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Jermuk's custom Counter Strike 2D Server written in C and modified by FloooD and leegao.
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Custom Counter Strike 2D Server a0.1

Copyright (C) 2010 by the authors of their respective files

This program is free software; you can redistribute it and/or modify it under the 
terms of the GNU General Public License as published by the Free Software Foundation; 
either version 3 of the License, or (at your option) any later version.
This program is distributed in the hope that it will be useful, 
but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or 
FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details.
You should have received a copy of the GNU General Public License along with this program; 
if not, see < >.

If you want to help me or you have questions
contact me via Unrealsoftware-PM (Jermuk) or E-Mail < JExRMxUK (at)JExRMxUK (dot) DE > (Without x)

Notice to windows:
If you get linker errors, try to include the library libwsock32 or ws2_32.lib.

- Main coder: Jermuk aka DÖNARMASTER from <>

Thanks to:
- Rynti and PopUp for helping me to write the OnFire routine
- Rynti for helping me to encrypt cs2d's packet structure

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