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@Fishbiter Fishbiter released this Oct 12, 2019

Added a cvar "vr_turn_speed" to affect the speed of smooth turning. This is also listed in the VR options menu.

Assets 3

@Fishbiter Fishbiter released this Feb 3, 2019 · 2 commits to master since this release

This release only addresses the size of the double-barrelled shotgun

Assets 3

@Fishbiter Fishbiter released this Feb 3, 2019 · 3 commits to master since this release

Some fixes for movement:

  • Keep constant speed regardless of angle
  • Use roll instead of yaw if we are hanging low
  • Gun no longer affects movement (except underwater)
  • Added raw input option
Assets 3

@Fishbiter Fishbiter released this Feb 1, 2019 · 4 commits to master since this release

  • Integrated latest QuakeSpasm
  • Added MSAA for VR
  • Allow dynamic changing of SteamVR super-sampling
  • (Another attempt to) fix the double-offsetting weapon problem
Assets 3

@Fishbiter Fishbiter released this Jan 7, 2019 · 11 commits to master since this release

Oops, save game loading was broken. Should be fixed now!

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@Fishbiter Fishbiter released this Jan 6, 2019 · 12 commits to master since this release

Bug fix release to fix issue with weapons getting double-offset.

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@Fishbiter Fishbiter released this Jan 5, 2019 · 17 commits to master since this release

Added snap turn. Can be set from the vr menu or using "vr_snap_turn" (0 is smooth turning).

Assets 3

@Fishbiter Fishbiter released this Jan 1, 2019 · 18 commits to master since this release

This fixes the gamma controls and should make some more buttons bindable on Oculus (I don't have one to test)

Assets 3

@Fishbiter Fishbiter released this Dec 31, 2018 · 20 commits to master since this release

Note this release fixes some scale inconsistencies, so if you're upgrading you should either erase your config.cfg file or manually type "vr_world_scale 1.0" at the console. (You can also change this number from the vr menu).

Added room scale movement.
Fixed scale and position
Fixed not seeing "controller" on vr menu
Added world scale to vr menu.

Assets 3

@Fishbiter Fishbiter released this Dec 22, 2018 · 21 commits to master since this release

Another attempt at fixing the oculus blind.

Also fix headings on level start/teleport.

Assets 3
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