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Expansion on Brandon Lucia's Netcat project. Year 2015.
Expanded upon Red Blob Games' Polygonal Map Generation project blog - made with CGAL
Uses PyOpenGL. Maps a texture to a cube and uses arcball as a rotation interface.
Uses openSCAD. Generates physical tree objects that can be 3D printed. Generation can be stochastic or non-stochastic.
Interpreted language based on Turtle Graphics. The goal is to develop a platform independent drone control language. Currently in development.
Animations of mathematical rose curves in Processing
in the last year
Press h to open a hovercard with more details.