connect other crewed parts there to pass through * Added tutorial window and additional button prompts -## Bug Fixes +### Bug Fixes * Raised camera height when standing in gravity * Internals of distant parts are no longer visible when looking out windows @@ -513,29 +501,27 @@ * Fixed some issues related to crew transfers * Tweaked console collider in mk1pod so you can squeeze under it ---- -# [0.2.3] - 2022-12-17 +## 0.2.3 - 2022-12-17 -## New Dependencies +### New Dependencies * HabTech Props is required for Kerbal Planetary Base Systems -## Notable Changes +### Notable Changes * Support for Kerbal Planetary Base Systems - Requires HabTech Props -## Bug Fixes +### Bug Fixes * Fix some issues caused by restock changes * Fixed hatch tubes appearing in unsupported parts * Other minor stuff ---- -# [0.2.2] - 2022-12-15 +## 0.2.2 - 2022-12-15 -## Notable Changes +### Notable Changes * Movement in gravity (including crouching, jumping and ladders) is fully supported. See the Controls page for more info * Full support for Stockalike Station Parts Expansion Redux @@ -544,7 +530,7 @@ * Faster and more accurate mesh cutter * Added support for Planetside adapter parts -## Bug Fixes +### Bug Fixes * Fixed leaking OnCameraChanged event handler * Fixed jittering in movement @@ -555,20 +541,19 @@ * Added an internal model to the mk1 structural fuselage * Fixed cutout meshes (hexagonal prisms, etc) being left behind when the blocked prop was used -## New Known Issues +### New Known Issues * When using a part that swaps internals with Reviva, physics will go crazy on the first launch of the vessel. Reverting to launch should fix it. NOTE this has been fixed in Reviva 0.8 * The internals of distant parts are visible through windows ---- -# [0.2.1] - 2022-11-24 +## 0.2.1 - 2022-11-24 -## New Dependencies +### New Dependencies * Reviva is recommended if you use the vertical node part from Planetside - it has several different configurations, and Reviva is necessary to alter the internal models to match the external configuration. -## Notable Changes +### Notable Changes * All parts from Planetside Exploration Technologies are now supported * Can now board a part from EVA even if there are no empty seats in it @@ -577,7 +562,7 @@ * Hatches that are blocked on the other side will change their appearance * Adjust inline docking port internals -## Bug Fixes +### Bug Fixes * Fix hatch open sound playing on spawn * Fixed kerbal heads re-appearing @@ -589,13 +574,12 @@ * remove ModuleFreeIva from cloned RP-0 parts * Fix some non-serious errors -## New Known Issues +### New Known Issues * Windows in distant parts do not render correctly ---- -# [0.2] - 2022-11-09 +## 0.2 - 2022-11-09 * All stock and DLC crewed parts and docking ports (and several adapters) are supported * Fixed many buckling/unbuckling issues @@ -606,18 +590,16 @@ * Sorted out collision layer issues * Lots of other stuff ---- -# [0.1.2] - 2021-03-27 +## 0.1.2 - 2021-03-27 * Added placeholder Station Hub IVA. * Added converter for using part colliders as IVa colliders. * Added floor colliders for all IVA parts. * Fixed error on part destroyed. ---- -# [0.1.1] - 2021-03-21 +## 0.1.1 - 2021-03-21 * Rebuilt for KSP 1.11. * Moved to github. @@ -626,4 +608,4 @@ * Fixed issues with craft containing multiple instances of the same part. * GUI cleanup. * Made sounds configurable. -* Assorted small bugfixes. +* Assorted small bugfixes. \ No newline at end of file diff --git a/GameData/FreeIva/FreeIvaChangelog.cfg b/GameData/FreeIva/FreeIvaChangelog.cfg new file mode 100644 index 0000000..b926b0f --- /dev/null +++ b/GameData/FreeIva/FreeIvaChangelog.cfg @@ -0,0 +1,1601 @@ +// Changelog file generated by yaclog-ksp (https://github.com/drewcassidy/yaclog-ksp) +KERBALCHANGELOG +{ + modName = FreeIva + author = pizzaoverhead, JonnyOThan, Icecovery + VERSION { + version = 0.2.18.4 + versionDate = 2024-03-03 + CHANGE { + type = Notable Changes + change = Habtech CBM hatches now have a blocked variant + } + + CHANGE { + type = Notable Changes + change = Stock mk3 crew cabin now has ventral and dorsal hatches and attachnodes + } + + CHANGE { + type = Notable Changes + change = Open animation limit can now be configured per hatch + } + + CHANGE { + type = Notable Changes + change = B9PSConditionalProp can now specify multiple subtypes + } + + CHANGE { + type = Bug Fixes + change = Fixed some missing texture errors + } + + CHANGE { + type = Bug Fixes + change = Fixed a bug where using the seats in the inline docking ports could cause the IVA kerbal to stop spawning + } + + CHANGE { + type = Bug Fixes + change = Fixed a bug preventing requireDeploy in the internal module from working + } + + CHANGE { + type = Bug Fixes + change = Improved error reporting when a cutout target isn't found + } + + CHANGE { + type = Bug Fixes + change = Prevent going EVA from hatches connected to deactivated airlocks + } + + CHANGE { + type = Bug Fixes + change = "Close forever" button on the tutorial window will now keep it closed until the next KSP restart instead of per scene + } + + CHANGE { + type = Bug Fixes + change = Fixed auto-detection system for internal spaces that are only referenced via Reviva configs (fixes hatches in some warbirds cockpits when used with Reviva, and probably others) + } + + CHANGE { + type = Bug Fixes + change = Fixed centrifugal force calculation for spinning parts so that it points towards the axis of rotation rather than center of mass + } + + CHANGE { + type = Bug Fixes + change = Fixed broken camera when boarding from EVA before IVA had ever been used since the last scene switch + } + + CHANGE { + type = Bug Fixes + change = Fixed boarding behavior not working when using a kerbal that had not gone EVA since the last scene switch + } + + CHANGE { + type = Bug Fixes + change = Planetside: Fix hatches not changing properly per subtype in the vertical base node + } + + CHANGE { + type = Bug Fixes + change = Planetside: Fix going EVA from some parts when alternate endcaps were used + } + + CHANGE { + type = Bug Fixes + change = Restock: Fix error message when using mk1 lander + } + + CHANGE { + type = Bug Fixes + change = Restock: Fix inflatable airlock + } + + CHANGE { + type = Bug Fixes + change = Restock: Fixed hatches in mk2landercan + } + + CHANGE { + type = Bug Fixes + change = SSPX: inflatable habs and centrifuges no longer show the internal in the IVA overlay when not inflated/expanded + } + + CHANGE { + type = Bug Fixes + change = SXT: Fixed hatches and cutouts in large passenger cabin + } + + CHANGE { + type = Bug Fixes + change = SXT: Fixed a bad model reference in the 6-way hub + } + + CHANGE { + type = Bug Fixes + change = KNES: Fixed dorsal hatch on French Hermes crew module and docking module + } + + CHANGE { + type = Bug Fixes + change = Tantares: Included v2 parts in support patches + } + + CHANGE { + type = Bug Fixes + change = ACK: Fixed blocked bottom hatch in HLS + } + + CHANGE { + type = Bug Fixes + change = ACK: Fixed wrong cutout target in HLS + } + + } + + VERSION { + version = 0.2.18.3 + versionDate = 2023-11-14 + CHANGE { + type = Bug Fixes + change = Fixed a new bug related to SSPX centrifuges + } + + CHANGE { + type = Bug Fixes + change = Fix camera glitch when boarding a part from EVA when QuickIVA is installed + } + + CHANGE { + type = Bug Fixes + change = Fix a bug that would break IVA mode when switching vessels while unbuckled + } + + CHANGE { + type = Bug Fixes + change = Fix exception spew when the internal camera was destroyed + } + + } + + VERSION { + version = 0.2.18.2 + versionDate = 2023-11-09 + CHANGE { + type = Bug Fixes + change = Removed ALCOR and ASET hatch configs (these are now in their respective mods) + } + + CHANGE { + type = Bug Fixes + change = Fixed some issues with Artemis Construction Kit + } + + } + + VERSION { + version = 0.2.18.1 + versionDate = 2023-11-06 + CHANGE { + type = Notable Changes + change = Turkish localization (thanks @Ferristik!) + } + + } + + VERSION { + version = 0.2.18.0 + versionDate = 2023-11-05 + CHANGE { + type = Notable Changes + change = Added support for Lonesome Robots Collection + } + + CHANGE { + type = Notable Changes + change = Added support for Tiktaalik Dreaming Props + } + + CHANGE { + type = Notable Changes + change = Added support for Pathfinder + } + + CHANGE { + type = Notable Changes + change = French localization (thanks @tony48 !) + } + + CHANGE { + type = Notable Changes + change = Added support for RealChute's stack chute + } + + CHANGE { + type = Notable Changes + change = Added support for Cormorant Aeronology + } + + CHANGE { + type = Notable Changes + change = Centrifugal acceleration from rotating parts is now simulated + } + + CHANGE { + type = Notable Changes + change = Boarding a part from EVA now starts you unbuckled just inside the hatch. You can press C to immediately return to your seat, or disable this behavior in the settings.cfg file. + } + + CHANGE { + type = Bug Fixes + change = Fix JSI EVA hatches in certain cockpits + } + + CHANGE { + type = Bug Fixes + change = Fixed several issues in OPT + } + + CHANGE { + type = Bug Fixes + change = Fixed several bugs that could result in exception spamming, loss of control, or inability to unbuckle + } + + CHANGE { + type = Bug Fixes + change = Better support for WildBlue props + } + + CHANGE { + type = Bug Fixes + change = Stock 0.625m decoupler and separator are now passable to be consistent with Connected Living Space + } + + CHANGE { + type = Bug Fixes + change = Fixed several issues in Tantares + } + + CHANGE { + type = Bug Fixes + change = Hatches that are set to auto-hide when connected no longer hide their paired hatch if it has an animation + } + + CHANGE { + type = Bug Fixes + change = Hatches in jr docking port and benjee�s docking ports are now set to hide when connected + } + + CHANGE { + type = Bug Fixes + change = Fixed texture on the back of Near Future Props EVA hatch + } + + CHANGE { + type = Bug Fixes + change = Fixed cutout and depth mask in SSPX 3.75m greenhouse + } + + CHANGE { + type = Bug Fixes + change = Added ladder support to Habtech Props bunkbed + } + + } + + VERSION { + version = 0.2.17.1 + versionDate = 2023-09-20 + CHANGE { + type = Bug Fixes + change = Fix fuel tank masses when NFLV is installed without CyroTanks or Near Future Construction + } + + } + + VERSION { + version = 0.2.17.0 + versionDate = 2023-09-19 + CHANGE { + type = Notable Changes + change = Added support for Heisenberg Airships + } + + CHANGE { + type = Notable Changes + change = Added support for Wildblue physical props + } + + CHANGE { + type = Notable Changes + change = Added support for DeepFreeze + } + + CHANGE { + type = Notable Changes + change = Added support for Near Future Launch Vehicles + } + + CHANGE { + type = Bug Fixes + change = Fix some issues with Mk2Expansion + } + + CHANGE { + type = Bug Fixes + change = Added missing parameters to settings.cfg (jump key, jumpforce, walkable slope) + } + + CHANGE { + type = Bug Fixes + change = Support parts that don't use mesh colliders + } + + CHANGE { + type = Bug Fixes + change = Fix NRE when airlock is missing + } + + CHANGE { + type = Bug Fixes + change = Tourists can no longer go EVA + } + + CHANGE { + type = Bug Fixes + change = Now checks for obstructions before playing the animation on EVA hatches + } + + CHANGE { + type = Bug Fixes + change = Parts without inherent tags now get the freeiva tag and category correctly + } + + CHANGE { + type = Bug Fixes + change = Fixed KPBS landing engine passthrough + } + + CHANGE { + type = Bug Fixes + change = Fixed some issues with Exploration Rover Systems + } + + CHANGE { + type = Bug Fixes + change = Smoothed out roll inputs in zero-g + } + + } + + VERSION { + version = 0.2.16.1 + versionDate = 2023-07-02 + CHANGE { + type = Bug Fixes + change = Fixed hatch positions and narrow colliders in KPBS central hub + } + + } + + VERSION { + version = 0.2.16.0 + versionDate = 2023-06-29 + CHANGE { + type = Notable Changes + change = Added support for Exploration Rover System + } + + CHANGE { + type = Notable Changes + change = Added support for Keridian Dynamics + } + + CHANGE { + type = Notable Changes + change = Added support for The Martian + } + + CHANGE { + type = Notable Changes + change = Added support for Malemute Rover + } + + CHANGE { + type = Notable Changes + change = Added support for Coriolis Space Systems + } + + CHANGE { + type = Notable Changes + change = Added physical props for Knes, Tantares, and BDB + } + + CHANGE { + type = Notable Changes + change = Squad fire extinguisher is now a prop (placed in mk1 and mk2 lander cans) + } + + CHANGE { + type = Notable Changes + change = Cargo bags in mk2Inline are now interactable + } + + CHANGE { + type = Bug Fixes + change = Fixed hatch interactions for hatches without handles + } + + CHANGE { + type = Bug Fixes + change = Fixed hatch interactions for non-prop hatches + } + + CHANGE { + type = Bug Fixes + change = Fixed Mk2Expansion shielded docking port + } + + CHANGE { + type = Bug Fixes + change = Fixed targeting seats when they have a non-identity scale + } + + CHANGE { + type = Bug Fixes + change = Fixed going EVA from stock docking ports + } + + CHANGE { + type = Bug Fixes + change = Fixed some issues with stationhub hatch placement + } + + CHANGE { + type = Bug Fixes + change = Fixed tube scaling when hatches were not aligned + } + + CHANGE { + type = Bug Fixes + change = Fixed Knes ECBM hatches + } + + CHANGE { + type = Bug Fixes + change = Fixed OPT J cockpits + } + + CHANGE { + type = Bug Fixes + change = Fixed restock plus inflatable airlock + } + + CHANGE { + type = Bug Fixes + change = Fixed hatch in habtech2 airlock module + } + + CHANGE { + type = Bug Fixes + change = Fixed BDB Dona pod hatch + } + + CHANGE { + type = Bug Fixes + change = Fixed conflicts with RealismOverhaul + } + + } + + VERSION { + version = 0.2.15.2 + versionDate = 2023-05-15 + CHANGE { + type = Bug Fixes + change = Fixed MM syntax error in b9aerospace passthrough patches + } + + CHANGE { + type = Bug Fixes + change = Fixed shell collider in Planetside MMSEV + } + + CHANGE { + type = Bug Fixes + change = Fixed stationhub RPM configuration so that wall labels can work again + } + + CHANGE { + type = Bug Fixes + change = Added physical prop support for the MAS version of ASET beverage props + } + + CHANGE { + type = Bug Fixes + change = Converted cargo bags in mk2 cockpit to physical props + } + + CHANGE { + type = Bug Fixes + change = Prevent grabbing props from flight camera (IVA Overlay) + } + + CHANGE { + type = Bug Fixes + change = Clicking hatch buckle buttons from flight camera (IVA Overlay) now works as expected + } + + CHANGE { + type = Bug Fixes + change = Hatches with hideDoorWhenOpen (most docking ports) now also hide their connected hatch like they used to, so that hatches without animations don't get in the way + } + + CHANGE { + type = Bug Fixes + change = Fixed cutout mesh on NF_HTCH_EVA_BASIC + } + + CHANGE { + type = Bug Fixes + change = Fixed chair configuration in mk3expansion's mk3inline cockpit + } + + CHANGE { + type = Bug Fixes + change = Split BDB content into a separate download + } + + } + + VERSION { + version = 0.2.15.1 + versionDate = 2023-05-03 + CHANGE { + type = Notable Changes + change = Animated hatch support. All stock and near future props hatches are now animated. Remember you can click the handle to open it! + } + + CHANGE { + type = Bug Fixes + change = Fix some passthrough issues in Near Future Construction and KNES + } + + CHANGE { + type = Bug Fixes + change = Coffee mug in ProbeControlRoom is now interactable + } + + CHANGE { + type = Bug Fixes + change = Use landed gravity threshold in centrifuges + } + + CHANGE { + type = Bug Fixes + change = Fixed a bug that could prevent opening hatches in centrifuges + } + + CHANGE { + type = Bug Fixes + change = Fixed window depth masks on stock parts + } + + CHANGE { + type = Bug Fixes + change = Fixed NRE spew when going EVA when ThroughTheEyes isn't installed + } + + CHANGE { + type = Bug Fixes + change = Fixed softlock when going EVA from inline docking ports + } + + } + + VERSION { + version = 0.2.14.0 + versionDate = 2023-04-24 + CHANGE { + type = Notable Changes + change = Added Near Future Construction support + } + + CHANGE { + type = Notable Changes + change = Added Cold War Aerospace support + } + + CHANGE { + type = Notable Changes + change = Added Tundra Exploration support + } + + CHANGE { + type = Bug Fixes + change = Fix hatch cutouts on scaled hatches (introduced in 0.2.13.0) + } + + CHANGE { + type = Bug Fixes + change = Fix missing FreeIva modules on FelineUtilityRover, and the collider on the docking bay + } + + CHANGE { + type = Bug Fixes + change = Fix Kerbal Planetary Base System hatches when RPM is installed + } + + } + + VERSION { + version = 0.2.13.0 + versionDate = 2023-04-19 + CHANGE { + type = Notable Changes + change = New physical prop system: alt-left-click to grab or throw a prop. Left-click to use the prop (if appropriate). The ALCOR pod is a great testbed for this. Near Future Spacecraft, Stockalike Station Parts Expanded, Habtech2, and Planetside are also good spaces to explore. + } + + CHANGE { + type = Notable Changes + change = Added OPT support + } + + CHANGE { + type = Bug Fixes + change = Fixed a fatal bug when a camera collider transform is not found (B9 + RPM) + } + + CHANGE { + type = Bug Fixes + change = Added passthrough variant to 1.8m and 2.5m monoprop tanks (requires B9PartSwitch) + } + + } + + VERSION { + version = 0.2.12.0 + versionDate = 2023-04-08 + CHANGE { + type = Notable Changes + change = Added support for NeistAir + } + + CHANGE { + type = Notable Changes + change = Added support for AirplanePlus + } + + CHANGE { + type = Notable Changes + change = Added support for SXT + } + + CHANGE { + type = Notable Changes + change = Added support for Kerbonov + } + + CHANGE { + type = Notable Changes + change = Added support for Warbirds Cockpits + } + + CHANGE { + type = Bug Fixes + change = Disable autopassthrough system when SimpleFuelSwitch is installed + } + + CHANGE { + type = Bug Fixes + change = Fixed several textures in BDB internals + } + + } + + VERSION { + version = 0.2.11.1 + versionDate = 2023-04-01 + CHANGE { + type = Bug Fixes + change = Fixed SOCK middeck ceiling collider + } + + } + + VERSION { + version = 0.2.11.0 + versionDate = 2023-03-29 + CHANGE { + type = Notable Changes + change = Added support for KNES + } + + CHANGE { + type = Notable Changes + change = Added preliminary support for Bluedog Design Bureau. Note this must be installed manually on top of your BDB install, replacing any files as necessary. Eventually this will be included in BDB itself. + } + + CHANGE { + type = Notable Changes + change = Added support for Mk3 Mini Expansion + } + + CHANGE { + type = Notable Changes + change = Added support for Starilex's mk1pod Needle IVA + } + + CHANGE { + type = Notable Changes + change = Added support for SABS IVAs + } + + CHANGE { + type = Notable Changes + change = Added support for ReStockPlus + } + + CHANGE { + type = Notable Changes + change = Added localization support (thanks to @tinygrox !) And thanks to all the translators! If you'd like to translate FreeIva into your language, please get in touch on discord. + } + + CHANGE { + type = Notable Changes + change = Added passthrough support to Near Future Spacecraft's orbital engine + } + + CHANGE { + type = Bug Fixes + change = Fixed m2x Angler seat config + } + + CHANGE { + type = Bug Fixes + change = Added a bunch of missing textures + } + + CHANGE { + type = Bug Fixes + change = Adjusted the restriction for unbuckling to support probe cores/ProbeControlRoom + } + + CHANGE { + type = Bug Fixes + change = Fixed some visual issues with habtech docking ports + } + + CHANGE { + type = Bug Fixes + change = Changed top hatch configuration for Artemis Construction Kit Orion pod: the docking port should now be attached to the parachute cover (should now work with the included craft file) + } + + CHANGE { + type = Bug Fixes + change = Added EVA support to structural tubes. The 1.25m structural fuselage no longer has an IVA but you can EVA through it. + } + + CHANGE { + type = Bug Fixes + change = Fixed some bugs where other internals would disappear on vessel changed events or switching kerbals + } + + CHANGE { + type = Bug Fixes + change = Fixed planetside adapter part preventing opening hatches on the other side + } + + CHANGE { + type = Bug Fixes + change = Added support for old mk2landerCan internals + } + + CHANGE { + type = Bug Fixes + change = Prevent double-clicking on camera colliders when unbuckled + } + + CHANGE { + type = Bug Fixes + change = Increased the acceleration threshold for orienting to the horizon when not landed + } + + CHANGE { + type = New Known Issues + change = Centrifuge internals are always visible when JSI Advanced Transparent Pods is installed + } + + } + + VERSION { + version = 0.2.10.3 + versionDate = 2023-03-10 + CHANGE { + type = Notable Changes + change = The KV2Pod and KV3Pod from Making History now have their external hatch moved to match where the internal hatch is located. This may break certain craft designs if that location is occupied. You can delete GameData/FreeIva/SquadExpansion/PartCfgs/KVPod_Airlocks.cfg to restore the default airlock location. + } + + CHANGE { + type = Notable Changes + change = Unbuckling in non-supported parts is no longer allowed (underlying code changes made this more difficult). As always, if you'd like to see FreeIva support for your favorite IVA mods, let me know on the forum or discord. + } + + CHANGE { + type = Bug Fixes + change = Fixed dockingPortSr showing up in external view + } + + CHANGE { + type = Bug Fixes + change = Fixed more issues with kerbal portraits in conjunction with ProbeControlRoom + } + + CHANGE { + type = Bug Fixes + change = Fixed broken centrifuge movement + } + + CHANGE { + type = Bug Fixes + change = Fixed a bunch of issues with Tantares + } + + } + + VERSION { + version = 0.2.10.2 + versionDate = 2023-03-05 + CHANGE { + type = Notable Changes + change = All 3rd-party mod patches are now marked as `:FOR[FreeIva]` so that if another mod wishes to assume ownership of their FreeIva configs, they should use `:BEFORE[FreeIva]` + } + + CHANGE { + type = Bug Fixes + change = Fixed a function signature change that broke KerbalVR in 0.2.10.1 + } + + CHANGE { + type = Bug Fixes + change = Fixed flags becoming transparent in ProbeControlRoom + } + + } + + VERSION { + version = 0.2.10.1 + versionDate = 2023-03-05 + CHANGE { + type = Bug Fixes + change = KOSPropMonitor now locks out keys properly + } + + CHANGE { + type = Bug Fixes + change = Pressing M while unbuckled no longer breaks the cameras + } + + } + + VERSION { + version = 0.2.10.0 + versionDate = 2023-03-02 + CHANGE { + type = Notable Changes + change = Added support for Feline Utility Rover + } + + CHANGE { + type = Notable Changes + change = Added support for Tantares + } + + CHANGE { + type = Notable Changes + change = Added a ladder collider to NearFutureProps cargo nets + } + + CHANGE { + type = Notable Changes + change = Added ASET wall labels to the stock station hub. Now you can label your hatches! + } + + CHANGE { + type = Notable Changes + change = HabTechProps and NearFutureProps hatches are now compatible with KerbalVR + } + + CHANGE { + type = Bug Fixes + change = Fixed shadow casters in HabTech2 parts + } + + CHANGE { + type = Bug Fixes + change = Fixed depth mask on Planetside MMSEV + } + + CHANGE { + type = Bug Fixes + change = Fix border mesh on FLA10 adapter part rendering in the wrong location + } + + } + + VERSION { + version = 0.2.9.2 + versionDate = 2023-02-18 + CHANGE { + type = New Dependencies + change = CommunityCategoryKit is recommended to see all FreeIVA-supported parts at once. You can also type "freeiva" into the stock search box, but may get some false positives. + } + + CHANGE { + type = Notable Changes + change = Added "freeiva" tag to all traversable parts so they can be found via stock search box + } + + CHANGE { + type = Notable Changes + change = Added support for CommunityCategoryKit, which will display all FreeIva-supported parts + } + + CHANGE { + type = Notable Changes + change = Added support for late additions to HabTech2/benjee10's sharedAssets: The ORB and hybrid docking ports + } + + CHANGE { + type = Bug Fixes + change = Fixed a bug where the gravity direction in ProbeControlRoom would be incorrect if the probe core was rotated relative to the root part + } + + } + + VERSION { + version = 0.2.9.1 + versionDate = 2023-02-13 + CHANGE { + type = Notable Changes + change = Added support for the upcoming HabTech2 IVA release + } + + CHANGE { + type = Notable Changes + change = Allow free movement and orientation in 0.05 m/s/s or less (e.g. Gilly's surface), but still apply subjective gravity + } + + CHANGE { + type = Notable Changes + change = Add sounds for buckling/unbuckling + } + + CHANGE { + type = Notable Changes + change = Added a system to auto-detect hatch configurations + } + + } + + VERSION { + version = 0.2.8.0 + versionDate = 2023-02-10 + CHANGE { + type = Notable Changes + change = Added support for ProbeControlRoom + } + + CHANGE { + type = Notable Changes + change = You can now switch to a kerbal by pressing V when aiming at them + } + + CHANGE { + type = Notable Changes + change = Acceleration forces from flight are fully modeled + } + + CHANGE { + type = Bug Fixes + change = Fixed ExtraDockingPorts support + } + + CHANGE { + type = Bug Fixes + change = Fixed a bunch of (harmless) errors and warnings + } + + CHANGE { + type = Bug Fixes + change = Fixed shadows in stock Mobile Processing Lab + } + + CHANGE { + type = Bug Fixes + change = Fixed ALCOR top hatch + } + + CHANGE { + type = Bug Fixes + change = Prepping for better KerbalVR support + } + + } + + VERSION { + version = 0.2.7.0 + versionDate = 2023-02-01 + CHANGE { + type = Notable Changes + change = Added support for Universal Storage II + } + + CHANGE { + type = Notable Changes + change = Added support for the ALCOR pod (yes it still works in 1.12!) + } + + CHANGE { + type = Bug Fixes + change = Fixed mk2Expansion and mk3Expansion passthrough when CryoTanks is installed + } + + CHANGE { + type = Bug Fixes + change = Better integration with RasterPropMonitor (requires 0.31.10.2 or later) so that you can interact with props after moving to another part + } + + } + + VERSION { + version = 0.2.6.1 + versionDate = 2023-01-30 + CHANGE { + type = Notable Changes + change = Disallow unbuclking in mk2Expansion Tuna/fishhead cockpit + } + + CHANGE { + type = Notable Changes + change = Add lights to SSPX centrifuges + } + + } + + VERSION { + version = 0.2.6.0 + versionDate = 2023-01-28 + CHANGE { + type = Notable Changes + change = Added support for Artemis Construction Kit + } + + CHANGE { + type = Notable Changes + change = Added support for Shuttle Orbiter Construction Kit. Includes brand-new (very bad) IVAs for the spacelab parts. + } + + CHANGE { + type = Notable Changes + change = Added support for Mark IV Spaceplane System. Reviva is recommended for support in adapter parts. + } + + CHANGE { + type = Notable Changes + change = Added support for B9 Aerospace + } + + CHANGE { + type = Notable Changes + change = Passthrough system is more intelligent: disabling is done on a per-part basis and the part's info box will have details about volume penalties, structural variants, or incompatibilities. + } + + CHANGE { + type = Bug Fixes + change = Fixed shadowing inside hatch tubes + } + + CHANGE { + type = Bug Fixes + change = Fixed some config issues in Mk2Expansion + } + + CHANGE { + type = Bug Fixes + change = Added a light to the large rockomax adapter + } + + CHANGE { + type = Bug Fixes + change = Fixed orientation issues with stack bicoupler and large quadcoupler + } + + CHANGE { + type = Bug Fixes + change = Fixed depth mask and border on inline docking ports + } + + CHANGE { + type = Bug Fixes + change = Fixed tube lengths on docking ports and when parts are offset + } + + CHANGE { + type = Bug Fixes + change = Fixed a bug in shell collider bounds that could break interactions after passing through a docking port + } + + } + + VERSION { + version = 0.2.5.2 + versionDate = 2023-01-24 + CHANGE { + type = Notable Changes + change = Added support for the ASET mk1-2 IVA (Use Reviva to use this IVA in the mk1-3 pod). + } + + CHANGE { + type = Notable Changes + change = Revamped models in all stock multi-adapter parts (Thanks @Icecovery ) + } + + CHANGE { + type = Notable Changes + change = Added passthrough support to 1.875m tanks from Making History + } + + CHANGE { + type = Bug Fixes + change = Disabled fuel tank passthrough configs when ModularFuelTanks or ConfigurableContainers is installed + } + + CHANGE { + type = Bug Fixes + change = Fixed hatch issue in mk1-4 pod from NearFutureSpacecraft + } + + CHANGE { + type = Bug Fixes + change = Fixed hatch and collisions issues in some SSPX parts + } + + CHANGE { + type = Bug Fixes + change = Fixed an issue with "temporary" seats like the one in the inline docking port + } + + CHANGE { + type = Bug Fixes + change = Fixed RPM configuration in inline docking port + } + + CHANGE { + type = Bug Fixes + change = Fixed hatch tubes not using the proper size when the attachnodes were changed by b9ps (e.g. planetside endcaps) + } + + CHANGE { + type = Bug Fixes + change = Changed shadow and lighting configuration in the internal space + } + + } + + VERSION { + version = 0.2.5.1 + versionDate = 2023-01-19 + CHANGE { + type = Bug Fixes + change = Improved performance when unbuckled or in VR + } + + } + + VERSION { + version = 0.2.5.0 + versionDate = 2023-01-17 + CHANGE { + type = New Dependencies + change = B9PartSwitch is recommended for passable variants of some of the stock parts. + } + + CHANGE { + type = New Dependencies + change = RasterPropMonitor and ASET props are recommended for the stock inline docking ports. + } + + CHANGE { + type = Notable Changes + change = Added Mk2 Expansion support, including all of its structural pieces. Reviva is recommended. + } + + CHANGE { + type = Notable Changes + change = Added Mk3 Expansion support, including all of its structural pieces. Reviva is recommended. + } + + CHANGE { + type = Notable Changes + change = Added Near Future Spacecraft support, including the Vexarp IVA layouts. + } + + CHANGE { + type = Notable Changes + change = If B9PartSwitch is installed all stock adapter, Rockomax, and mk3 tanks get an option to add a passable crew tube with a penalty to resource capacity and mass ratio. Slanted adapters also require Reviva. + } + + CHANGE { + type = Notable Changes + change = Revamped internal models for docking ports, large Rockomax adapter, and FLA10 adapter. + } + + CHANGE { + type = Notable Changes + change = Inline docking ports now have a dedicated control console with RPM support for docking + } + + CHANGE { + type = Notable Changes + change = Added an options to disable collisions and the tutorial window (see settings.cfg) + } + + CHANGE { + type = Bug Fixes + change = Habtech door prop gets a window plug when it's blocked + } + + CHANGE { + type = Bug Fixes + change = Fixed some issues in planetside crew tubes + } + + CHANGE { + type = Bug Fixes + change = NFProps Cabin door is now clickable + } + + CHANGE { + type = Bug Fixes + change = Fixed a bug where probe control room internals could be incorrectly created + } + + CHANGE { + type = Bug Fixes + change = Added ability for hatches to use depth masks to make sure you can't see distant internal models through their windows + } + + CHANGE { + type = Bug Fixes + change = Clicking on a hatch handle doesn't bypass connection checks + } + + CHANGE { + type = Bug Fixes + change = Fixed a bug where hatches would not be connected after docking + } + + CHANGE { + type = Bug Fixes + change = Fixed an issue that could block mouse clicks + } + + } + + VERSION { + version = 0.2.4 + versionDate = 2023-01-03 + CHANGE { + type = Notable Changes + change = Support for Kerbalism's GravityRing and Greenhouse parts + } + + CHANGE { + type = Notable Changes + change = SSPX centrifuges no longer break when Kerbalism is installed + } + + CHANGE { + type = Notable Changes + change = Support for modded mk3 cockpits: KermanTech, Ultimate Shuttle IVA, and Mk3 Shuttle Mid-Deck + } + + CHANGE { + type = Notable Changes + change = Support for Extra Docking Ports + } + + CHANGE { + type = Notable Changes + change = Support for SDHI Service Module System + } + + CHANGE { + type = Notable Changes + change = All stock part EVA hatches now have an attachment node so you can connect other crewed parts there to pass through + } + + CHANGE { + type = Notable Changes + change = Added tutorial window and additional button prompts + } + + CHANGE { + type = Bug Fixes + change = Raised camera height when standing in gravity + } + + CHANGE { + type = Bug Fixes + change = Internals of distant parts are no longer visible when looking out windows + } + + CHANGE { + type = Bug Fixes + change = Can no longer interact with hatches and seats through walls + } + + CHANGE { + type = Bug Fixes + change = Fixed an issue that would occasionally block mouse clicks while unbuckled + } + + CHANGE { + type = Bug Fixes + change = Fixed some issues related to crew transfers + } + + CHANGE { + type = Bug Fixes + change = Tweaked console collider in mk1pod so you can squeeze under it + } + + } + + VERSION { + version = 0.2.3 + versionDate = 2022-12-17 + CHANGE { + type = New Dependencies + change = HabTech Props is required for Kerbal Planetary Base Systems + } + + CHANGE { + type = Notable Changes + change = Support for Kerbal Planetary Base Systems - Requires HabTech Props + } + + CHANGE { + type = Bug Fixes + change = Fix some issues caused by restock changes + } + + CHANGE { + type = Bug Fixes + change = Fixed hatch tubes appearing in unsupported parts + } + + CHANGE { + type = Bug Fixes + change = Other minor stuff + } + + } + + VERSION { + version = 0.2.2 + versionDate = 2022-12-15 + CHANGE { + type = Notable Changes + change = Movement in gravity (including crouching, jumping and ladders) is fully supported. See the Controls page for more info + } + + CHANGE { + type = Notable Changes + change = Full support for Stockalike Station Parts Expansion Redux + } + + CHANGE { + type = Notable Changes + change = Full support for Buffalo 2 + } + + CHANGE { + type = Notable Changes + change = The centrifuges from SSPX will provide artificial gravity. See the Controls page for more info. + } + + CHANGE { + type = Notable Changes + change = Faster and more accurate mesh cutter + } + + CHANGE { + type = Notable Changes + change = Added support for Planetside adapter parts + } + + CHANGE { + type = Bug Fixes + change = Fixed leaking OnCameraChanged event handler + } + + CHANGE { + type = Bug Fixes + change = Fixed jittering in movement + } + + CHANGE { + type = Bug Fixes + change = Fix NREs when leaving IVA mode + } + + CHANGE { + type = Bug Fixes + change = The bottoms of stock docking ports are now solid when not attached to something traversible + } + + CHANGE { + type = Bug Fixes + change = Fixed a rendering order issue with transparent geometry + } + + CHANGE { + type = Bug Fixes + change = Scaled hatch props now scale their tubes properly + } + + CHANGE { + type = Bug Fixes + change = Added an internal model to the mk1 structural fuselage + } + + CHANGE { + type = Bug Fixes + change = Fixed cutout meshes (hexagonal prisms, etc) being left behind when the blocked prop was used + } + + CHANGE { + type = New Known Issues + change = When using a part that swaps internals with Reviva, physics will go crazy on the first launch of the vessel. Reverting to launch should fix it. NOTE this has been fixed in Reviva 0.8 + } + + CHANGE { + type = New Known Issues + change = The internals of distant parts are visible through windows + } + + } + + VERSION { + version = 0.2.1 + versionDate = 2022-11-24 + CHANGE { + type = New Dependencies + change = Reviva is recommended if you use the vertical node part from Planetside - it has several different configurations, and Reviva is necessary to alter the internal models to match the external configuration. + } + + CHANGE { + type = Notable Changes + change = All parts from Planetside Exploration Technologies are now supported + } + + CHANGE { + type = Notable Changes + change = Can now board a part from EVA even if there are no empty seats in it + } + + CHANGE { + type = Notable Changes + change = Can now go EVA from stock docking ports + } + + CHANGE { + type = Notable Changes + change = Movement now uses momentum and acceleration + } + + CHANGE { + type = Notable Changes + change = Hatches that are blocked on the other side will change their appearance + } + + CHANGE { + type = Notable Changes + change = Adjust inline docking port internals + } + + CHANGE { + type = Bug Fixes + change = Fix hatch open sound playing on spawn + } + + CHANGE { + type = Bug Fixes + change = Fixed kerbal heads re-appearing + } + + CHANGE { + type = Bug Fixes + change = Fix jittery camera at pitch limits + } + + CHANGE { + type = Bug Fixes + change = Ships with loops of parts (self-docking) now work + } + + CHANGE { + type = Bug Fixes + change = Adjusted colliders in mk1 and mk1-3 pods + } + + CHANGE { + type = Bug Fixes + change = Don't spawn ProbeControlRoom IVAs for probes + } + + CHANGE { + type = Bug Fixes + change = Fix a model problem in dockingPortJr + } + + CHANGE { + type = Bug Fixes + change = remove ModuleFreeIva from cloned RP-0 parts + } + + CHANGE { + type = Bug Fixes + change = Fix some non-serious errors + } + + CHANGE { + type = New Known Issues + change = Windows in distant parts do not render correctly + } + + } + + VERSION { + version = 0.2 + versionDate = 2022-11-09 + change = All stock and DLC crewed parts and docking ports (and several adapters) are supported + change = Fixed many buckling/unbuckling issues + change = You can now go EVA from most hatches that aren't connected to anything + change = Added custom hatch props with clickable handles + change = Added custom harness and seatbelt props with clickable buttons + change = IVA colliders can now be built in regular MODEL nodes + change = Sorted out collision layer issues + change = Lots of other stuff + } + + VERSION { + version = 0.1.2 + versionDate = 2021-03-27 + change = Added placeholder Station Hub IVA. + change = Added converter for using part colliders as IVa colliders. + change = Added floor colliders for all IVA parts. + change = Fixed error on part destroyed. + } + + VERSION { + version = 0.1.1 + versionDate = 2021-03-21 + change = Rebuilt for KSP 1.11. + change = Moved to github. + change = Improved gravity mode. + change = Added jumping. + change = Fixed issues with craft containing multiple instances of the same part. + change = GUI cleanup. + change = Made sounds configurable. + change = Assorted small bugfixes. + } + +}