diff --git a/Flow.Launcher.Plugin/Interfaces/IPublicAPI.cs b/Flow.Launcher.Plugin/Interfaces/IPublicAPI.cs
index 1e36f3adc10..a0186b7a214 100644
--- a/Flow.Launcher.Plugin/Interfaces/IPublicAPI.cs
+++ b/Flow.Launcher.Plugin/Interfaces/IPublicAPI.cs
@@ -1,4 +1,4 @@
-using Flow.Launcher.Plugin.SharedModels;
+using Flow.Launcher.Plugin.SharedModels;
using JetBrains.Annotations;
using System;
using System.Collections.Generic;
@@ -295,11 +295,17 @@ public interface IPublicAPI
///
/// Reloads the query.
- /// This method should run
+ /// This method should run when selected item is from query results.
///
/// Choose the first result after reload if true; keep the last selected result if false. Default is true.
public void ReQuery(bool reselect = true);
+ ///
+ /// Back to the query results.
+ /// This method should run when selected item is from context menu or history.
+ ///
+ public void BackToQueryResults();
+
///
/// Displays a standardised Flow message box.
///
diff --git a/Flow.Launcher/PublicAPIInstance.cs b/Flow.Launcher/PublicAPIInstance.cs
index 0e567cdd415..f4712770d7d 100644
--- a/Flow.Launcher/PublicAPIInstance.cs
+++ b/Flow.Launcher/PublicAPIInstance.cs
@@ -1,4 +1,4 @@
-using System;
+using System;
using System.Collections.Generic;
using System.Linq;
using System.Net;
@@ -319,6 +319,8 @@ public bool IsGameModeOn()
public void ReQuery(bool reselect = true) => _mainVM.ReQuery(reselect);
+ public void BackToQueryResults() => _mainVM.BackToQueryResults();
+
public MessageBoxResult ShowMsgBox(string messageBoxText, string caption = "", MessageBoxButton button = MessageBoxButton.OK, MessageBoxImage icon = MessageBoxImage.None, MessageBoxResult defaultResult = MessageBoxResult.OK) =>
MessageBoxEx.Show(messageBoxText, caption, button, icon, defaultResult);
diff --git a/Flow.Launcher/ViewModel/MainViewModel.cs b/Flow.Launcher/ViewModel/MainViewModel.cs
index f964be7954d..626495cb68a 100644
--- a/Flow.Launcher/ViewModel/MainViewModel.cs
+++ b/Flow.Launcher/ViewModel/MainViewModel.cs
@@ -486,6 +486,14 @@ private void Esc()
}
}
+ public void BackToQueryResults()
+ {
+ if (!SelectedIsFromQueryResults())
+ {
+ SelectedResults = Results;
+ }
+ }
+
[RelayCommand]
public void ToggleGameMode()
{