A script engine for "yu-gi-oh!" and sample gui
C++ C Lua

README.md

ygopro

A script engine for "yu-gi-oh!" and sample gui

中文说明

###Keys:

  • ESC: Minimize the window.
  • A: Holding down this button will let the system stop at every timing.
  • S: Holding down this button will let the system skip every timing.
  • R: Fix the font error.
  • F1~F4: Show the cards in your grave, banished zone, extra deck, xyz materials.
  • F5~F8: Show the cards in your opponent's grave, banished zone, extra deck, xyz materials.

###Color in card list: ####Background:

  • White = your card, Grey = your opponent's card

####Text: Cards in deck, extra deck and banished zone:

  • Black = face-up, Blue = face-down

Xyz materials:

  • Black = default, Blue = the owner of the xyz material is different from its controller

###Sequence:

  • Monster Zone: 1~5, starting from the left hand side.
  • Spell & Trap Zone: 1~5, starting from the left hand side.
  • Field Zone: 6
  • Pendulum Zone: 7~8, starting from the left hand side.
  • The others: 1~n, starting from the bottom.

###Deck edit page:

  • All numeric textboxs: They support >, =, <, >=, <= signs.
  • Card name: Search card names and texts by default, $foo will only search foo in card names, and @foo will search cards of "foo" archetype(due to translation, card name contains "foo" does not mean that card is "foo" card).

Command-line options:

  • -j: Join the host in system.conf file.
  • -d: Enter the deck edit page.
  • -r: Enter the replay mode page.
  • -s: Enter the single mode page.
  • -efoo: Load foo as the extra database.

Directories:

  • pics: .jpg card images(177*254).
  • pics\thumbnail: .jpg thumbnail images(44*64).
  • script: .lua script files.
  • textures: Other image files.
  • deck: .ydk deck files.
  • replay: .yrp replay files.
  • expansions: *.cdb will be loaded as extra databases.