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Highlights

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  1. A framework for Unity3D that automatically generates teleporter boundaries and facilitates the teleporter mechanic, similarly to Valve's "The Lab"

    C# 396 105

  2. An easy to use interface between Unity3D / C# and a Wii Remote controller.

    C# 208 47

  3. An experiment in distance field raymarching that interacts with standard mesh-based objects. Made in Unity.

    C# 144 22

  4. A physically-based Toon Shader for Unity

    C# 8 4

  5. An interactive toolkit for designing virtual buttons on the touchpad of HTC Vive controllers

    C# 17 3

  6. 3D graphics software for mesh editing, path tracing, and animation

    C 197 53

83 contributions in the last year

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Contribution activity

June - August 2020

Flafla2 has no activity yet for this period.

May 2020

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