From f34ad11832b4b5f7b1f898f8b7f8ae768f05d014 Mon Sep 17 00:00:00 2001 From: Aney Abraham Date: Fri, 11 Aug 2023 13:04:18 -0400 Subject: [PATCH 1/2] Spanish translations at the bottom --- TRANSLATIONS.md | 4 ++++ 1 file changed, 4 insertions(+) diff --git a/TRANSLATIONS.md b/TRANSLATIONS.md index 190a6407f..90e9be9f8 100644 --- a/TRANSLATIONS.md +++ b/TRANSLATIONS.md @@ -66,3 +66,7 @@ If you can, in your PR, please include a translation of the description of the a If possible, please translate the following keywords too (required by iOS localization): > Anxiety, Depression, Cognitive Behavioral Therapy, CBT, Panic + + +Spanish translations: +ansiedad, depresión, terapia cognitiva conductual, TCC, pánico \ No newline at end of file From 163cfb98eb956d0d024e591f96adc6ba657f4c81 Mon Sep 17 00:00:00 2001 From: Aney Abraham Date: Fri, 18 Aug 2023 17:12:20 -0400 Subject: [PATCH 2/2] edited the description a bit --- README.md | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/README.md b/README.md index 948c0440e..d400d5248 100644 --- a/README.md +++ b/README.md @@ -8,7 +8,7 @@ So in order to work on it full time, my brother and I tried to turn it into a co For awhile, Quirk was going quite well. Lots of people subscribed, we got backed by [Y Combinator](https://www.ycombinator.com/), and we were growing _very_ quickly. -Unfortunately, in order for the business to work and for us to pay ourselves, we needed folks to be subscribed for a fair amount of time. But in general, most people fell into three camps: didn't use the app at all (and weren't getting value for what they paid), felt better and then unsubscribed, or didn't feel better but persisted anyway. That meant the business model treated successes as failures and failures as successes. So a future Quirk would need to make people feel worse for longer or otherwise not help people we signed up to help. If the incentives of the business weren't aligned with the people, it would have been naive to assume that we could easily fix it as the organization grew and we held less control. We didn't want to go down that path, so we pivoted the company. +Unfortunately, in order for the business to work and for us to pay ourselves, we needed folks to be subscribed for a fair amount of time. But in general, most people fell into three camps: didn't use the app at all (and weren't getting value for what they paid), felt better and then unsubscribed, or didn't feel better but persisted anyway. That meant the business model treated successes as failures and failures as successes. A future Quirk would need to make people feel worse for longer or otherwise not help people we signed up to help. If the incentives of the business weren't aligned with the people, it would have been naive to assume that we could easily fix it as the organization grew and we held less control. We didn't want to go down that path, so we pivoted the company into a different direction. Anyone who's followed this project will know that we explored multiple paths towards sustainability. Much of it was discussed in the PRs and issues of this repo. We've investigated a completely free model, an indie open source model, a community open source model, a donation model, a pay-up-front model, an ad model, a tele-therapy model, and a subscription model.