================================================================ Start of the log, 2022-05-10 01:04:06 ================================================================ [ 00:00:00.001 ]: [Info] Flax Engine [ 00:00:00.001 ]: [Info] Platform: Linux x64 (Debug) [ 00:00:00.001 ]: [Info] Compiled for Dev Environment [ 00:00:00.001 ]: [Info] Version 1.3.6229 [ 00:00:00.001 ]: [Info] Compiled: May 9 2022 23:34:24 [ 00:00:00.001 ]: [Info] Compiled with Clang 9.0.1 [ 00:00:00.001 ]: [Info] Product: Flax Editor, Company: Flax [ 00:00:00.001 ]: [Info] Current culture: en-US [ 00:00:00.001 ]: [Info] Command line: -project ../NetworkSample/NetworkingSample.flaxproj [ 00:00:00.001 ]: [Info] Base directory: /var/local/misc/tmp/flax/FlaxEngine [ 00:00:00.001 ]: [Info] Temporary folder: /tmp/08da3220-0003-c198-9f1b-ba05fb876238 [ 00:00:00.001 ]: [Info] Project folder: /var/local/misc/tmp/flax/NetworkSample [ 00:00:00.001 ]: [Info] Project name: NetworkingSample [ 00:00:00.001 ]: [Info] CPU package count: 1, Core count: 4, Logical processors: 8 [ 00:00:00.001 ]: [Info] CPU Page size: 4.0 KB, cache line size: 64 bytes [ 00:00:00.001 ]: [Info] L1 cache: 32.0 KB, L2 cache: 256.0 KB, L3 cache: 8.0 MB [ 00:00:00.001 ]: [Info] Clock speed: 0.0 GHz [ 00:00:00.001 ]: [Info] Physical Memory: 15.57 GB total, 6.83 GB used (43.84%) [ 00:00:00.001 ]: [Info] Virtual Memory: 15.57 GB total, 6.83 GB used (43.84%) [ 00:00:00.001 ]: [Info] Main thread id: 0x7ffff4e40000, Process id: 44768 [ 00:00:00.001 ]: [Info] Desktop size: X:1920.0 Y:1080.0 [ 00:00:00.001 ]: [Info] Virtual Desktop size: X:0.0 Y:0.0 Width:1920.0 Height:1080.0 [ 00:00:00.001 ]: [Info] Screen DPI: 94 [ 00:00:00.001 ]: [Info] Last project open version: 1.3.6229 [ 00:00:00.001 ]: [Info] Initialize Objects Removal Service... [ 00:00:00.001 ]: [Info] Initialize Thread Pool... [ 00:00:00.001 ]: [Info] Spawning 3 Thread Pool workers [ 00:00:00.001 ]: [Info] Thread 'Thread Pool 0' ID=0x7fffeecc8640 started with priority Normal [ 00:00:00.001 ]: [Info] Thread 'Thread Pool 1' ID=0x7fffee0b7640 started with priority Normal [ 00:00:00.002 ]: [Info] Initialize Time... [ 00:00:00.002 ]: [Info] Thread 'Thread Pool 2' ID=0x7fffed4a6640 started with priority Normal [ 00:00:00.002 ]: [Info] Initialize ContentStorage... [ 00:00:00.002 ]: [Info] Initialize JobSystem... [ 00:00:00.002 ]: [Info] Thread 'Job System 0' ID=0x7fffec895640 started with priority AboveNormal [ 00:00:00.002 ]: [Info] Thread 'Job System 1' ID=0x7fffdfbef640 started with priority AboveNormal [ 00:00:00.002 ]: [Info] Thread 'Job System 2' ID=0x7fffdefde640 started with priority AboveNormal [ 00:00:00.002 ]: [Info] Thread 'Job System 3' ID=0x7fffde3cd640 started with priority AboveNormal [ 00:00:00.002 ]: [Info] Thread 'Job System 4' ID=0x7fffdd7bc640 started with priority AboveNormal [ 00:00:00.003 ]: [Info] Thread 'Job System 5' ID=0x7fffdcbab640 started with priority AboveNormal [ 00:00:00.003 ]: [Info] Thread 'Job System 6' ID=0x7fffc3bef640 started with priority AboveNormal [ 00:00:00.003 ]: [Info] Thread 'Job System 7' ID=0x7fffc2fde640 started with priority AboveNormal [ 00:00:00.003 ]: [Info] Initialize Font Manager... [ 00:00:00.003 ]: [Info] FreeType initialized, version: 2.10.0 [ 00:00:00.003 ]: [Info] Initialize Content... [ 00:00:00.003 ]: [Info] Loading Asset Cache /var/local/misc/tmp/flax/NetworkSample/Cache/AssetsCache.dat... [ 00:00:00.004 ]: [Info] Asset Cache loaded 182 entries in 1 ms (0 rejected) [ 00:00:00.004 ]: [Info] Initialize Content Loading Manager... [ 00:00:00.004 ]: [Info] Creating 4 content loading threads... [ 00:00:00.004 ]: [Info] Thread 'Load Thread 0' ID=0x7fffc23cd640 started with priority Normal [ 00:00:00.004 ]: [Info] Thread 'Load Thread 1' ID=0x7fffc17bc640 started with priority Normal [ 00:00:00.004 ]: [Info] Thread 'Load Thread 2' ID=0x7fffc0bab640 started with priority Normal [ 00:00:00.004 ]: [Info] Initialize Localization... [ 00:00:00.004 ]: [Info] Thread 'Load Thread 3' ID=0x7fffabbef640 started with priority Normal [ 00:00:00.005 ]: [Info] Initialize AssetsImportingManager... [ 00:00:00.005 ]: [Info] Initialize AssetsExportingManager... [ 00:00:00.005 ]: [Info] Initialize Shader Cache Manager... [ 00:00:00.005 ]: [Info] Initialize Shaders Compilation Service... [ 00:00:00.005 ]: [Info] Thread 'File System Watchers' ID=0x7fffaafde640 started with priority BelowNormal [ 00:00:00.005 ]: [Info] Initialize Debug Draw... [ 00:00:00.006 ]: [Info] Initialize GameSettings... [ 00:00:00.006 ]: [Info] Initialize Input... [ 00:00:00.006 ]: [Info] Initialize Audio... [ 00:00:00.006 ]: [Info] Audio system initialization... (backend: OpenAL) [ 00:00:00.080 ]: [Info] Rebuild audio contexts [ 00:00:00.095 ]: [Info] Rebuild audio contexts [ 00:00:00.102 ]: [Info] OpenAL Soft (1.1 ALSOFT 1.19.1) [ 00:00:00.102 ]: [Info] [active] Dummy Output [ 00:00:00.102 ]: [Info] Initialize Graphics... ================================================================ [ 00:00:00.102 ]: [Info] Creating Graphics Device... [ 00:00:00.271 ]: [Info] Found instance layers: [ 00:00:00.271 ]: [Info] - VK_LAYER_MESA_device_select [ 00:00:00.271 ]: [Info] - VK_LAYER_MESA_overlay [ 00:00:00.271 ]: [Info] - VK_LAYER_NV_optimus [ 00:00:00.271 ]: [Info] - VK_LAYER_VALVE_steam_fossilize_32 [ 00:00:00.271 ]: [Info] - VK_LAYER_VALVE_steam_fossilize_64 [ 00:00:00.271 ]: [Info] - VK_LAYER_VALVE_steam_overlay_32 [ 00:00:00.271 ]: [Info] - VK_LAYER_VALVE_steam_overlay_64 [ 00:00:00.271 ]: [Info] Found instance extensions: [ 00:00:00.271 ]: [Info] - VK_EXT_acquire_drm_display [ 00:00:00.271 ]: [Info] - VK_EXT_acquire_xlib_display [ 00:00:00.271 ]: [Info] - VK_EXT_debug_report [ 00:00:00.271 ]: [Info] - VK_EXT_debug_utils [ 00:00:00.271 ]: [Info] - VK_EXT_direct_mode_display [ 00:00:00.271 ]: [Info] - VK_EXT_display_surface_counter [ 00:00:00.271 ]: [Info] - VK_KHR_device_group_creation [ 00:00:00.271 ]: [Info] - VK_KHR_display [ 00:00:00.271 ]: [Info] - VK_KHR_external_fence_capabilities [ 00:00:00.271 ]: [Info] - VK_KHR_external_memory_capabilities [ 00:00:00.271 ]: [Info] - VK_KHR_external_semaphore_capabilities [ 00:00:00.271 ]: [Info] - VK_KHR_get_display_properties2 [ 00:00:00.271 ]: [Info] - VK_KHR_get_physical_device_properties2 [ 00:00:00.271 ]: [Info] - VK_KHR_get_surface_capabilities2 [ 00:00:00.271 ]: [Info] - VK_KHR_surface [ 00:00:00.271 ]: [Info] - VK_KHR_surface_protected_capabilities [ 00:00:00.271 ]: [Info] - VK_KHR_wayland_surface [ 00:00:00.271 ]: [Info] - VK_KHR_xcb_surface [ 00:00:00.271 ]: [Info] - VK_KHR_xlib_surface [ 00:00:00.271 ]: [Warning] Unable to find Vulkan instance validation layer VK_LAYER_KHRONOS_validation [ 00:00:00.271 ]: [Warning] Unable to find Vulkan instance validation layer VK_LAYER_LUNARG_standard_validation [ 00:00:00.271 ]: [Warning] Unable to find Vulkan instance validation layer VK_LAYER_GOOGLE_threading [ 00:00:00.271 ]: [Warning] Unable to find Vulkan instance validation layer VK_LAYER_LUNARG_parameter_validation [ 00:00:00.271 ]: [Warning] Unable to find Vulkan instance validation layer VK_LAYER_LUNARG_object_tracker [ 00:00:00.271 ]: [Warning] Unable to find Vulkan instance validation layer VK_LAYER_LUNARG_core_validation [ 00:00:00.271 ]: [Info] Not using instance layers [ 00:00:00.271 ]: [Info] Using instance extensions: [ 00:00:00.271 ]: [Info] - VK_KHR_surface [ 00:00:00.271 ]: [Info] - VK_KHR_xlib_surface [ 00:00:00.271 ]: [Info] - VK_EXT_debug_utils [ 00:00:00.287 ]: [Info] Adapter 0: 'NVIDIA GeForce GTX 980 Ti', API 1.2.175, Driver 470.412.64 [ 00:00:00.287 ]: [Info] VendorId: 0x10de, Type: Discrete GPU, Max Descriptor Sets Bound: 32, Timestamps: true [ 00:00:00.287 ]: [Info] Adapter 1: 'llvmpipe (LLVM 14.0.3, 256 bits)', API 1.2.204, Driver 0.0.1 [ 00:00:00.287 ]: [Info] VendorId: 0x10005, Type: CPU, Max Descriptor Sets Bound: 8, Timestamps: true [ 00:00:00.287 ]: [Info] Found device layers: [ 00:00:00.287 ]: [Info] - VK_LAYER_MESA_device_select [ 00:00:00.287 ]: [Info] Found device extensions: [ 00:00:00.287 ]: [Info] - VK_EXT_4444_formats [ 00:00:00.287 ]: [Info] - VK_EXT_blend_operation_advanced [ 00:00:00.287 ]: [Info] - VK_EXT_buffer_device_address [ 00:00:00.287 ]: [Info] - VK_EXT_calibrated_timestamps [ 00:00:00.287 ]: [Info] - VK_EXT_color_write_enable [ 00:00:00.287 ]: [Info] - VK_EXT_conditional_rendering [ 00:00:00.287 ]: [Info] - VK_EXT_conservative_rasterization [ 00:00:00.287 ]: [Info] - VK_EXT_custom_border_color [ 00:00:00.287 ]: [Info] - VK_EXT_depth_clip_enable [ 00:00:00.287 ]: [Info] - VK_EXT_depth_range_unrestricted [ 00:00:00.287 ]: [Info] - VK_EXT_descriptor_indexing [ 00:00:00.287 ]: [Info] - VK_EXT_discard_rectangles [ 00:00:00.287 ]: [Info] - VK_EXT_display_control [ 00:00:00.287 ]: [Info] - VK_EXT_extended_dynamic_state [ 00:00:00.287 ]: [Info] - VK_EXT_extended_dynamic_state2 [ 00:00:00.287 ]: [Info] - VK_EXT_external_memory_host [ 00:00:00.287 ]: [Info] - VK_EXT_fragment_shader_interlock [ 00:00:00.287 ]: [Info] - VK_EXT_global_priority [ 00:00:00.287 ]: [Info] - VK_EXT_global_priority_query [ 00:00:00.287 ]: [Info] - VK_EXT_host_query_reset [ 00:00:00.287 ]: [Info] - VK_EXT_image_robustness [ 00:00:00.287 ]: [Info] - VK_EXT_index_type_uint8 [ 00:00:00.287 ]: [Info] - VK_EXT_inline_uniform_block [ 00:00:00.287 ]: [Info] - VK_EXT_line_rasterization [ 00:00:00.287 ]: [Info] - VK_EXT_memory_budget [ 00:00:00.287 ]: [Info] - VK_EXT_pci_bus_info [ 00:00:00.287 ]: [Info] - VK_EXT_physical_device_drm [ 00:00:00.287 ]: [Info] - VK_EXT_pipeline_creation_cache_control [ 00:00:00.287 ]: [Info] - VK_EXT_pipeline_creation_feedback [ 00:00:00.287 ]: [Info] - VK_EXT_post_depth_coverage [ 00:00:00.287 ]: [Info] - VK_EXT_private_data [ 00:00:00.287 ]: [Info] - VK_EXT_provoking_vertex [ 00:00:00.287 ]: [Info] - VK_EXT_queue_family_foreign [ 00:00:00.287 ]: [Info] - VK_EXT_robustness2 [ 00:00:00.287 ]: [Info] - VK_EXT_sample_locations [ 00:00:00.287 ]: [Info] - VK_EXT_sampler_filter_minmax [ 00:00:00.287 ]: [Info] - VK_EXT_scalar_block_layout [ 00:00:00.287 ]: [Info] - VK_EXT_separate_stencil_usage [ 00:00:00.287 ]: [Info] - VK_EXT_shader_atomic_float [ 00:00:00.287 ]: [Info] - VK_EXT_shader_demote_to_helper_invocation [ 00:00:00.287 ]: [Info] - VK_EXT_shader_image_atomic_int64 [ 00:00:00.287 ]: [Info] - VK_EXT_shader_subgroup_ballot [ 00:00:00.287 ]: [Info] - VK_EXT_shader_subgroup_vote [ 00:00:00.287 ]: [Info] - VK_EXT_shader_viewport_index_layer [ 00:00:00.287 ]: [Info] - VK_EXT_subgroup_size_control [ 00:00:00.287 ]: [Info] - VK_EXT_texel_buffer_alignment [ 00:00:00.287 ]: [Info] - VK_EXT_tooling_info [ 00:00:00.287 ]: [Info] - VK_EXT_transform_feedback [ 00:00:00.287 ]: [Info] - VK_EXT_vertex_attribute_divisor [ 00:00:00.287 ]: [Info] - VK_EXT_vertex_input_dynamic_state [ 00:00:00.287 ]: [Info] - VK_EXT_ycbcr_image_arrays [ 00:00:00.287 ]: [Info] - VK_KHR_16bit_storage [ 00:00:00.287 ]: [Info] - VK_KHR_8bit_storage [ 00:00:00.287 ]: [Info] - VK_KHR_bind_memory2 [ 00:00:00.287 ]: [Info] - VK_KHR_buffer_device_address [ 00:00:00.287 ]: [Info] - VK_KHR_copy_commands2 [ 00:00:00.287 ]: [Info] - VK_KHR_create_renderpass2 [ 00:00:00.287 ]: [Info] - VK_KHR_dedicated_allocation [ 00:00:00.287 ]: [Info] - VK_KHR_depth_stencil_resolve [ 00:00:00.287 ]: [Info] - VK_KHR_descriptor_update_template [ 00:00:00.287 ]: [Info] - VK_KHR_device_group [ 00:00:00.287 ]: [Info] - VK_KHR_draw_indirect_count [ 00:00:00.287 ]: [Info] - VK_KHR_driver_properties [ 00:00:00.287 ]: [Info] - VK_KHR_external_fence [ 00:00:00.287 ]: [Info] - VK_KHR_external_fence_fd [ 00:00:00.287 ]: [Info] - VK_KHR_external_memory [ 00:00:00.287 ]: [Info] - VK_KHR_external_memory_fd [ 00:00:00.287 ]: [Info] - VK_KHR_external_semaphore [ 00:00:00.287 ]: [Info] - VK_KHR_external_semaphore_fd [ 00:00:00.287 ]: [Info] - VK_KHR_get_memory_requirements2 [ 00:00:00.287 ]: [Info] - VK_KHR_image_format_list [ 00:00:00.287 ]: [Info] - VK_KHR_imageless_framebuffer [ 00:00:00.287 ]: [Info] - VK_KHR_maintenance1 [ 00:00:00.287 ]: [Info] - VK_KHR_maintenance2 [ 00:00:00.288 ]: [Info] - VK_KHR_maintenance3 [ 00:00:00.288 ]: [Info] - VK_KHR_multiview [ 00:00:00.288 ]: [Info] - VK_KHR_pipeline_executable_properties [ 00:00:00.288 ]: [Info] - VK_KHR_push_descriptor [ 00:00:00.288 ]: [Info] - VK_KHR_relaxed_block_layout [ 00:00:00.288 ]: [Info] - VK_KHR_sampler_mirror_clamp_to_edge [ 00:00:00.288 ]: [Info] - VK_KHR_sampler_ycbcr_conversion [ 00:00:00.288 ]: [Info] - VK_KHR_separate_depth_stencil_layouts [ 00:00:00.288 ]: [Info] - VK_KHR_shader_atomic_int64 [ 00:00:00.288 ]: [Info] - VK_KHR_shader_clock [ 00:00:00.288 ]: [Info] - VK_KHR_shader_draw_parameters [ 00:00:00.288 ]: [Info] - VK_KHR_shader_float16_int8 [ 00:00:00.288 ]: [Info] - VK_KHR_shader_float_controls [ 00:00:00.288 ]: [Info] - VK_KHR_shader_non_semantic_info [ 00:00:00.288 ]: [Info] - VK_KHR_shader_subgroup_extended_types [ 00:00:00.288 ]: [Info] - VK_KHR_shader_terminate_invocation [ 00:00:00.288 ]: [Info] - VK_KHR_spirv_1_4 [ 00:00:00.288 ]: [Info] - VK_KHR_storage_buffer_storage_class [ 00:00:00.288 ]: [Info] - VK_KHR_swapchain [ 00:00:00.288 ]: [Info] - VK_KHR_swapchain_mutable_format [ 00:00:00.288 ]: [Info] - VK_KHR_synchronization2 [ 00:00:00.288 ]: [Info] - VK_KHR_timeline_semaphore [ 00:00:00.288 ]: [Info] - VK_KHR_uniform_buffer_standard_layout [ 00:00:00.288 ]: [Info] - VK_KHR_variable_pointers [ 00:00:00.288 ]: [Info] - VK_KHR_vulkan_memory_model [ 00:00:00.288 ]: [Info] - VK_KHR_workgroup_memory_explicit_layout [ 00:00:00.288 ]: [Info] - VK_KHR_zero_initialize_workgroup_memory [ 00:00:00.288 ]: [Info] - VK_NVX_multiview_per_view_attributes [ 00:00:00.288 ]: [Info] - VK_NV_coverage_reduction_mode [ 00:00:00.288 ]: [Info] - VK_NV_dedicated_allocation [ 00:00:00.288 ]: [Info] - VK_NV_dedicated_allocation_image_aliasing [ 00:00:00.288 ]: [Info] - VK_NV_device_diagnostic_checkpoints [ 00:00:00.288 ]: [Info] - VK_NV_device_diagnostics_config [ 00:00:00.288 ]: [Info] - VK_NV_device_generated_commands [ 00:00:00.288 ]: [Info] - VK_NV_fill_rectangle [ 00:00:00.288 ]: [Info] - VK_NV_fragment_coverage_to_color [ 00:00:00.288 ]: [Info] - VK_NV_framebuffer_mixed_samples [ 00:00:00.288 ]: [Info] - VK_NV_geometry_shader_passthrough [ 00:00:00.288 ]: [Info] - VK_NV_inherited_viewport_scissor [ 00:00:00.288 ]: [Info] - VK_NV_sample_mask_override_coverage [ 00:00:00.288 ]: [Info] - VK_NV_shader_sm_builtins [ 00:00:00.288 ]: [Info] - VK_NV_shader_subgroup_partitioned [ 00:00:00.288 ]: [Info] - VK_NV_viewport_array2 [ 00:00:00.288 ]: [Info] - VK_NV_viewport_swizzle [ 00:00:00.288 ]: [Info] Using device extensions: [ 00:00:00.288 ]: [Info] - VK_KHR_swapchain [ 00:00:00.288 ]: [Info] - VK_KHR_maintenance1 [ 00:00:00.288 ]: [Info] - VK_KHR_sampler_mirror_clamp_to_edge [ 00:00:00.288 ]: [Info] Found 2 queue families: [ 00:00:00.288 ]: [Info] - queue family 0: 16 queues graphics compute transfer sparse [ 00:00:00.288 ]: [Info] - queue family 1: 2 queues transfer sparse [ 00:00:00.404 ]: [Info] Max memory allocations: 4294967295 [ 00:00:00.404 ]: [Info] Found 3 device memory heaps: [ 00:00:00.404 ]: [Info] - memory heap 0: flags 0x1, size 6144 MB (GPU: true) [ 00:00:00.404 ]: [Info] - memory heap 1: flags 0x0, size 11956 MB (GPU: false) [ 00:00:00.404 ]: [Info] - memory heap 2: flags 0x1, size 246 MB (GPU: true) [ 00:00:00.404 ]: [Info] Found 11 device memory types: [ 00:00:00.404 ]: [Info] - memory type 0: flags 0x0, heap 1 [ 00:00:00.404 ]: [Info] - memory type 1: flags 0x0, heap 1 [ 00:00:00.404 ]: [Info] - memory type 2: flags 0x0, heap 1 [ 00:00:00.404 ]: [Info] - memory type 3: flags 0x0, heap 1 [ 00:00:00.404 ]: [Info] - memory type 4: flags 0x0, heap 1 [ 00:00:00.404 ]: [Info] - memory type 5: flags 0x0, heap 1 [ 00:00:00.404 ]: [Info] - memory type 6: flags 0x0, heap 1 [ 00:00:00.404 ]: [Info] - memory type 7: flags 0x1, heap 0, properties: local [ 00:00:00.404 ]: [Info] - memory type 8: flags 0x6, heap 1, properties: host visible, host coherent [ 00:00:00.404 ]: [Info] - memory type 9: flags 0xe, heap 1, properties: host visible, host coherent, host cached [ 00:00:00.404 ]: [Info] - memory type 10: flags 0x7, heap 2, properties: local, host visible, host coherent [ 00:00:00.404 ]: [Info] Total graphics memory: 6.24 GB [ 00:00:00.405 ]: [Info] Graphics Device created! Adapter: 'NVIDIA GeForce GTX 980 Ti', Renderer: Vulkan, Shader Profile: Vulkan SM5, Feature Level: SM5 ================================================================ [ 00:00:00.406 ]: [Info] Initialize Windows Manager... [ 00:00:00.406 ]: [Info] Initialize Scripting... [ 00:00:00.406 ]: [Info] Mono debugger server at 127.0.0.1:41768 [ 00:00:00.440 ]: [Info] Mono version: 5.20.1 (flax-master-5-20/57f8f22d375) [ 00:00:00.440 ]: [Info] Assembly corlib loaded in 0ms [ 00:00:00.447 ]: [Info] Caching classes for assembly corlib took 7ms [ 00:00:00.456 ]: [Info] Caching classes for assembly FlaxEngine took 6ms [ 00:00:00.456 ]: [Info] Assembly FlaxEngine loaded in 9ms [ 00:00:00.488 ]: [Info] Using FlaxAPI in Debug [ 00:00:00.500 ]: [Info] Main render task created [ 00:00:00.500 ]: [Info] Scripting Engine initializated! (time: 94ms) [ 00:00:00.500 ]: [Info] Initialize Animations... [ 00:00:00.500 ]: [Info] Initialize Code Editing Manager... [ 00:00:00.501 ]: [Info] Initialize Game Cooker... [ 00:00:00.501 ]: [Info] Initialize Custom Editors Util... [ 00:00:00.507 ]: [Info] Assembly 'FlaxEngine' scanned for custom editors in 6 ms [ 00:00:00.507 ]: [Info] Initialize Physics... [ 00:00:00.507 ]: [Info] Setup NVIDIA PhysX 4.1.1 [ 00:00:00.508 ]: [Info] Initialize Profiling Tools... [ 00:00:00.508 ]: [Info] Initialize Editor Analytics... [ 00:00:00.508 ]: [Info] Editor analytics service is disabled in dev builds. [ 00:00:00.508 ]: [Info] Initialize Viewport Icons Renderer... [ 00:00:00.508 ]: [Info] Initialize Scripts Builder... [ 00:00:00.509 ]: [Info] Initialize Render2D... [ 00:00:00.509 ]: [Info] Initialize Renderer... [ 00:00:00.510 ]: [Info] Initialize Scene Manager... [ 00:00:00.510 ]: [Info] Initialize Terrain Manager... [ 00:00:00.510 ]: [Info] Initialize Atmosphere Pre Compute... [ 00:00:00.510 ]: [Info] Initialize Navigation... [ 00:00:00.510 ]: [Info] Initialize Particle Manager... [ 00:00:00.510 ]: [Info] Initialize Probes Renderer... [ 00:00:00.510 ]: [Info] Initialize ShadowsOfMordor Builder... [ 00:00:00.510 ]: [Info] Initialize CSG Builder... [ 00:00:00.510 ]: [Info] Initialize Online... [ 00:00:00.510 ]: [Info] Initialize Streaming... [ 00:00:00.510 ]: [Info] Initialize Prefab Manager... [ 00:00:00.510 ]: [Info] Initialize Screen... [ 00:00:00.510 ]: [Info] Initialize Plugin Manager... [ 00:00:00.510 ]: [Info] Engine services are ready! [ 00:00:00.510 ]: [Info] Showing splash screen [ 00:00:00.515 ]: [Info] Vulkan Queue Family 0: supports present [ 00:00:00.543 ]: [Info] Setting up C# Editor... [ 00:00:00.674 ]: [Info] Loaded project Flax, version 1.3.6229 [ 00:00:00.691 ]: [Info] Loaded project NetworkingSample, version 1.0 [ 00:00:00.696 ]: [Info] Register Editor module FlaxEditor.Options.OptionsModule [ 00:00:00.697 ]: [Info] Register Editor module FlaxEditor.Modules.ProjectCacheModule [ 00:00:00.697 ]: [Info] Register Editor module FlaxEditor.Modules.SceneModule [ 00:00:00.698 ]: [Info] Register Editor module FlaxEditor.Modules.WindowsModule [ 00:00:00.702 ]: [Info] Register Editor module FlaxEditor.Modules.UIModule [ 00:00:00.703 ]: [Info] Register Editor module FlaxEditor.Content.Thumbnails.ThumbnailsModule [ 00:00:00.703 ]: [Info] Register Editor module FlaxEditor.Modules.SimulationModule [ 00:00:00.703 ]: [Info] Register Editor module FlaxEditor.Modules.PrefabsModule [ 00:00:00.703 ]: [Info] Register Editor module FlaxEditor.Modules.SceneEditingModule [ 00:00:00.703 ]: [Info] Register Editor module FlaxEditor.Modules.ContentEditingModule [ 00:00:00.703 ]: [Info] Register Editor module FlaxEditor.Modules.ContentDatabaseModule [ 00:00:00.704 ]: [Info] Register Editor module FlaxEditor.Modules.ContentImportingModule [ 00:00:00.704 ]: [Info] Register Editor module FlaxEditor.Modules.SourceCodeEditing.CodeEditingModule [ 00:00:00.705 ]: [Info] Register Editor module FlaxEditor.Modules.SourceCodeEditing.CodeDocsModule [ 00:00:00.707 ]: [Info] Register Editor module FlaxEditor.Modules.ProgressReportingModule [ 00:00:00.708 ]: [Info] Register Editor module FlaxEditor.Modules.ContentFindingModule [ 00:00:00.711 ]: [Info] Changing editor state from to FlaxEditor.States.LoadingState [ 00:00:00.713 ]: [Info] Editor init [ 00:00:00.713 ]: [Info] Options file path: /home/alex/.config/Flax/EditorOptions.json [ 00:00:00.714 ]: [Info] Loading editor options [ 00:00:00.794 ]: [Info] Editor options changed! [ 00:00:01.212 ]: [Info] Project database created in 43 ms. Items count: 269 [ 00:00:01.213 ]: [Info] Previews cache count: 1 (capacity for 225 icons) [ 00:00:01.216 ]: [Info] Add code editor System Default [ 00:00:01.216 ]: [Info] Add code editor Visual Studio Code [ 00:00:01.216 ]: [Info] Add code editor Default [ 00:00:01.217 ]: [Info] Select code editor Visual Studio Code [ 00:00:01.217 ]: [Info] Importing texture from '/var/local/misc/tmp/flax/FlaxEngine/Binaries/Editor/Linux/Debug/Logo.png' [ 00:00:01.220 ]: [Info] Texture imported in 3 ms ================================================================ [ 00:00:01.261 ]: [Info] Starting scripts compilation... [ 00:00:01.264 ]: [Info] "/var/local/misc/tmp/flax/FlaxEngine/Source/Platforms/Editor/Linux/Mono/bin/mono" "/var/local/misc/tmp/flax/FlaxEngine/Binaries/Tools/Flax.Build.exe" -log -logfile= -build -mutex -buildtargets=GameEditorTarget -skiptargets=FlaxEditor -platform=Linux -arch=x64 -configuration=Debug started, pid=44821 [ 00:00:01.427 ]: [Info] Flax.Build 1.0.8162 [ 00:00:01.876 ]: [Info] Missing Android SDK. Cannot build for Android platform. [ 00:00:01.889 ]: [Info] Building targets... [ 00:00:01.893 ]: [Info] Building C# only [ 00:00:01.894 ]: [Info] Building target GameEditorTarget in Debug for Linux x64 [ 00:00:01.946 ]: [Info] Building referenced target Flax [ 00:00:04.394 ]: [Info] Found 4 valid and 0 invalid actions in Task Graph cache [ 00:00:04.395 ]: [Info] Done! [ 00:00:04.396 ]: [Info] Total time: 00:00:02.9989310 [ 00:00:04.428 ]: [Info] Scripts reloading start [ 00:00:04.431 ]: [Info] Loading binary modules from build info file /var/local/misc/tmp/flax/NetworkSample/Binaries/GameEditorTarget/Linux/x64/Debug/GameEditorTarget.Build.json [ 00:00:04.431 ]: [Info] Loading binary module Game [ 00:00:04.432 ]: [Info] Caching classes for assembly Game took 0ms [ 00:00:04.432 ]: [Info] Assembly Game loaded in 1ms [ 00:00:04.435 ]: [Info] Assembly 'Game' scanned for custom editors in 0 ms [ 00:00:04.439 ]: [Info] Scripts reloading end. Total time: 11ms [ 00:00:04.450 ]: [Info] Editor end init [ 00:00:04.450 ]: [Info] Changing editor state from FlaxEditor.States.LoadingState to FlaxEditor.States.EditingSceneState [ 00:00:04.810 ]: [Info] Loading editor windows layout from '/var/local/misc/tmp/flax/NetworkSample/Cache/WindowsLayout.xml' [ 00:00:04.847 ]: [Info] Closing splash screen [ 00:00:04.951 ]: [Info] Loading default project scene [ 00:00:04.952 ]: [Info] Changing editor state from FlaxEditor.States.EditingSceneState to FlaxEditor.States.ChangingScenesState [ 00:00:04.955 ]: [Info] Loading scene... [ 00:00:04.955 ]: [Info] Loading 1 lightmap(s) [ 00:00:05.057 ]: [Info] Created graph for scene 'Scene' in 4 ms [ 00:00:05.057 ]: [Info] Changing editor state from FlaxEditor.States.ChangingScenesState to FlaxEditor.States.EditingSceneState [ 00:00:05.058 ]: [Info] Scene loaded in 103 ms [ 00:00:05.199 ]: [Info] Starting Atmosphere Pre Compute service [ 00:01:20.399 ]: [Info] [PlayMode] Start [ 00:01:20.416 ]: [Info] Changing editor state from FlaxEditor.States.EditingSceneState to FlaxEditor.States.PlayingState [ 00:01:20.416 ]: [Info] Apply game settings [ 00:01:20.418 ]: [Info] Collecting scene data [ 00:01:20.419 ]: [Info] Saving scene Scene to bytes [ 00:01:20.444 ]: [Info] Scene saved! Time 25 ms [ 00:01:20.445 ]: [Info] Cleanup graph for scene 'Scene' [ 00:01:20.447 ]: [Info] Unloding 1 lightmap(s) [ 00:01:20.447 ]: [Info] Gathered 1 scene(s)! [ 00:01:20.447 ]: [Info] Loading plugin GameSession [ 00:01:20.448 ]: [Info] Loading plugin NetworkSession [ 00:01:20.450 ]: [Info] Creating scenes [ 00:01:20.450 ]: [Info] Loading scene... [ 00:01:20.450 ]: [Info] Loading 1 lightmap(s) [ 00:01:20.458 ]: [Info] Created graph for scene 'Scene' in 0 ms [ 00:01:20.458 ]: [Info] Scene loaded in 8 ms [ 00:01:20.459 ]: [Info] [PlayMode] Enter [ 00:01:31.200 ]: [Info] [PlayMode] Stop [ 00:01:31.216 ]: [Info] Changing editor state from FlaxEditor.States.PlayingState to FlaxEditor.States.EditingSceneState [ 00:01:31.216 ]: [Info] Restoring scene data [ 00:01:31.216 ]: [Info] Cleanup graph for scene 'Scene' [ 00:01:31.217 ]: [Info] Unloding 1 lightmap(s) [ 00:01:31.217 ]: [Info] Unloading plugin NetworkSession [ 00:01:31.218 ]: [Info] Unloading plugin GameSession [ 00:01:31.219 ]: [Info] Loading scene... [ 00:01:31.219 ]: [Info] Loading 1 lightmap(s) [ 00:01:31.225 ]: [Info] Created graph for scene 'Scene' in 0 ms [ 00:01:31.225 ]: [Info] Scene loaded in 6 ms [ 00:01:31.225 ]: [Info] Restored previous scenes [ 00:01:31.226 ]: [Info] [PlayMode] Exit [ 00:01:42.267 ]: [Info] Changing editor state from FlaxEditor.States.EditingSceneState to FlaxEditor.States.ChangingScenesState [ 00:01:42.267 ]: [Info] Cleanup graph for scene 'Scene' [ 00:01:42.268 ]: [Info] Unloding 1 lightmap(s) [ 00:01:42.268 ]: [Info] Loading scene... [ 00:01:42.301 ]: [Info] Created graph for scene 'Scene' in 0 ms [ 00:01:42.301 ]: [Info] Changing editor state from FlaxEditor.States.ChangingScenesState to FlaxEditor.States.EditingSceneState [ 00:01:42.302 ]: [Info] Scene loaded in 34 ms [ 00:02:01.632 ]: [Info] [PlayMode] Start [ 00:02:01.649 ]: [Info] Changing editor state from FlaxEditor.States.EditingSceneState to FlaxEditor.States.PlayingState [ 00:02:01.650 ]: [Info] Apply game settings [ 00:02:01.650 ]: [Info] Collecting scene data [ 00:02:01.650 ]: [Info] Saving scene Scene to bytes [ 00:02:01.659 ]: [Info] Scene saved! Time 9 ms [ 00:02:01.660 ]: [Info] Cleanup graph for scene 'Scene' [ 00:02:01.660 ]: [Info] Gathered 1 scene(s)! [ 00:02:01.660 ]: [Info] Loading plugin GameSession [ 00:02:01.660 ]: [Info] Loading plugin NetworkSession [ 00:02:01.660 ]: [Info] Creating scenes [ 00:02:01.661 ]: [Info] Loading scene... [ 00:02:01.669 ]: [Info] Created graph for scene 'Scene' in 0 ms [ 00:02:01.669 ]: [Info] Scene loaded in 8 ms [ 00:02:01.672 ]: [Info] [PlayMode] Enter