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Commits on Dec 27, 2012
  1. @Gacko

    Rename SQL

    Gacko committed Dec 27, 2012
  2. @Gacko
  3. @Subv @Vincent-Michael

    Core/Movement: Do not set movement flags for creatures based only on …

    …their InhabitType, check if they are actually on air/water. newline. Should allow us to fix some problems on ICC and the mmaps branch.
    Subv committed with Vincent-Michael Dec 27, 2012
  4. @malcrom

    DB/SAI: EAI to SAI conversions

    malcrom committed Dec 27, 2012
  5. @DDuarte

    DB/Schema: Rename and change types of a few fields in locales_creatur…

    …e_text and locales_npc_text
    
    locales_creature_text.textGroup -> locales_creature_text.groupid
    locales_npc_text.entry -> locales_npc_text.ID
    DDuarte committed Dec 27, 2012
  6. @DDuarte

    Merge pull request #8791 from AliveShiro/icehowl

    Scripts/Trial of the Crusader: Fix Icehowl Script closes #8539
    DDuarte committed Dec 27, 2012
  7. @Subv

    Merge pull request #8787 from joschiwald/load_spell_procs

    Core/Spells: fix possible crash when loading `spell_proc` table
    Subv committed Dec 27, 2012
  8. @DDuarte

    DB/Schema: Rename locales_quest.entry to locales_quest.Id for consist…

    …ency with quest_template table
    DDuarte committed Dec 27, 2012
  9. @Gacko
  10. @Gacko

    Rename sql file

    Gacko committed Dec 27, 2012
  11. @AliveShiro
  12. @joschiwald
  13. @malcrom

    DB/SAI: EAI to SAI Conversions

    malcrom committed Dec 27, 2012
  14. @malcrom

    DB/SAI: EAI to SAI conversions.

    malcrom committed Dec 27, 2012
  15. @malcrom

    DB/SAI: EAI to SAI Conversions.

    malcrom committed Dec 26, 2012
  16. @malcrom

    DB/SAI: EAI to SAI conversions.

    malcrom committed Dec 26, 2012
  17. @malcrom
  18. @malcrom
  19. @Vincent-Michael
  20. @malcrom

    DB/SAI: EAI to SAI conversions

    malcrom committed Dec 26, 2012
Commits on Dec 26, 2012
  1. @malcrom
  2. @malcrom

    DB/SAI: fix error in sql

    malcrom committed Dec 26, 2012
  3. @Trista

    Core/Vehicles: Fixed seat id for auras with SPELL_AURA_CONTROL_VEHICL…

    …E. Also always allow npc passengers to cast spells and remove TRIGGERED_IGNORE_CASTER_MOUNTED_OR_ON_VEHICLE hacks.
    
    * Author: Horn. Please give feedback, I tested a lot stuff, but it will be appreciated.
    * One of the fixes allow all creatures to cast when being passangers, researched, this doesn't involve players.
    * This basically rewrittes vehicle seat formula calculated, so it fix quite stuff that will not be visible and some eye candies: #3831 and #1984 Heart part ;) (which magically fix a lot more of it and some quests), also Yog-Sarron mechanics
    Trista committed Dec 27, 2012
  4. @malcrom
  5. @Vincent-Michael
  6. @Vincent-Michael
  7. @malcrom

    DB/SAI: Fix error in sql

    malcrom committed Dec 26, 2012
  8. @malcrom
  9. @malcrom

    DB/SAI: Fix errors

    malcrom committed Dec 26, 2012
  10. @malcrom
  11. @malcrom
  12. @Vincent-Michael
  13. @Subv

    Scripts/Ick&Krick: Krick should only say his KilledUnit text when the…

    … victim is a player.
    Subv committed Dec 26, 2012
  14. @malcrom
  15. @malcrom
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