All copyrighted material and trademarks belong to their respective owners. This is an educational non-profit project I am writing in my free time.
Cross-platform free software game port of Microsoft's original Age of Empires and the Rise of Rome expansion.
It tries to take fully advantage of modern technology and APIs while mimicking the windows API and the genie game engine for compatibility reasons. In order to achieve this, some code is reconstructed from the dissassembly. We have provided a couple of tools that verify, test, and inspect the original data files.
You still need to own an original legitimate copy of Age of Empires in order to run this program, since you need the original game data to run the game.
Community free assets are not supported at the moment, but there are tools included if you want to make your own. It is not recommended to create your own at the moment because we haven't figured out what all resources are needed for and what dimensions, colors etc. the game expects.
A simple, incomplete user guide is available here.
At the moment, there's only very basic gameplay and only multiplayer mode. To start a singleplayer game, host a multiplayer session and just add some computer players. The computer only gathers resources and does nothing until attacked. See the github project for most up-to-date info: AoE.
The following operating systems are supported:
- Windows 10 and above
- macOS Sequoia 15.7.7
The following Linux distributions are supported:
- Fedora 44
- Ubuntu 22 and above
Other Linux distribution or older OS versions just might work, but your milage may vary. The listed ones are tested and actively maintained. For more information how to install and run AoE, see INSTALL.
Make sure you own a legitimate copy of the original Age of Empires or Rise of Rome expansion and you have specified the root directory to AoE (RoR) correctly. See known issues and bugs for more details.
- The project on Github.
- Issue tracker on Github.
- Related projects
- Order the game from Amazon

